New character-specific achievement: The War Within Keystone Legend: Season Two
Requirement: Attain a Mythic+ Rating of at least 2850 during The War Within Season Two.
Reward: Failing to clear a Mythic+ dungeon within the timer will no longer reduce the level of your Keystones below 12 for the season.
Keystone from the weekly vault will not decay below level 12 with this achievement.
Keystone can still be lowered below level 12 by speaking to Lindormi.
AFFIXES
Unified enemy buffs on all Xal’atath’s Bargain affixes with Xal’atath’s Gift, increasing damage done up to 50% and reducing damage taken up to 100% for 20 seconds on all nearby enemies in combat.
New Affix: Xal’atath’s Bargain: Pulsar – While in combat, Xal’atath summons pulsars that orbit players. Replaces Xal’atath’s Bargain: Oblivion in Season 2.
Xal’atath’s Guile has been redesigned – Now causes keystones above level 12 to increase health and damage of enemies by 12% per level instead of 10% per level.
Xal’atath’s Bargain: Voidbound has been redesigned – Dark Prayer now has a 15 second cast time, and grants all nearby enemies in combat Xal’atath’s Gift when the cast completes. No longer grants damage reduction while active.
Potency of Xal’atath’s Gift granted by Dark Prayer is based on the remaining shield percentage on the Void Emissary.
Royal Jelly Purveyor’s Honey Volley cooldown increased.
Darkflame Cleft
Minecart Event
The minecart’s candle light now burns more slowly.
Default light radius increased.
The light radius of candles now have a visual indicator.
Shuffling Horror no longer uses Shadow Smash.
Reduced the area effect size of Suffocating Darkness.
Priory of the Sacred Flame
Ardent Paladin
Consecrate now has a precast visual and a 2.75 second cast time.
No longer uses Seal of Light’s Fury.
Zealous Templar
No longer uses Templar Strike.
No longer uses Divine Storm.
Arathi Footman
No longer uses Mortal Strike.
The Rookery
Kyrioss now has an increased hitbox range during Lightning Torrent.
Cursed Rookguard no longer uses Crackling Crush.
Void-Cursed Crusher no longer uses Implosion.
ITEMS
Item effects that increase their damage for each enemy struck while splitting between all enemies (sometimes known as “meteor damage”) increased by 100%.
Developers’ notes: Trinkets of this type tend to scale very poorly compared to stat trinkets in area-of-effect situations. While this change is not necessarily intended to put them on par with each other, it should make them more competitive overall.
Completing the Feat of Strength for achieving Keystone Master, or 1600+ in rated PvP, or killing the final raid boss on Heroic or Mythic difficulty now grants one additional Catalyst charge as a reward.
Developers’ notes: This previously awarded a token for one set armor piece. We feel that the time has come to move on from earning and redeeming class set armor tokens at their vendors for a desired armor variant. Players will now want to find an eligible Veteran-track or higher armor piece to convert at the Catalyst, and these can be acquired from many sources around Undermine.
The Intellect and Stamina values given by Daybreak, Sunset, and Weavercloth Spellthread in The War Within have been adjusted to match the Agility/Strength and Stamina values given by their Armor Kit counterparts for better parity. These changes apply to existing enchantments, and do not require re-applying a spellthread for updated values.
Developers’ notes: In most instances this is a significant increase, with 1-star/2-star quality of the Weavercloth Spellthread being reduced in potency. For example, a 3-star quality Sunset Spellthread goes from +747 Intellect / +230 Stamina to +930 Intellect / +895 Stamina. Meanwhile, a 2-star quality Weavercloth Spellthread goes from +536 Intellect to +525 Intellect.
Remaining Bronze Celebration Tokens from the 20th Anniversary Event has been converted to Timewarped Badges. The exchange is 20 Timewarped Badges for each Bronze Celebration Token matching the boxes that were on the event vendor.
Sureki Zealot’s Insignia’s mana restoration effect reduced by 50% and requires direct healing to trigger.
Developers’ notes: As groups acquired more of these rare necklaces as Season 1 progressed, its effect had a greater impact on the mana management than intended. This was particularly true for Restoration Druids who could trigger it significantly more often than other healers.
Scrapfield 9001’s health threshold to trigger the absorb effect lowered to 60% (was 75%) and the absorb increased by 10%.
Singing Citrine’s heal effects reduced by 33% for damage dealer and tank specializations.
PLAYER VERSUS PLAYER
Developers’ notes: We’re making updates to PvP talents focused on removing, replacing, and modernizing our designs to encourage talent diversity, save keybinds and reduce complexity, and carve new gameplay space.
Conqueror’s Prized Varnish and Conqueror’s Prized Lacquer are now purchasable from Lalandi in Dornogal for 875 and 700 Conquest respectively and can be consumed to apply rated PvP item level to class set armor acquired from PvE content.
Developers’ notes: These new consumables allow players to avoid having to choose between catalyzing PvP and PvE armor. For example, a player could acquire a Hero-track chestpiece from Mythic+, convert it into their class set armor at the Catalyst, and then purchase a Conqueror’s Prized Varnish to reach the same PvP item level that they would receive from purchasing and converting a Prized Gladiator’s Leather Vest for the same Conquest and Catalyst costs. Please note that armor upgraded in this way maintains its PvE origin and so cannot be socketed with a Prized Jeweler’s Setting.
DEATH KNIGHT
Blood
Walking Dead (PvP Talent) has been removed.
Frost
New PvP Talent: Death’s Cold Embrace – Pillar of Frost grants you Remorseless Winter and increases its damage by 1000% and its radius by 150%, but your movement speed is heavily reduced for its duration. Pillar of Frost’s cooldown increased by 15 seconds.
Veteran of the Third War now increases Stamina by 6% in PvP combat (was 10%).
Null Magic now reduces the magical damage you take by 3% in PvP combat (was 4%).
Dead of Winter (PvP Talent) has been removed.
Unholy
Veteran of the Third War now increases Stamina by 6% in PvP combat (was 10%).
Null Magic now reduces the magical damage you take by 3% in PvP combat (was 4%).
Necrotic Wounds no longer has a healing component.
DEMON HUNTER
Havoc
New PvP Talent: Illidan’s Grasp – You strangle the target with demonic magic, stunning them in place and dealing Shadow damage over 5 seconds while the target is grasped. Can move while channeling. Use Illidan’s Grasp again to toss the target to a location within 20 yards. Replaces Fel Eruption.
Vengeance
Illidan’s Grasp (PvP Talent) throw range reduced to 20 yards (was 40 yards) and no longer stuns and damages on throw impact.
DRUID
Thorns (PvP Talent) has been redesigned – Now a passive that activates when you cast Barkskin or Ironbark.
Feral
King of the Jungle (PvP Talent) has been removed.
Restoration
New PvP Talent: Ancient of Lore – Shapeshift into an Ancient of Lore for 12 seconds, preventing all crowd control effects, reducing damage taken by 20%, and granting you access to Blossom Burst and Mass Blooming. Reduced movement speed and replaces Incarnation: Tree of Life. 1.5 minute cooldown.
Blossom Burst – Heals an ally and applies 1 missing heal over time effect. If all of them are present, Blossom Burst critically heals.
Mass Blooming – Heals 5 allies and applies 1 missing heal over time effect.
New PvP Talent: Forest Guardian – Wrath, Starfire, Cyclone, and Combo-Point generating abilities extend the duration of your active heal over time effects by 1 second on up to 3 allies. Starsurge and Combo-Point spending abilities increase the rate of your heal over time spells by 25% for 4 seconds.
Mastery: Harmony’s effectiveness is no longer reduced by 20% in PvP combat.
Lifebloom’s healing has been increased by 15% in PvP combat.
The following PvP talents have been removed:
Focused Growth
Preserve Nature
Tranquility healing increased by 100% in PvP combat.
EVOKER
Sleep Walk no longer has a cooldown.
Dream Catcher (PvP Talent) has been removed.
Augmentation
New PvP Talent: Seismic Slam – Landslide causes enemies who are mid-air to be slammed to the ground, stunning them for 4 seconds and Landslide’s cooldown is reduced by 15 seconds.
Dream Projection (PvP Talent) has been removed.
HUNTER
New PvP Talent: Explosive Powder – Bursting Shot now also knocks you back and snares enemies by an additional 20%.
Dire Beast: Basilisk has been redesigned – Now triggers automatically onto your target when you cast Call of the Wild.
Marksmanship
New PvP Talent: Sniper’s Advantage – Trueshot and Volley increase the range of all shots by 30% for their duration.
New PvP Talent: Aspect of the Fox – Aimed Shot may be cast while moving during Aspect of the Cheetah and Aspect of the Cheetah’s delayed effect is increased by 4 seconds.
Ranger’s Finesse no longer increases the effectiveness of Bursting Shot.
The following PvP talents have been removed:
Interlope (Marksmanship only)
Sniper Shot
Trueshot Mastery
Wild Kingdom
Improved Streamline’s effectiveness reduced by 50% in PvP combat.
MAGE
New PvP Talent: Overpowered Barrier – All barriers absorb 100% more damage and have an additional effect, but last 5 seconds.
Ice Barrier – If the barrier is fully absorbed, enemies within 10 yards suffer massive Frost damage and are slowed by 70% for 4 seconds.
Blazing Barrier – Reflects 100% of damage absorbed.
Prismatic Barrier – If the barrier is fully absorbed, gain Time Warp for 4 seconds.
Ring of Fire (PvP Talent) has been redesigned – Now disorients enemies who enter for 3 seconds and burns for 3% of their maximum health over its duration (was 18%). Cooldown increased to 45 seconds (was 30 seconds). Overrides Ring of Frost.
Ring of Fire now has a more pronounced visual effect.
Alter Time is now affected by healing reduction effects, such as dampening.
Arcane
Temporal Shield (PvP Talent) has been removed.
Arcane Familiar damage increased by 250% in PvP combat.
Fire
New PvP Talent: Ignition Burst – Heat Shimmer now additionally causes your next Scorch to become instant cast and cast at 100% effectiveness.
MONK
Absolute Serenity (PvP Talent) has been updated – Now prevents all crowd control (was incapacitate, disorient, snare, and root effects).
Brewmaster
Alpha Tiger (PvP Talent) has been removed.
Mistweaver
New PvP Talent: Feather Feet – You may now cast while moving during Lighter than Air and it now lasts 4 seconds.
Alpha Tiger (PvP Talent) has been removed.
Windwalker
Reverse Harm (PvP Talent) has been removed.
PALADIN
New PvP Talent: Shining Revelation – The light reveals all enemies in stealth or invisible to you while under the effects of Divine Shield. This effect lingers for 20 seconds after Divine Shield fades.
Luminescence (PvP Talent) has been redesigned – Lightbearer’s healing transfer is increased by up to 200% based on your current health. Lower health heals allies for more. Now available to Holy Paladins.
Holy
New PvP Talent: Blessing of Spellwarding – Blesses a party or raid member, granting immunity to magical damage and harmful effects for 10 seconds. Cannot be used on a target with Forbearance. Causes Forbearance for 30 seconds. Shares a cooldown with Blessing of Protection.
The following PvP talents have been removed:
Blessed Hands
Judgments of the Pure
Protection
Aura of Reckoning (PvP Talent) has been removed.
Retribution
The following PvP talents have been removed:
Aura of Reckoning
Lawbringer
PRIEST
Discipline
Archangel has been redesigned – Now a passive spell that upgrades Evangelism, causing it heal for 30% more and increase your healing and absorption by 20% for 15 seconds.
Dark Archangel has been redesigned – Now triggers automatically when you cast Shadowfiend or Mindbender and increases damage done by 10% (was 15%).
Shadow Word: Pain damage no longer increased by 15% in PvP combat.
Trinity (PvP Talent) has been redesigned – Atonement duration increased by 10 seconds. Smite, Penance, and Void Blast have 30% reduced cast time when you have Atonement on 3 or more allies.
Aegis of Wrath has been renamed to Eternal Barrier and is no longer reduced in PvP combat.
Holy
Seraphic Crescendo has moved from PvP talents to the Holy tree.
ROGUE
New PvP Talent: Preemptive Maneuver – Feint decreases your damage taken by an additional 40% while stunned and its energy cost is reduced by 30%.
Veil of Midnight (PvP Talent) has been removed.
Outlaw
The following PvP talents have been removed:
Enduring Brawler
Take Your Cut
Subtlety
Shadowy Duel (PvP Talent) has been removed.
SHAMAN
Electrocute (PvP Talent) damage increased by 100%.
Elemental
New PvP Talent: Storm Conduit – Casting Lightning Bolt or Chain Lightning reduces the cooldown of Astral Shift, Gust of Wind, Wind Shear, and Nature Totems by 1 second.
Enhancement
Ride the Lightning (PvP Talent) has been removed.
Restoration
New PvP Talent: Storm Conduit – Casting Lightning Bolt or Chain Lightning reduces the cooldown of Astral Shift, Gust of Wind, Wind Shear, and Nature Totems by 3 seconds.
Totem of Wrath (PvP Talent) now triggers from Nature’s Swiftness.
Whispering Waves now duplicates 25% of Healing Wave’s healing in PvP combat (was 10%).
WARLOCK
New PvP Talent: Bloodstones – Your Healthstones are replaced with Bloodstones which increase their user’s Haste by 20% for 12 seconds instead of healing.
Call Observer (PvP Talent) has been removed.
Destruction
Bonds of Fel (PvP Talent) damage increased by 40%.
WARRIOR
New PvP Talent: Berserker Roar – Go berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for 6 seconds. Also reduces the duration of the next crowd control effect within 15 seconds by 50% on group members within 40 yards. Replaces Berserker Shout.
Dragon Charge (PvP Talent) has been redesigned – You can now move slightly left and right during its effect. Cooldown increased to 45 seconds (was 20 seconds). Now available to all warrior specializations and overrides Heroic Leap.
Dragon Charge can no longer be cast while rooted and may be double tapped to cancel early.
Rebound (PvP Talent) now increases the damage of reflected spells by 100% (was 50%).
Rallying Cry is now 100% more effective in PvP combat.
Warbringer (PvP Talent) has been removed.
Arms
Sharpen Blade (PvP Talent) has been redesigned – Now empowers your next Mortal Strike after you cast Colossus Smash or Warbreaker.
Storm of Destruction (PvP Talent) now additionally functions with Demolish.
Master and Commander no longer increases the effectiveness of Rallying Cry by 10%.
The following PvP talents have been removed:
Shadow of the Colossus
War Banner
Fury
Death Wish now causes you to grow in size with each stack.
The following PvP talents have been removed:
Barbarian
Battle Trance
Protection
Warpath (PvP Talent) has been removed.
QUESTS
The Undermine(d) campaign now only requires the following:
Completing the Level-Up Campaign
Character level 80
USER INTERFACE AND ACCESSIBILITY
Additional camp groups can now be created on the character select screen with a maximum of 20 groups. Groups can be renamed or deleted by right clicking the group header button.
New Warband campsite backgrounds can now be unlocked for the character select screen. A list of available campsites can be found in a new tab in the Warband Collections pane.
Collected campsites can be accessed and displayed from the menu button at the top of the character select screen. From here you can:
Assign a campsite background for a specific group or for all groups.
Set a campsite as a favorite.
Randomize from your favorites. If there are no favorites set, one will be chosen from all available.
The Quest Log pane has received several updates:
The map filter now has a counter for how many items are hidden from the map.
The map legend has been relocated to a tab on the side of the pane.
A new event tab has been added to the pane with information about ongoing and scheduled events within Khaz Algar. This allows you to keep track of weekly event completion and set reminders for upcoming timed events.
Specializations for hunter pets can now be changed in the stable via a dropdown menu.
Overall addon performance information has been added to the top of the AddOn list, and information for specific addons is now included in the tooltip that appears when hovering the Game Menu microbutton.
AddOns can now be categorized by addon authors and related addons will be grouped automatically in the list. Search and new right-click options have also been added to the menu.
World events that appear in a city hub are now consolidated with other map pins into the hub. Pins will be placed in their actual locations when zooming into the map.
The indicator that a quest has already been completed by your Warband now appears at the top of the gossip frame.
The achievement point display in the guild roster will now display the total achievement points for that character’s Warband, the same value that is displayed in the achievement UI. The point total will not update in the guild until that character has been logged in at least once.