What is your impression of Zereth Mortis?

First impression: not great.

  1. Music. I like my music to be, like, y’know, actual MUSIC, with melody and stuff. I am not in the market for random electronic noises. So this is the second zone in a row where I will be turning music off, and that’s BIG DEAL for me, since music and the way the music enhanced the ambiance of every zone was one of the best things in WoW for me since I was a little elf in Teldrassil.  
    When I tried FFXiV, one of my strongest turnoffs was that the music sounded so much cheaper and less fitting than WoW’s. Seriously, after Korthia, if this is the future of WoW’s music, that part of WoW is now gone for me.
     
  2. Scenery and terrain. Terrain is OK. Scenery is pleasant but entirely generic, copy-paste stuff. No character.
     
  3. NPC design. Sorry, cutesy robots don’t do it for me. My list of acceptable cute robots is very short: R2D2, C3PO, Number Five. That is all. Others just grate. I do recognise that this is a matter of personal taste.
     
  4. Travel. Annoying mobs everywhere, patrolling around and aggroing. If these mobs had a point, fine, but they don’t. Their only purpose is to keep you in one place for 15-30 seconds again, and again, and again, and again, … and again, and again, and again. Pure timewasting for the sake of extending played time, and annoying accordingly. As I’ve said since Mists, there must be some guy in there who has the job of simply making everythind take longer - indirect travel routes, meaningless mobs to kill, whatever - and he must be rich on his performance bonuses by now.
     
  5. Jumping. If I wanted to play a jumping game, I’D PLAY A JUMPING GAME. Get rid of them. Are we all supposed to switch to Venthyr before every session there and switch back after? :roll_eyes:
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Positives:
Aesthetically pleasing
Nice music
The layout/design is fairly good (not cluttered, no awkward/trivial barriers that make traveling feel really obstructed)
Enjoy the new characters/models
Enjoy fighting the rares with a huge raid group while others can be destroyed by a small one
Easy to get into and going/accessible
Feels enchanted
Enjoyed myself

Negatives:
Locations of treasures are more annoying to get to than enjoyable
Puzzles are going to be way too hard for lots of people
Some of it feels new, other old
Although a cute place, it’s another reminder we really need to go back to Azeroth, it’s getting too out of touch, feels more Disney than World of Warcraft ( i love disney btw but still)
Hate that geared PvP players are tearing through ppl on alts, I played rogue because I anticipated it but it’s not pvp when the other player has zero chance of winning

2 Likes

Welp, that IS indeed an improvement…also new weapon from early quest, is very welcome, for Alts

At first glance i liked the place. Spend a good couple of hours in there, doing quests and killing rares, but as usual it feels claustrofobic.
I gave up on the chests, jumping on things, that was too much.

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Overall its frustrating, its combined all the traits i don’t like, jumping puzzles, tech tree to unlock treasures, running around searching for rares, but there don’t seem to be any up

I think it would have probably been a lot better if they didn’t make the first bi-weekly reset in less than 24 hours so I felt like i could have done the world quests over 3 days to fill the bar and a couple of events/treasures, instead i feel like you have to rush it and its completely ruined the first night for me and this was something i was looking forward to doing.

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Okay second time in the thread. My first post was my initial 1st 5 minutes. This post is at the end of the 1st day.

Good Things:

  1. Very nice music. Best part in fact.
  2. After all the grey and darkness of Shadowlands, the colour pallet is very refreshing on the eyes.
  3. It’s actually nice to have something to do in the game. I’ve installed handy notes and currently working my way through collecting chests. There does seem to be a lack of secrets to discover, although I’ve not had a proper look at the achievements.
  4. I’ve been enjoying some of the puzzles, including the jumping ones.

Bad Stuff:

  1. The theme is terrible and has absolutely nothing to do with World Of Warcraft. Having said that, I would say the Brokers are the only thing which I can take away from Shadowlands as something I like.
  2. I have no engagement to the storyline what-so-ever (as with the whole of SL).
  3. I was on a quest and suddenly Baine appeared behind me and said it looked like I needed help. My IRL response was, “I don’t want your help!”. I’m serious, even Pelagos is more useful than Baine. Why would you send an alliance character to help the horde?
  4. Popoco is annoying.
  5. I’m ivl 252 and I find everything hits a little bit too hard. I’m worried about when I bring a 220 alt in.

Conclusion:

It’s nice to have something to do in the game other than farming the same 8 dungeons over and over and over and over. I doubt it will last long.

It’s a welcome escape from the Shadowlands, but it would have been nice to have moved back to something more familiar than further away from what World of Warcraft is.

The puzzles are fun, but the theme is not.

Hopefully this thread is still alive after at the end of the week for another update.

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Mixed bag from me. Some of it I like, some is not so good,some I love. Funniest quest is the Dobbelganger quest. I laughing at seeing myself. And the “reveal” was awesome. Generally will like it when I can fly there.

Also, if you look now at the portal room at Oribos, there are four portals and five “balconies” still there. It could give us nine extra “filler areas” until 10.0 if Blizzard was so inclined.

I went there at 215 (I was just that item level because of real life work commitments meant I couldn’t keep gearing up and have NO time for raids and M+ … and not interested in them also). I did okay until I got to 220 item level then at 225 it got easier. I think a better player than I can breeze through the zone even at lower item level than 220. :slight_smile:

I did run my lower ilvl monk through (just for herbing), and he did seem to hold himself better than my 252 Mage. Something just doesn’t seem quite right with the scaling.

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Also, Zerith Mortis is Giant’s Causeway (Ireland) meets the Asura (from GuildWars 2). LOL

https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2012/02/asura-02.jpg

Yeah, and some of the puzzles look so similar to what I know as puzzles in GW2. :wink:

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Not a problem, as long as you are careful and don’t aggro everything in the zone.

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Was my thought exactly :smiley:

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im super shocked to see how many people are finding it bad. but its true ><

the music is nice. the effects feels cheap, like the water when u run on it, water droplets looks like a weird framerate with them compared to the rest of the effects.

dont like the treasures, dont like the look of the warrior cloth set. feels cheap.

im gutted that wow has turned into this multi dimensional god busting maw walking reality chaging chad who gets one shotted by a group of normal wasps trying to get a treasure. the 2 handed sword? its half complete i think u forgot to draw the rest of it.

oh yeh and u took my lil yellow cheetah away on my druid. looks like a riiiiiiight tw@t now. not happy about that.

9.2 was literally the last chance to impress me. i paid for 1 months sub today. if im still frustrated at the end of next month ill never play the game again. ill cut my losses and move on.

Gutted ><

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Sorry to hear that you also don’t like it, but I’m not surprised.

Well, that at least can be fixed:

I got it myself.

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It smells like fart and peanutbutter. I love both.

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I thought I was going to dislike the zone but so far, It’s easily my favorite one.

I recon that it’ll continue to grow on me, especially once I’ll be able to fly in there.

They honestly should dump the borrowed power crap and make us go back to just being adventurers.

At least then the setting makes… a little more sense.

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Have to agree with this - I strongly disliked jumping puzzles in GW2. It wasn’t that I was bad at them, it’s that it needlessly prolongs the reward yield.

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I can walk on water. 7.2/10

Edit: Oh wait…

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It’s basically Wildstar if it was designed by people that hate video games and their playerbase

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This. So much this… I already hated jumping around in Korthia… I DONT WANT TO PLAY WORLD OF MARIOCRAFT!

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