A threat in the sense that it isn’t groundbreaking, if an enemy shaman picked the flag alone I am certain it won’t go far unless the team came to help.
if you’re going to do whataboutism, first get your facts straight, in no world they’re immune during cloak (in fact there’s just a immune frame as you press it as it dispels physical debuffs and that’s it) and there’s thousands of way to stop a rogue capping if they press cloak with the veil od midnight pvp talent
Then it wouldnt rly be groundbreaking if hunters can use it in turtle. Paladins can use it in bubble and mages with ice block x)
But I understand what you mean now, ty for clarifying though
But its more the reason why someone should be able to hold it while noone can attack them kind of thing =p
As far I’m aware, like Delenis point out, when a shaman is fully dotted with whatever poison, bleed or magic/curse, it doesn’t remove those effect, the burrowed sham can still die due to the excessive damage taken by any effect, while turtle practically nullifies that damage effect by 90-95% reduce damage taken (dunno really how much it reduces but you can still die with turtle shell) and then bubble not only you are inmmune for a brief moment, but also remove any negative effect on you.
Aspects of the turtle:
“deflects all attacks and reduces all damage you take by 30% for 8sec, but you cannot attack.” (3min cd)
blessing of protection is only phys immunity for example xd
The thing is, im not rly sure why either, but why do ppl argue “worst scenario” vs “best scenario”? x)
Worst case scenario is bubble being removed in under 2sec for example which is then weaker compared to Burrows functionality.
So basically you are also then saying, because of the risk of being dotted and dying because… Everyone uses Burrow when u have 5-10% hp left or under you can easly die from it.
When you can just simply easly use it above 50% and have 0% risk of dying while carrying flag for 5 sec without anyone being able to touch you while also having 50% movement speed.
I haven’t tried it myself but isn’t it possible to cast mass dispel perfectly to (almost?) instantly dispel bubble, making it completely useless? This would make burrow very much stronger in terms of counterplay?
You can but its not likely, which is why I gave it 2 sec which has alot higher chance when facing any priest.
I am just comparing worst and best cases as they seem to be doing
Yea, but I atleast try to make it somewhat realistic otherwise it just feels bad.
People who exaggerates or always talk about worst vs best in their discussions are just bias x)
Burrow is a PVP talent blessing of protection isn’t, that’s why burrow should be and is usable with flags and orbs.
Why is that hard to understand?
I run 180% speed in wolf form and in burrow I move 150% speed so it actually slows me down.
What’s the point on being able to move with burrow if you can’t carry flags or orbs with it when the talent is made for PvP in mind.
You actually believe the only reason people use it is to carry flag or orbs. LOL
Yea, now you are just full on trolling.
Burrow makes you unattackable. BoP do not.
But its also funny how you ignore everything else except the only part you can “defend” yourself against.
Lets say you hold the flag, you cannot be attacked by any kind of attacks for 5 sec while being able to move around with it. Thats perfectly fine.
Sigh, you cant have discussions with people who are either ignorant or just full out trolling.
Its not unreasonable to be unattackable with a flag for 5 seconds imo and also looks like blizz thinks that’s fine too,
they wouldn’t bring in an ability like that without thinking of flag carrying, was the first thing I thought of when I heard about the talent.
I don’t know why you have such a problem with it and keep comparing to other classes, why can’t shaman have something unique.
Shaman flag carriers suddenly breaking the game
And ofc I don’t think carrying flags or orbs is the only reason people take it, but it’s a nice addition.
It’s value drops way below other PvP talents if they remove that and burrow will only be used on 2 maps instead of 5 in RBGs.
My first thought when I saw the talent were “A nice defensive ability”
Not
“Finally an ability that lets me be a flag/orb carrier that cant be damaged for 5sec”
So you are assuming blizz thinks its fine because they havent said anything? In what world have you been living in when blizz have been even looking at BGs to start with unless people actually talk about it?
Burrow is unique. Why do you only believe the only thing that makes it unique is the way it can carry flags while being unable to be attacked?
Noone said its breaking the game, but it kinda sounds like you are full out trolling anyway so its fine, keep going!
And you were the one who compared burrow with CoS/Veil for example.
Its a great defensive ability which do not need to be taken for flag carrying only. You are talking like its an ability that gets deleted or it wont be unique anymore if they make it so you drop the flag if you become unattackable.
Some people really want to exaggerate alot.
What are you talking about? This was the most broken **** they ever brought into the game and changed the meta completely for RBGs:
https://www.wowhead.com/spell=102558/incarnation-guardian-of-ursoc
. Why would we want to bring that back? CC immunity while carrying the flag is NOT GOOD for the game.
I assume you don’t understand because you fail to grasp the concept that allowing for something with zero counterplay isn’t fun… I think they should give rogues a button that insta-kills you from 100yds away every 2mins because no other class have that so why not make rogues unique?
I don’t think there should be any “can’t do anything” against a flag carrier in the game.
I said it would only be used on 2 maps instead of 5 if they remove the ability to carry flags and orbs with it.
The 2 maps it will only be used on is EoS and Arathi, the other maps will then have better pvp talents to pick instead because its value dropped big time.
You lot compared it to bubble and turtle and saying its not fair that your immunities don’t allow that when your immunities are not even pvp talents and are baked into your classes.
You said it yourself that its not even a threatening ability so why can’t we keep it the way it is? or isn’t it fair…cry cry.
No counter play for 5 seconds, big deal. Coming from a rogue of all classes lol.
5 seconds on a 2min cd . . . grow up.
You also said it would loose its unique if they removed it.
Like its the only thing you have thats unique.
This comment already proved you know basically nothing about other defensives and their interaction.
This is what you said about Burrow.
Also another comment you made about Burrow.
Another comment you made on Burrow.
So in general, you havent rly said anything to defend your spec except “it will be useless” if they removed that part of it. So its not me lying about what you said.
Its almost like you say “Because its a PvP talent then it automatically becomes fine”. LUL
So first of all, threatening means nothing in that term you are trying to play out.
Just as the same with BoP do not threaten me, CoS do not threaten me, Evasion do not threaten me, Turtle do not threaten me and more. You can use any excuse you want lol.
The best part of everything is that you are the only person here that I read thats actually crying hard for blizz to not remove something you feel is only useful when you can carry flags with it. I do wonder why? Can it be something that makes it so you have to hard defend it? Can there be a reason for that?
Sooooo
This fits you perfectly well!
Haha well… I would suggest you learn a bit more about the game before you come on here crying about how rogues are broken or whatever just because we are criticizing your class
Divine shield: 2.5min - can be dispelled
Blessing of protection: 3.5min - can be dispelled and bearer still takes magical damage.
You go around in circles being incredibly dense, ignoring other opinions and think you have “won”
Time to only allow pvp talents in pvp!!!
Man you are denser than a black hole
You both havn’t even come up with a good argument either yet why it shouldn’t be allowed to used with orbs and flags either, zero counter play is pathetic excuse on a 5 second ability.
Even now your still comparing it to bop and divine shield lol, its a different ability dum dum different abilitys do different things, this one carrys orbs and flags, tough if you think thats not fair.
I’m actually going to go out my way to use it more now on flags and orbs just because it rubs nub nubs like you guys up the wrong way, fun times