Good catch! I missed that bit when reading the manual. I just checked it, and you’re right:
While on Draenor, Ner’zhul commanded a number of orcish warlocks and spell-wielding death knights. Yet, when Kil’jaeden and the Legion captured these sorcerers after that world’s destruction, they were transformed into twisted, spectral aberrations of their former selves. These newly born liches possessed tremendous magical powers, yet their immortal, undead bodies were bound to the iron will of Ner’zhul. As payment for their undying loyalty to Ner’zhul, the Lich King granted them control over the furious elements of Northrend. Now, the liches wield frost magic along with their own considerable necromantic spells.
I’ll mention it in the next post.
Sometimes it’s an interesting question to ask: what came first, the character or the model? Many campaign characters, like Uther, Antonidas, death knight Arthas, Cairne, pre-transformation Illidan, Maiev, Kael, and Anub’arak, look very similar to their generic hero counterparts, while others, like Jaina, Thrall, paladin Arthas, and Malfurion, have distinct looks.
It seems the death knight hero model was based on this concept art:
https://warcraft.wiki.gg/wiki/File:Death_Knight_WC3_concept_art.jpg
and I wonder if it was used to design Arthas as well, both pre- and post-fall.
In Kel’Thuzad’s case, it’s clear that the model came first and the character second. As far as I can tell, he uses the generic lich model, and given the rampant practice of model reuse in RoC, I wonder if they simply ran out of time to create a unique model for him.
Sylvanas and Shandris are an interesting case. Their model was originally meant for the Ranger, a cut Alliance hero who was a high elf half-elf and had almost the same abilities as the retail Priestess of the Moon:
https://warcraft.wiki.gg/wiki/Ranger_(Warcraft_III)
And the ears were more high elf-like. In the released game, this model is only seen in the campaign, with Sylvanas and Shandris using different recolors, but the ears have changed to more night elf-like. I wonder if they were originally going to turn the Ranger from an Alliance hero into a night elf hero before cutting her entirely and giving her abilities to the Priestess of the Moon (who, in the alpha, rode a giant owl, but Blizzard found flying heroes a nightmare to balance).
It does explain why Sylvanas uses Starfall in that cutscene: it’s the ultimate ability of the cut Ranger hero.