Why I believe that WoW will be fine (game market analyst myself)

You are absolutely right. The model of WoW is very old and it feels very unfair. In China, people don’t purchase the patches anymore. They only pay for monthly sub, which is actually a bit cheaper than in EU. This is because Chinese gamers do not tend to purchase games. They enjoy free stuff more. So, this is a quite successful working model in China for WoW, and we might see this coming to WoW from next expansion, if they don’t get their numbers back.

lets say arenas dont need any huge changes. Same as CSGO, DOTA ect.
Why CSGO are so popular so long? Longer then WOW? Add some arenas, time after time some class, new skills done. BUT arena players get spat in faces nonstop.
About rest I could agree, but again they dont add almost nothing new. Recycled systems, same systems with changed wallpaper, what is the difference lets say between azerite neck and conduits, legendary weapons? same BS nonstop, just change name.
I got feeling that they lack creativity, investment and greed took over at the expense of loyal players. I dunno add some guild housing, housing, sea fights or whatever.

I’m something of a game market analyst myself

Valorant took huge amount of players from CS GO and until now Valorant is in top charts.

Well hello there

I find it hard yo belive that people who post here(have subs or game time) are saying “only” positive stuff here :smiley:
We got enough “subbed” haters as well.

Opening the flood gates for unsubbed peps?
Get ready for daily… scrach that hourly “WoW sux. Lalala trol. Aaaaaaaaaa u bad lol. Hahauhee” threads.

I believe the hint is in your character name. Bing the search engine has blessed us.

I’m not sure what you’re talking about when it comes to outlaw.
Outlaw is the rogue spec that can stun you and your team the least considering they do not have access to the Subterfuge talent unlike assas and subtlety. They can cheap shot, and they can kidney, which has a CD. That’s it. For more stuns they’d have to get a restealth, or use vanish or meld (CDs).

Subtlety has on demand stuns, that’s the design of the spec. Your comparing their CC kit to yours – a paladin is laughable considering your class has an entirely different design. I’d expect a class with one invuln and strong utility and offhealing to not be able to stun as well as a rogue.

I see your point.
But arenas is like no other game, that’s why players stack so long. And they still neglect that huge potential.
I’m too focused on just 1 thing here.
I agree with you, good topic.

That’s what everyone said when the iPad proved to be so successful 10 years ago, but it never happened as too many users found that non-PC / laptop devices didn’t do what they needed them to do. In fact, I’d argue the opposite and say that over the next 10 to 20 years we’ll see laptops become significantly more powerful in the graphics area (as it’s the only real area for development in that form-factor) and will allow more people to play games like WoW.

have you ever played a single arena or two to see how those two specs got no real cooldowns on their stuns i argue for their cc not for who has better offhealing or utility
my hammer stun has cd blinding light has cd
and for rogue what has cd the non cc-s like evasion vanish and cloak
what offhealing are you referring to because healing hands was nerfed in pvp? and stacks of selfless healer can be purged/spellstolen

Well then, let’s surprise us and give us your sources. I am sure we are all waiting for this.

If you really have, which I doubt <3

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It’s a Chinese surname xd

I think most of the people who play are somewhat satisfied.

Sources of what?

Good post OP thanks for sharing, a lot of it does actually make sense. Especially when it comes to skills and borrowed power. They do try to mix it up greatly every patch, to keep the game fresh. I always thought they did FoTM classes more for profit and re-roles, but diminishing marginal utility makes more sense.

Instead of adding new skills in every .1 patch, just change the balance and make people change specs to keep them interested longer from core game play. Playing say fire mage for 3 patches gets dull very quick. But having fire OP in .1, frost and arcane strong .2, then back to fire .3 would be far healthier (and annoying if you only like to play 1 spec).

I agree blizz should make a far better game now, with the rise of FF14. Look at xbox/Sony, competitors that keep the other in check. Like xbox when they wanted to take the p… and have it so you always had to be online. Ps4 used it to there advantage and marketed against it and profited greatly, with microsoft dropping it very quick.

Same principal should happen now, ff14 respects your time 10x more then WoW at the moment. Suddenly blizz has oppened up covenants, soul bind energy gone, can farm soul ash/cinders better. Can skip campaigns and boost to 40 renown etc. Just hope blizzard stay on this track. They usually don’t and it’s back to square 1 start of next expansion, maybe this time we’ll get a good borrowed power not gated/chored to death on release in 10.0.

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Can you share those mushrooms?
I mean, that is really good stuff, you found the holy grail of mushrooms.

PS - Even with all the current fuss of overdrive doom and gloom of 2021, WoW is still a absolute gold mine.
How will it be over soon?
Like i said, wonderfull mushrooms!

PS 2 - Lets make a bet:
You say WoW is over after 9.3;
I say, 10 years from now WoW is still going well.

Lets see who wins this bet?

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That was an interesting read, thank you

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With those doom$gloom posts? With certain…posters here having an all out vendetta against Blizz and WoW?

Oh yeah… I suppose its “satisfying” to just trash talk the game instead of actually…you know? Playing it. :rofl:

My pleasure.

Yeah. We already paid and we are requesting positive feelings. We don’t buy the game for the game. We want to buy positive feelings. And when it comes the time to renew the subscription, and we can’t remember any recent positive feelings, we might want to look at alternatives.

I have the same feeling, actually. It may even become super classical type of a game. The comparison may be a bit weird, but people never get tired of Chess, so WoW can become something like this. It may be like a digital Chess.

My pleasure.

I don’t have any real statistics or proofs that those who play are satisfied. It’s just the way I feel. But it’s inarguable that anyone who canceled sub has something to say about it. Everyone has reasons. The simple question of “why” can open many people’s eyes. Unfortunately, we are on the internet where people can be a bit more aggressive or even toxic because there is simply no punishment for such behaviour. But many times I saw posts complaining without rage and toxicity, and I think these people deserve the attention they seek simply because they care about the game.

You try a new chocolate bar and you think it’s delicious, but if you eat it every day, you will have less and less satisfaction by the time.

You stop this blasphemy RIGHT NOW

Not a bad post, OP.

I don’t share your optimism though. You think they will recover because they see that there are issues, but there are two problems here.

First, who said they are able to recover? Like, sure, they see that there are issues, but so what? They have to be capable of delivering something good that won’t have these issues. Can they do this? I doubt it. Look at 9.1.5, for example. This patch is a collection of things that are damn easy to implement, and “damn easy to implement” seems to be the prime criteria for including something into it. They are not going from what the worst issues are. They are going from what they can try to change in a couple of days of dev time. Do they try to change spec balance? No. Do they try to change professions? No. Do they try to add solo queues for, say, rated BGs, which are a complete no-brainer? No. Do they try to make Torghast better? Well, they are letting you run it however much you want. That’s the extent of their changes - miniscule toggles and removals of gates. I don’t think they are capable of doing anything more than that.

Second and more important, why do you think these issues they are seeing were even errors? We have the exact same pattern repeating over three expansions now - at first new things look promising but they are a pain to get to / involve tons of grinds / gates galore / farming and re-farming and re-re-re-farming and whatnot. Then the players complain in volumes, but nothing changes for like a year, Blizzard pretend that the issues aren’t that big or will work themselves out with time. And then a year into an expansion Blizzard suddenly decide to listen to the players and lift some of the grinds, remove some limitations, allow some skips and add some catchup currencies. All of the fixes they are doing are damn easy to implement. All of them are on point, showing that Blizzard understood all this time what the issues are, and were just refusing to fix them. The fixes create a lot of goodwill and let them create a “content” patch with little to no actual content, just with the fixes. And there are lots of good vibes from people who say that Blizzard “listened” and are happy to buy the next expansion because it’s obviously going to be great from now on. And in the next expansion the cycle just repeats. Do you really think these issues we are having with SL are mistakes? I used to think that earlier, but after three expansions in a row of the exact same “mistakes” and the exact same pattern of not fixing them for a year (because the “mistakes” all keep people slowed down, creating months upon months of extra playtime which wouldn’t exist without these “mistakes”) and then miraculously fixing them and pretending that this is new content - after three expansions of this stuff I no longer believe these are mistakes. These things are intentional.

So, no, no hope. But good post.

They have massive experience, tones of money, and still big player base. For the sake of not losing further income, they will be “forced” to be better.
Now that FF exists, of course numbers of WoW won’t be as big as before, but I think it will still be solid.

Like I said, they needed to do changes in the game to keep it fresh, but because they lacked competition, they did these changes carelessly.
Now that there is a huge competition, they will think very carefully before making changes in the came. If they can’t, that will destroy them, of course. But with their experience, budget, and willingness to make more money, I think they will be okay,

I would say these changes were careless because maybe they thought “players have no choices anyways, we are the only mmo out there.”