/Duel is just inexplicably bad at representing Warcraft combat in any way except for the most formalised and regimented of occasions.
“Ho there! Have at you fiend, Actually, I shall not, there are two doughty guards who will surely intervene against any infraction of the Kingdoms rules! Oh, they’re just…standing there, perhaps they are on a tea break, can’t see any cups of tea though, anyway, where were we? Ho the- I…oh dear, I’m carrying a lance, upon my mighty Destrier, but it only does a few points of damage, and I can somehow, for some reason I cannot fathom, only use it in one very small tournament ground on an entirely different continent…how embarrassing”
“Never mind, my sturdy Destrier shall smash you aside, before turning and bringing his metal shod hooves down to crush your head, he is bred for War…”
Ponders
“On the other hand, I could give over any advantage I have, I could get off my horse, put on some ridiculous mismatching armour, draw weapons I don’t normally use, and wait for a count of three…Yes, that sounds…sensible to me. Oh, wait… My plucky Yeoman is stood there with an arrow in his bow, yet…inexplicably, he cannot shoot you with it despite the fact these things are happening at the same time, oh, and there is Squire Roland, with his trusty cudgel that he clearly wants to bash your head in with, but some bizarre and ineffable rule of the cosmos prevents him from doing so…”
“How bizarre, this never happens to me when I am fighting Orcs, I feel so embarrassed, perhaps if we wait five minutes and try again? Lets just cuddle for now”
Yeah, /Duel is very, very, very far from perfect.
Or, and this is a crazy idea, just don’t play a character who is a homicidal maniac? I mean this -is- a world with people who can bend the very fabric of reality, punch through steel and everybody, but just about everybody carries a shiv.
I mean if you really must, then give and take is the way to go, not rolls or /Duel, both can just be silly, when it is player against player. Player vs NPC, sure, Rolls work fine, but not between players…