That’s not how vanilla works… ?
No, most servers were underpopulated because of a migrationary effect called urbanisation.
If you make the cost of moving to the big city low (such as through paid character transfer), people will move there until it fills up. In WoW, the urban city was split in two but congested like one city, leading one to drive out the other (faction imbalance). When they removed the congestion through CRZ/sharding, which is the actual reason for sharding, all remaining disadvantages fell away. Nearly everybody migrates to the big city leaving the countryside (aka small towns) a proverbial ghost town.
This isn’t a good thing, but people do it due to chains of chains of friendships, especially in a world where you can’t play with friends from other servers. If they hadn’t locked down playing with people in other servers that you already knew, perhaps this wouldn’t have happened, but it did.
So when it happened, Blizzard didn’t close down any servers, and here we are.
You need both of them to work, it’s… I’m not talking about any one of them in isolation when asked why the current open world system isn’t working. It would be an incomplete explanation. Both have to work for the system to work, if one of them fails they both fail, and worse still one of them failing actually causes the other to slightly fail, too. For example, if your server is empty there aren’t anybody in the world to group up with, which kills elite quests and social bonding, and if there aren’t any elite quests or tagging then you don’t need to bond up with them anyway and other players just start being in the way.
They played. They just didn’t play for 240 hours on a single character ![]()
Remember also that in vanilla the subscription numbers went up over time because Blizzard stopped selling the game several times due to a lack of servers. A lot of players bought it in the last few months of vanilla!
Oh yes I can, and I will. Those are two numbers, not two different universes. The world did change, but humans are still humans.
Anyway, Blizzard announced about a day ago now that they’re closing SoD and making “new photographs” for a vanilla experience.
Which basically confirms they’re doing Classic+. Good chance of exactly the way I wanted it, too.
Finally, the levelling we all deserve. I’ll play retail for its endgame and classic+ for its levelling, and not the other way around. The other way around sucks. ![]()