Why are healers so bad on average?

It’s just personal preference, i like dishing out damage, i like seeing my damage get in the hundreds of thousands and seeing stuff dying.

Healers cannot get a rotation “cheatsheet” to do part of the thinking for them.
Depending on the difficulty level, they have to do more planning and triage than a tank or a damage dealer.
The Healer is a position of responsibility and the shortcomings of a player show up more often on such positions

Thankfully Preservation is a really fun spec right now.
I watched many videos to become the best I can be with it

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if everyone thinks like that then there would be no healers.

also a healer can only be as good as the group is, if you dps stands in the fire and in bad hurty things then no matter how good the healer is he wont be able to keep you alive forever. so before you claim other healers are bad maybe look into the mirror first to look at what you are doing.

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Healer is as good as a tank/dps is. Your healer can’t magically start pumping 100k hps and cover up for all mistakes done by dps, or not interupted casts. There are a lot of dangerous casts now, and they are not responsibility of a healer - these must be handled by dps/tank. If you expect healer to heal-through interuptable high hiting casts - this is not excelent dps/tanks.

This tier is very ruthless for healers, you constantly see group instantly dipping below 30%, or some single players getting hit for 90% of hp (just because a mob freely casted 3s spell).

If a group is good, as you say have excellent dps/tank - healer will be able to dps more and actually focus on dispels/mechanics, instead of trying somehow to recover group HP.

Also, I wouldn’t even assess healers in leveling / normal / heroic dungeons. These are usually done by someone who might just simply want to try healing, and you can’t expect someone playing healer for the first time be at MDI level.

Ofc it’s easy to point fingers, but rarely I see that group wiped due to lack of healing unavoidable damage (like raging spirit in DoS, or just boss hard heal-checks). 99% of the time it’s over-pull by a tank (no mass stuns, no kiting, no mass pseudo disrupts, etc.), or simply dps doesn’t interupt important casts and they use interupts on useless casts (like no priority to interupt in SoA golem casts, or in Mists lab part we had tenders healing/reflect casts, etc.). Current dungeons basically every pack has at least 2-3 giga dangerous casts.

If a group takes to much damage, even the most pro healers will struggle, some pro streamers tried to heal +7-14 pugs in SL, and they said it was much harder than healing 20+ in a good group and they we doing double hps in low keys. This tells a lot about the “quality” of tanks and dps in lower keys.

I myself still learning to tank new dungeons, and I do mistakes as a tank when pulling a bit to much. But never ever I even had a thought “oh wow noob healer, can’t heal that!”

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Chillax dude, why so triggered. I’ve played more resto shamans and druids than you can probably count so I know what i’m talking about. It’s an easy job. Heal this, dispell that, cleanse this, shield that.

It’s easy. We’re playing a videogame.

As i said, if u say healers job is easy, then what dps job is? You’re not even in game then :wink:. You don’t exist.

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As a matter of fact, they do in classic, and often say nice things, myself included.
Normally it’s a bad pull, or failing to avoid a patrol, resulting in a prolonged fight with too many things going on.

I guess when the norm is to ride the edge, you stop being happy about winning a hard one and start being unhappy about the ones you don’t.

You always can blame the healer, even if its not their fault.
If DDs doesnt kick important attacks or stay in AOE dmg etc. It always seems like there is a lack of healing… if many DDs wouldnt tank avoidable damage, there would probably be less of those “bad” healers you experience.

And btw all healers got a significant nerf with DF.
The Moment you reach lvl 70, you HP increases by 40% and you get 40% more dmg, while the healing spells stay the same.
Survivability is not only healers job. DPS players have to do their part wirh utility, kicking, avoiding dmg and using their dCDs aswell.

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Iv’e already addressed that point quite a few times, so i will not repeat myself.

Whilst i agree on some points as a healer of 10 years one thing i have seen over the years is blizzard giving tanks too much access to damage mitigation.

The whole point of a healer is to keep everyone alive INCLUDING the tanks however over recent expansions tanks out heal healers such as DKs and warriors so a healer has less to do which is really stupid and makes healers become lazy and with this expansions the tank self healing/mitigation is insane.

Healers should be proactive through when healing, there is really no excuse to stand there and do nothing when you can contribute to dps quite easily, there is also no excuse to just completely ignore the fact that you can dispel people and this also goes for DPS players too.

Druids are able to remove poisons in any spec but do they? not often same with mages and priests they can dispel but do they? I had an issue recently in one of the new dungeons and asked a druid to remove the poison because i cannot as i don’t have dispel poison, this poison reduces cast speed by 40% (i forget its name, its the gnoll dungeon) and the reply i got was “i am a dps not a healer” so whilst i agree with you there are also dps who can be the same.

Much of it i think comes down to class design and the fact that the game has evolved but the majority of players have not, people assume their role and don’t factor in the fact that they sometimes need to do other things to help their groups.

Some healers think: I’m a healer its not my job to do dps and if i don’t have anything to do i will just wait until there is something to do.
Some DPS think: I am a dps i am here to dps not decurse or clear a poison that is the healers job

This mindset is the problem

With time comes experience as a hunter then moved to a resto druid it really opened my eyes to what i didn’t do and what i could do and how hard a healer role actually is. I was TERRIBLE at first but got better over time.

I now play disc because i can actually heal and dps at the same time which makes things easier for me and i know i can contribute to dps and not stand there doing nothing which no one should do anyway!

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If you ever get out-healed (on the meters) by a warrior you’re either doing trivial content or you’re not pressing buttons.

I think you’re having bad luck, but also you’re somewhat stuck with the pugs who for whatever reason can’t find friends. Either they are new or unfun to play with in some way.

I’ve completely stopped pugging, and so have most of my friends. Pugs are just too toxic and blame even a good healer for everything. The time has come where enough DHs have blamed me after they Fel Rushed into a one-shot mechanic. I’ve realised I simply don’t have to tolerate it anymore, I deserve better.

Also though, early expansion so everyone’s friends are active. We pretty much never have space for pugs so we don’t even see that 1 occasional pug dps anymore. Later down the line when people take breaks, some good healers who are still playing might resort to pugging again.
Probably not me or any of my friends, though. Personally I’m done for good, the vile abuse that’s gotten more extreme over the years just isn’t worth it. :smiley:

Well to be fair, most dps and tanks are also quite bad.

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I had different experiences so far with playing on mastery/crit and specifically on Holy Power healing with Avenging Crusader and such. Sure, it can be hard sometimes, but also super easy at times.

But ofc, I am not remotely close at the endgame yet, so this might differ gradually from your experience at higher M+ keys for example or raiding.

they go healer becurse they dont have what it takes to be top DPS :stuck_out_tongue:

leave the dps to us rogues :stuck_out_tongue:

Why is it always Demon Hunters making these types of threads?

We get it, you’ve sacrificed everything including your brain cells.

CHAOSSTRIKECHAOSSTRIKECHAOSSTRIKECHAOSSTRIKECHAOSSTRIKECHAOSSTRIKECHAOSSTRIKECHAOSSTRIKECHAOSSTRIKECHAOSSTRIKE

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Not only “everything and their brain cells” but their scars too :smiley:

People only notice the healer is “bad” when somebody hits the dirt.
A DPS can stand in :poop: and the healer is pulling his hair and keeping him alive, all is good. The moment the healer can’t take it anymore and dps dies = OMGZ U bad healer U DONT hEAL me!.

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Much more often I encounter bad dps. But if a fight takes longer and your healer and tank have to use all their skills to survive, no one turns round to the dps says “actually this trash pull should have been over 30 seconds ago”.

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I think there’s something wrong with healing spec abilities and dungeon damage atm. I tried healing Brackenhide Hollow on normal as a druid, and I’m a pretty experienced druid healer so I knew what I was doing, but I simply could not keep up with all the insane DoTs the mobs kept spamming on every party member. Plus no disease dispel made me very sad.