What is bad about corruption giving massive dmg+

The major problem is that the damage of the corruptions people complain about show up as a separate entity in the damage meter. The trinkets you mentioned, like the mastery corruption for mages don’t spark outrage because the damage comes from class abilities.

So having all your abilities deal 30% extra damage, or your ignite having 30% additional damage is fine, but seeing IS as 30% of your total damage is totally broken.

1 Like

hmm interesting point of view. Makes sense also.

I always think Blizzard understimates the player growth feeling in an RPG game. Both in talents or gear this feeling is very important.

Winning an item that does not give you the satisfaction because it did not have that RNG effect to make it better is not very satisfying feeling you get, it is like you did not win anything.

Trinkets like the ones you describe from MoP or for example the Azshara font of power, or the motorcycle trinket from mechagon are unique equip items, that come from 1 specific loot source that requires player input to use correctly.

Corruptions are passive enchantments that require 0 input from the player.

Thats why corruptions are hated and trinkets are not, because trinkets are a finite, binary resource that has X procrate or Y cooldown that drops from so and so boss, while corruptions are wildly differentiating in efficiency, come from who knows where and what and are 100% passive non interactable procs.

i’d argue, but you’re not wrong.

It would appear that people have forgotten about Gurthalak, Voice of the Deeps, the most broken weapon to have ever appeared in wow, from cataclysm.

basically, think of the current max corruption resistance over by 39, double it and then quadruple the proc rate.

Think the issue is more about the acquisition and the fact that’s it’s all about random procs dealing obscene amount of dmg while your spec toolkit is barely doing anything.

It was mostly down to that the impact of corruption was so huge, and there was no way to control what corruption you got, so if you were lucky, you would do maybe 50% more damage in some scenarios than someone who didn’t get lucky, and that feels like BS.

Another thing is, that it doesn’t feel good when you as DH have your top damaging ability (which does twice the damage of your 2nd ability) be something that feels unaffected by how you play, something passive that just happens.

Probably because people want skill to be the determining factor on whether or not you’re doing good.

As much as possible anyway, as gear will passively support your attempts no matter how terrible you are, through higher baseline stats.

1 Like

Because I actually got it on my ARMS+UHDK and it was not even that good, the procrate was very very low. It is not even close to compare it 100% crit chance lol.

On the other hands the moment I put my hands on Lei-shen with my SPriest /Affliciotn they became DPS machine.

Nothing could match me. The proc rate was also very high, I could get it so many times, sometimes even back-to-back procs.

They had to nerf it at SOo because it remained BIS even then LOL.

because the trinket was farmable soon as raid came out and did not make us suffer months beforehand. And was ONE item. Not one out of 50+

Nor did this trinket try to kill you for you trying to have some fun. nor has this trinket forced you to do same grind task every week … visions you did start of patch, visions you do today.

3 Likes

That seems what most people are saying here.

I think this was the reason.

My issue is my dot does 2-3k dmg/ tick and my essence proc does 65k, appendage does 95k.

Lens major does 100k+ dmg. Fart form doesn’t do even half of that.

Most of my damage comes from azerite traits, essences, corruption procs, instead of the class itself.

Basically all classes have the same source of damage. It doesn’t matter if you’re a priest, warlock, dh, warrior or rogue. Everything is smashing buttons until stuff starts to proc.

2 Likes

True, it feels like it’s a bridge to close gap to content X for people with no skill,
but it’s also enabling people to do harder content than ever before at the top end.

The real question is: are we fine with this? Nonsense power for everyone instead of harder tuning linked to skill that cuts of lots of people form harder content?

1 Like

What’s bad about corruption? Hmm let’s see, the fact that it can do either the majority of your damage, or almost none… https://i.imgur.com/bPbJ7RX.png

Was a wipe, I hit 174k dps just before the wipe. Usually I’m at 100~110k dps here. It provides highly unreliable pros and cons. Meaning that the entire damn raid can wipe because 1 person got the slow effect at a bad moment. It can also mean you steamroll a kill if certain people have lucky procs.

It’s terrible and it should be removed from the game. I’m sick of being slowed all the time, having to move out of the damn eye, and having to rely on terrible systems to proc, just so I can participate in content that was designed to be used with corruption.

Yes, we have corruption vendors now, meaning I can go for something stats based, that doesn’t remove the terrible negative effects though. And no, trying mythic raiding without corruption is pointless, especially as at least 20~25% of the raid wide damage (and probably also healing) is done through corruption effects.

It’s RANDOM, that’s why. There’s no way to play around it.

Not every class has it this way. Just for example fire mage. Top dps in game right now by miles and they dont give a s… abou stars or dmg essences. They care only about stats.

Than there are classes whos doing no dmg outside of dmg corruptios and essences but in my opinion its more problem of stats scaling than corruption/essence system itself.

Without corruption, mage will be strong as they always are at end xpac, but nowhere near that dominant.
So your point makes no sense, without corruptions, there will be the usual class balance we had in every xpac, where traditionally class that suffer at the beginning start to shine and viceversa.

After some pondering in subject. I do not object idea of more ‘active’ gear. Gear that has procs - be it CD reduction or some situational damage boosts. But …

I tell you what is wrong with corruption giving a lot of damage. It become mandatory for player to have them. I.e. regulars have read my months long saga of my death knight, who did M+ 15+ keys, and some raids, and she had 0 of those ‘needed’ corruptions, no wounds, no TD, no-nothing. She had to equip avoidance items.

Some point i was lucky enough that I had managed to collect enough ‘stat stack’ corruption which meant that TD players needed lucky procs to beat me in dungeons and in raid my abysmal mastery stack had unexpected benefits too when my magus of the dead beat peoples stars, and wound damage by miles). While I had become fairly powerful, it still felt disheartening to see how much I had to work vs. some guy just passively generating whatever I did.

Now I have my TD. I got my TD last reset - Sunday. Bonus rolled myself weapon from Nzoth. One of the worst place I could have my TD though as I have 475 gettiku too, but well… least I have a TD. 1st M+ i did with my high mastery+TD set up was satisfactory.

I personally dislike concept of gear wanting to kill me. It was fun 1st month, now it is a dread. Oh and no, i cannot remove my corrupted gear - a. because then I’d do 0 dps b. I would not be able to do any group content at all c. 8.3 is designed corruption in mind.

Also then we have this list in raid which i have posted on forums here in past, where out of all my spells, 1st spell I manually pressed was 7th place (or was it 6th). And majority of my log from that example came from 4 passive things - army of the dead, magus of the dead, essence (passive bonus to the magus) and corruption (at time stars). I mean even when I would be in combat and afk, I would have still beaten plenty of people on that raid. Why play the game, when I end up feeling like a bot?

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.