Some people come here to brag and to tell others how private servers are great and in some cases better than the original game…why don’t you tell them to not come here for that bs? Isn’t it cringe as well to come here and talk about how great private servers are?
It goes both ways.
Is this really a community? I believe it has stopped being one a long time ago. The only community i find is within my guild.
That’s a very long-winded way of saying: "I agree with the people who want to turn WotLK Classic into a super-convenient speed levelling game, because I only like end game".
And where’s your evidence that levelling content is ‘boring and tedious?’
I’ll stop 'shoving my opinion down people’s throats on the day they stop demanding that WoW classic be streamlined and truncated to cater exclusively for the hardcore. I campaigned for months for WoW Classic and I’ll be damned if I’m going to just sit back and watch as they try to turn it into their own private pseudo-retail paradise.
If you had not added that (and let’s be honest it is) I would have partially agreed with you. I’m all for letting people play how they like - but I am also all for not repeatedly telling people that the things they like in-game are boring and tedious.
I find PvP meaningless, Raids meh, and dungeons in excess of 1 - 3 a month tedious and boring, but I do not repeatedly tell you this - why should I? It’s a part of letting people play how they want, not belittling and disparaging the things they like.
You all knew how Classic was, you all knew how the levelling was. Please stop complaining! Buy boosts if you hate levelling so much, but just stop pretending to be surprized over how it is!
Yeh I agree with you on that, since I did pretty much same thing (except complaining on forum for more content) that being said I thing the best solution would be to bring back RDF as someone said and maybe buff heirlooms.
Feels like this solution feeds the wolf and sheep stays whole.
The most astonishing thing is that probably some that also complain about those things are people that played the game how it was back then, now they come here expecting to find a different game.
It is like they are taking pleasure destroying their own game and then they will come with the: you think you do but you don’t , they never listen it would increase the number of characters !
Of course we need how it was but still after a number of char even with heirloom it becomes redundant they could very well add a buff than people who don’t want to use can remove in a click problem solved.
Even after sometime they added one on season of mastery , allow the people who want more characters or simply came late to the party a way to xp greater than heirlooms and not by promoting buying boost !
3 times xp is crazed but they could had a lil’ something over the time a buff people who don’t want could remove on a click on top of heirloom it would seems reasonable.
Welp that’s a very long-winded way of saying: “i didn’t understand what was his point (again xD)”
And where is your evidence that it isn’t boring and tedious.
I still don’t get what is your problem with other people wanting something different from the game. It seems like you think if this is added in the game you will be forced to play with 6x exp and you will HAVE to raid and get bis etc… But no, one will care how or if you play with 1x or 6x. As no one cares now what you enjoy or hate in the game.
Wanting something different from the game is not the same as wanting the game fundamentally changed in order to allow hyper-fast speed levelling, cutting out low level content and making it purely about raiding, raiding, even more raiding and raiding.
And where is your evidence that it isn’t boring and tedious.
You’re the one that stated this as a fact rather than an opinion, and so the burden of proof is on you.
Well you are wrong since for them the game is already fundamentally different, for them it’s about raiding. This change would only allowed them to do it on multiple chars or to try out pvp.
And my point still stands where does it hurt you in any way ? You would be still leveling your 29th char with 1x. And they would be able to enjoy the game as well. You can eve argue it would be better for game since there would be more raids so more ppl would get the chance to raid.
And my proof? Idk me and other ppl that hate leveling since it feels like you are not making any meaningful progress, or that we know all the quests ? Or that till like 50 your rotation is 1-1-1-1 next mob 1-1-2-1 next mob 1-1-1-1 sit eat repeat…
Been reading your back and fourths with the other guy, but this reminds me of every “I want x in the game” and the usual responses along the lines of “It literally doesn’t change your experience at all” or “Your immersion isn’t affected” which is the typical approach with the thinking of Why Not? instead of Why Do? The problem is that it isn’t Classic to add things like this into the game, and changes one of the core parts of the game.
There’s always been players who hate levelling, I was one of them when I played back then. I highly highly doubt even half of the players who rush through quests know them all - even though I’ve levelled various times I couldn’t even begin to slightly claim I know all the quests and their story. It all doesn’t matter when there’s heirlooms you can get legitimately in-game to gain XP increase. Blizzard adding XP increases would be hard to explain within the world.
So your ‘proof’ is ‘I and some friends don’t like it, therefore nobody else does’?
OK fine: I, and some of my friends don’t like arena. Therefore nobody else in the entire game likes it either.
Does that sound like any kind of proof to you?
The fact that you and a bunch of other only like end game and hate low level content does not make the game ‘fundamentally different’, it simply means that you are people who only enjoy a tiny fraction of what the game has to offer and ignore the rest, rather like diners who ignore the main menu and only eat desserts.
In such a case the restaurant is not ‘fundamentally different’, it’s the same restaurant, the thing that’s different is you.
Totally agree with this post. I myself leveled all classes to max back in Wotlk, and i have leveled 2 toons this time around, and i really want to play my other classes at max lvl. But getting around to do the slow grind is not something i actually want to do. I rather quit / take a break untill next phase than leveling up another toon. I doubt i am the only one thinking this way, and this post confirms that. Some of my irl friends quit b4 they got to max because they joined now in Wotlk, and when they took the exp buff away from them they just quit instead. Because they refuse to pay for a 70 boost to get to the Wotlk Content people are playing Wotlk for (Northerend, Arena and Raids).
I would love to see increased EXP rates (even if it’s just 50% or 100%) or at the very least bring back dungeon boosting or add a RDF for low lvls (i don’t want it at max lvl) but for low lvls many servers do not have the playerbase to even find grps for dungeons at lower lvls. Cross server RDF for lvl 10-79 would be a good thing for the game overall. And for anyone saying #nochanges, there is already plenty of QoL changes in the game.
The fact that you (Blizzard) added the 50% exp buff and then take it away from people is something alot of people find strange and annoying. Imagine leveling to 50 and then you log in the next day and you level significantly slower, this made multiple players quit. I believe this buff should have atleast stayed around for lvls 1-70
I can just copy/past what I wrote earlier on:
My suggestion: . “If it should be, then some kind of trinket, tabard, whatever BoA that any non-DK level 80 could buy in a back room of Sisters Sorcerous Dalaran. Give the trouble to those that want to use the buff.”
Players should have felt lucky to have gotten that buff at all, never mind having the nerve to demand it after it was scheduled to be removed again.
There’s heirlooms in the game, it’s like anyone posting about this stuff has no idea they exist.
To be fair, this is the Classic experience; dungeons were always more difficult to get after the main level up. RDF would be helpful for lower levels, I would definitely agree there.
NoChanges was stated to be NoChanges except for minor QoL Changes. Even so, those changes don’t automatically mean more changes is ok. It’s like precedent is being sided with for a change, when virtually every argument or movement etc ignores it completely.
Lol just play the game or play retail if classics too slow for u to cope with. U knew what classic was before u made ur account so suck it up or go back to ur retail.
I rather sub to FFXIV exclusively to play mahjong in the gold saucer than playing on a X-rate trash private server like thing. Next thing you’d want is gear vendor ‘handouts’ in every city because: ‘‘you can’t be bothered to kill the same boss for the 464537645 time’’
I am a relatively casual player but done every raid this week 10m/25m and I’m kinda bored…
2 lvl 80s and every other class barring pri/war in their 70s, I can’t really stomach the levelling again (although wotlk cap is not as drawn out as 60-70).
I don’t see a major problem with allowing people to lvl their alts faster and go through the motion with them in terms of gearing up. I think (especially on the lower pop realms) the more alts ppl make the more roles there are available to put a raid group together. Which is healthy for the long term.
Ofc levelling is a major feature of wow but can we honestly say it’s essential in this day and age?
Idk
Edit: Reading through that I realised I’ve kinda contradicted myself; done every raid and bored – wanting to speed lvl alt won’t fix this I guess ^^