What if you could write a Warcraft book?

A steamy romance novel about a lizard in a maids outfit and her week long fling with the emotionally repressed but incredibly rugged Orc, Orc Orcenson.

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  1. Another planet/civilization’s losing fight against the legion. A sort of what if scenario but without any time travel or alternate reality bs. Just to get a glimpse at a long forgotten race and culture or a background on one of demonic races that we fought ourselves.
  2. A story from under the bubble. A citizen of Suramar uncovering the upcoming betrayal of their leadership or just getting caught in some dangerous high society shenanigans. Could really work for any of the isolated places in the past. What is life like in the same place for thousands of years.
  3. Bunch of Kalimdor horde grunts daily routine gets ruined when the mongrel horde of quillboars and centaurs tries to attack Crossroads or something and our heroic group of orc, tauren and a troll have to save the day like a squad from a old school Bioware rpg.
  4. Some sort of old family/friend rivalry with a tragic end. Just 2 people who used to be close but got pulled apart and stuck on different sides due to certain events. Think high elf and a blood elf or eredar and draenei/lightforfed, a good druid and druid of the nightmare or something who were siblings or bffs and now they meet on the opposite side, but they dont forgive each other like it is the current trend in wow, they are too far down their individual roads that one manages to end the other and possibly regrets it afterward.
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I would like to focus on world building

  1. shattered hand and SI:7 spy thriller and mystery novels
  2. a mini series about life on azeroth from the perspective of a guardsman in the warcraft 1 and 2 era.
  3. a horror novel set in the immediate aftermath of King Terenas from the perspective of a commoner living through the scourges upraising.
  4. A book about two draenei who were young when they flet Argus and their adevntures as they settled on different planets and had to escape time and time again.

That sort of thing.

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I’d greenlight new comics instead of novels, like the Warcraft Legends series. Maybe bigger stories could be set up like Sunwell comics.

It’s easier to digest, has visual reference for new mogs and allows the world of Warcraft to come alive through smaller stories and varies characters.

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Lord of the Clans already kind of addresses this. The answer is the Internment Camps. A generation of orcish children were born and raised in the camps without knowing their cultural heritage as their parents simply refused to teach them—they disgraced their ancestors, their culture, their honour, and nothing they do can ever undo those acts. Combined with the lethargy of the demon blood slowly wearing off, there was a pervasive nihilism among the orcs where they didn’t care to teach their children, as they would only resent them more if they knew what they had lost.

By the time Thrall liberates the camps and the orcs found the New Horde, this generation of children born in the camps go on to rebuild orcish society without knowing their cultural heritage, and thus the Horde itself became the substitute for clan society that they lacked. Frostwolves held on to their heritage because they were never captured, their chain of oral teaching their history and culture from one generation to the next was never broken.

In a book concerning orcish clan culture in the contemporary Horde, this fact should be addressed for those who didn’t read Lord of the Clans, and I would propose the focus should then be in how the clans are doing now that they’ve returned, their current status and what they’re dealing with in the Horde. Dragonmaw in the heritage quest plan to reinvent themselves under Gorfax, because they’ve become the pariahs of orc society due to their disgraceful past. What kind of an identity does that evolve into?

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20 chapters of Wrandiun slow burn comfort/angst, saving World of Warcraft forever.

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Up to date journal of races and groups throughout Azeroth and the other realms.

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I’d make a chronicle on what notable Dracthyr were doing with their lives right now, as well as whatever happened with Adamanthia. Just short stories.

A book delving deeper into the history of Tyr and how he ended up as an important figure in the folklore of the humans of the Eastern Kingdoms, to the point the Silver Hand took his symbol for it’s own and a city was even named after it.

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Queen Azshara lore.
Who raised her? Parents? Guardians? Who ruled before her?
Did she kill off the people who raised her in order to secure the crown? (most likely)
Has she always been manipulative and vainglorious or was she ever humble and meek?

A book? Give me a whole game. Skyrim-like adventure in… honestly, pick your zone.

Set around Vanilla WoW ( I personally consider that to be the best zone design/period of WoW ) in Kalimdor, with many many many dungeons, quests and NPCs to talk to.

If I had to write a book, though, I’d probably write something akin to my character’s story. A Death Knight or a Demon Hunter trying to make sense of the world now that the main enemy they sacrificed their life to fight is gone. Where do you go from there?

Do you try to return to who you were when you were ‘alive’ ? Do you fully embrace the new life and leave the old one behind? Do you find some new enemy to obsess over? All of the above?

I am shocked Blizzard hasn’t tried an Elder Scrolls-like game set in Warcraft, it’s the perfect world for it. There is so much content you could make.

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