So many people here clearly did not play BFA or played some other entirely different WoW, which I would really like to see. Faction war hasn’t been “done to death” it is a core part of WoW and always has been, it’s the game you chose to play, to invest your years into. However it is nowhere near the only part of the WoW core. Many players and especially ALL the devs confuse gameplay with story - just because you can go kill Arthas in ICC today in gameplay, doesn’t mean he is still there lorewise, same goes for the crossfaction play, just because it is infinitely better for gameplay that people can play whatever race or faction they want and still do content together doesn’t mean that we all have to be BFFs now, more customiaztions is always good people who want to run m+ as red draenei or red eyed night elf should be allowed to do so, and if RPers can’t be bothered to stick to the lore, they could add a simple tooltip into the character creation and be done with it, or do their favourite copy+paste questline kill 10 mobs and click 6 doodads where they explain what’s up with that. BFA was botched not because of faction war, but becasue they went through 3 different expansions in 1, faction war was put aside in 8.1.5, since then we only had metions of it between some individual characters. But people are happy to parrot “BFA bad” because it’s what everybody says and I am not saying it was good, but it was 100% not bad because of the faction war, it was just marketed as faction war, but more than half the expansion didn’t have anything to do with it, people had issues with BFA becasue of gameplay like Azerite gear and “having to grind AP” which they honestly didn’t unless they were mythic raider. From the story perspective rather than faction war I would understand criticism like that big things like Zandalar, Nazjatar and N’zoth didn’t meet the expectation after being build up for over a decade and to be fair it would be really hard to make Zandalar that would please everybody, I loved the zones, but for the mighty empire of Zandalar we were hearing about since vanilla, I wouldn’t blame anyone if they expected more.
Now that is nothing new, the faction conflict has ALWAYS been present and ALWAYS was paused so the most powerful factions could team up for the sake of greater good. There was never a single storyline at a time in an expansion (until BFA and shadowlands). Did the faction conflict story prevent you from enjoying the chase after Illidan in Outland and stopping the summoning of Kil’jaeden, from the war against the Lich King, stopping Deathwing, dealing with the old god corruption in Pandaria? It has always been there for those who enjoy it and sometime it was more in the forefront, sometime is was pushed to the background a little to give story to those who don’t enjoy faction war, it was delicate balance and it was never perfect, but it worked. I find people who say that it’s good that faction war has been cancelled incredibly selfish and honestly have accidentaly started playing a different game. There has always been room for a little bit of something for everyone, now there isn’t anything for anyone (or for a tiny portion of the players and while I don’t have the numbers, since nobody does, all the people trying to figured them out for PVE coming up with current WoW loosing players, anyone who plays PVP just knows - I feel you brothers… and while RP is by no means dead as people keep dooming, if anyone believes it is anywhere near BFA levels of alive, then they are delusional). Player count is going down however for many different reasons, but as of dragonflight one of the reasons absolutely is the state of the setting as a whole.
The current devs are lazy and incopetent and the narrative team most of all which can’t for the life of them create anything of their own, so they have to butcher someone else’s creation, so instead of going after your fellow players who love the fantasy of their characters’ faction and race and the diversity of WoW in general and are disappointed that it has been/is being erased take it out with the devs. This goes beyond just faction war, they are taking away all the conflict and danger from the world the primalists are about as dangerous as the jailer’s people, which is not dangerous at all, and while I enjoyed the human heritage storyline, was it really necessary to split defias into clearly good and bad guys, of which the bad guys seem don’t seem dangerous at all with loss of their leadership, popular support and many members.
Nobody is saying that the faction war should be the sole focus all the time, but the advocates of (and I have never used it before but I am going to start now just because I know it bothers some) world of PEACEcraft are content of to lose loyal oldschool players and friends over bad writing and if that’s the trade you are willing to make, than enjoy I guess.