WoW Hotfixes - Updated 13 July

+1 to this. Initially I didn’t like it, but then I realized how much better it looked before this “fix”

Hey all! Here are today’s hotfixes.

May 18, 2023

Dungeons and Raids

  • Fixed an issue that, in many cases, prevented Flightstones from dropping Normal and Heroic dungeons and bosses in Aberrus on all difficulties.
  • Fixed an issue that was causing too many Bonus Flightstones to be awarded when a player in the group increases their M+ rating.
  • Mythic+
    • Brakenhide Hollow
      • Rotbow stalker’s Scented Meat periodic damage reduced by 25%.
      • Rotbow stalker’s Scented Meat impact damage reduced by 30%.
      • Hackclaw’s Warband
        • Updated the visual indicator for Savage Charge.
    • Halls of Infusion
      • Glacial Proto-Dragon’s Deep Chill periodic damage reduced by 20%.
    • Neltharion’s Lair
      • Vileshard Crawlers no longer trigger on-death affix effects.


  • The quest “Power Unified” should now only consume one Spark of Shadowflame upon completion and reward 2.


  • Fixed an issue causing the progress bar for “Glimmerfish Before It’s Gone” to not appear.
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I’m very impressed with how quickly you’ve been addressing quality of life issues in dungeons like the avalanche graphic / skitterer’s not bolstering etc.

Thank you.

Noooooo :rofl::rofl::rofl: that was the fun part with a super mega heavily bolstered elemental mob shooting crystals at you :rofl:

What about a bug with new set bonuses for assa rogues?
How long will it take to fix this?
Are you aware of these bug at all?
Do you even look at bug reports from the in-game reporting system?

Could you direct these questions to the right people on the development team or any support group? Thank you :slight_smile:

I will also provide you with steps to reproduce this critical bug:

  • get some CP
  • use Rupture on target
  • use Vanish

As a result, after a few moments you will be thrown out of stealth.

Hey all! Here are today’s hotfixes.

May 19, 2023

Dungeons and Raids

  • Aberrus, the Shadowed Crucible
    • Fixed an issue where some Voracious Magma Worms could not be attacked.
    • Rashok, the Elder
      • Fixed an issue where Rashok can sometime not jump to target player’s location during Searing Slam.
  • Mythic+
    • Brackenhide Hollow
      • Brackenhide Gnolls no longer trigger Mythic Keystone affix effects on death.
    • Halls of Infusion
      • Containment Apparatus health reduced by 10%.
      • Limited Immortality is now properly cleared from players when starting a new mythic keystone.


  • Fixed an error where the world event “Researchers Under Fire" was not switching objectives correctly on the weekly reset.
    • Developers’ notes: This fixes a bug that was preventing the Researchers Under Fire event from rotating to the Zaqali Ruin Investigation. It should now be taking players to the Molten Overflow for the remainder of this reset period. The event will rotate each week between the Titan Lockdown and Zaqali Ruin Investigation areas.
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Hey all! Here are today’s hotfixes.

May 22, 2023


  • Monk
    • Fixed an issue causing Weapons of Order to incorrectly increase enemy damage taken from trinket and embellishment effects.
  • Shaman
    • Enhancement
      • Fixed an issue where using Windstrike in Ascendance while talented into Legacy of the Frost Witch and Thorim’s Invocation was not properly resetting the cooldown of Windstrike when gaining the Legacy of the Frost Witch buff.
  • Warlock
    • Demonology
      • Fixed an issue where Ripped through the Portal would not function on Magmorax’s platform.
      • Fixed an issue where Dread Calling would not function on Magmorax’s platform.
      • Fixed an issue where Infernal Command would not function on Magmorax’s platform.

Dungeons and Raids

  • Mythic+
    • Neltharus
      • Forgemaster Gorek
        • [With weekly restarts] Reduced the duration of Blazing Aegis reduced to 4 seconds (was 6 seconds).
    • Uldaman: Legacy of Tyr
      • Bromach
        • [With weekly restarts] The health of Quaking totem has been reduced by 20%.
    • The Vortex Pinnacle
      • Asaad
        • [With weekly restarts] Reduced the health of Skyfall Nova by 10%.

Enemies and NPCs

  • Zaralek Cavern
    • [With weekly restarts] The loot lockout now resets when the content in a given area of the map becomes available. Now, when world quests are visible in an area, the rare elite enemies in that area will also be available. Rare elite rewards have been increased to offset their reduced frequency.
      • Developers’ notes: Unlike Forbidden Reach, the rare elites in Zaralek Cavern are meant to be a bonus, rather than the primary activity.


  • The extra Effervesta will not be present during the “Best Friends” quest chain.
  • Fyrakk is looking for more folks to burninate during “Aiding the Accord: Suffusion Camp,” so this quest can now be offered to qualifying alts between levels 60 and 66 (was 67+).
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So how are the loot changes on the mobs in Zaralek actually changing?

I’m still trying to get pets and mounts and if the mobs are less common then that will obviously make them harder to get.

So if killing rares isn’t the primary objective, then what is the primary objective in Zaralek Cavern? There is literally nothing to do, no puzzles, no nothing.


Since there were only 2 world quests available when I logged in today, does this mean the only elites available would be those in the same area? Are you aiming to turn Zaralek Cavern into an abandoned zone, like Forbidden Reach is now?

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I was thinking this too (Rares and Events), but then I thought I must be forgetting something else to do there.

Rares, Events and Researchers Under Fire mostly require more players (A lot of events don’t but are slow otherwise) which was a problem on day one on my low population realm. So, obviously, it makes sense to give players less reason to go there. :roll_eyes:


I was already disappointed that Killing Rares which drop nothing of any value (except low chance at transmog) being the game in ZC… but apparently even that’s not focus.

So what is? What do we need to do there?

There’s no Meta achievement. The Mounts from the Coins were farmed in 2 weeks. Non of the profession recipes are that useful. And might aswell just buy all the Barter Bolders you need when you hit Renown 20 from doing the Weekly quests.

Why you just fix the issue without pushing compensate buffs same time? Just because we need to rely on a “bug” to have strong dmg means you did something wrong at tests with tuning.

Brewmasters need something in order to be a prio pick at least at m+. Obviously you will not let them be better than your beloved prot paladins but at least keep them 2nd spot for a season.

I think it isn’t even a bug. they just try to nerf the dmg of brm and call it so. if it was a bug, it last for the beginning of shadowlands and to fix it now is pretty sad.

Weapons of Order


5% of base mana

Instant 2 min cooldown

Requires Monk

For the next 30 sec, your Mastery is increased by


12.5%. Additionally,

Keg Smash cooldown is reset instantly and enemies hit by Keg Smash take 8% increased damage from you for 10 sec, stacking up to 4 times

(100ms cooldown)

I mean increase the damage from you is clearly all your damage and not just ability dmg and your equipment is a part of your charakter.

Hey all! Here are today’s hotfixes.

May 23, 2023

Items and Rewards

  • Fixed an issue where Dragonfire Bomb Dispenser’s charge stacks would be lost upon leaving combat.
  • Ominous Chromatic Essence will now recall the player’s previously chosen Oathstone alignment when relogging without the trinket equipped.


  • Characters who have completed “Moving On” will be able to start “Keeper of the Ossuary” on their alts if their alts are level 70. Alts will not have to complete the Azure Span introduction to gain access to the Blue Dragonflight quest.
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Just want to note that this fix becomes effective after you use the trinket one more time at the Oathstone of your choice.

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Hey all! Here are today’s hotfixes.

May 24, 2023


  • The niffen have noticed that player’s scent permeates through all their characters, as such, the Smelly title is now account-wide.


  • Paladin
    • Fixed an issue where some cooldowns were not updating dynamically with Blessing of Dusk.
    • The cooldowns of Holy Prism and Light’s Hammer are now reduced by Blessing of Dusk when the class set is equipped.

Items and Rewards

  • Firelands Timewalking Trinkets
    • The Hungerer - Haste reduced by 5%.
    • Matrix Restabilizer - All secondary stats reduced by 5%.
    • Necromantic Focus - Mastery reduced by 20%.
    • Vessel of Acceleration - Critical Strike reduced by 10%.

Player versus Player

  • Classes
    • Hunter
      • Sentinel now resets to 5 stacks or seconds available when Arenas and Battlegrounds start.
  • Items and Rewards
    • Ashkandur, Fall of the Brotherhood damage reduced by 60% in PvP Combat.
    • Bile-Stained Crawg Tusks damage reduced by 60% in PvP Combat.
    • Forgestorm damage reduced by 60% in PvP Combat.
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Are you even going to acknowledge that Zaqali Elders’ loot is bugged, i.e. no loot is dropped for anyone?

Yep, as expected, Zaralek Cavern is a dead zone now. What a fiasco.

Hey all! Here are today’s hotfixes.

May 25, 2023

Dungeons and Raids

  • Aberrus, the Shadowed Crucible
    • Fixed an issue allowing players who had completed Aberrus, the Shadowed Crucible: Echoes of the Earth-Warder on any difficulty to access later encounters on higher difficulties.
    • The Vigilant Steward, Zskarn
      • Developers’ note: The Zskarn changes address an emerging tactic that trivializes certain aspects of the encounter. We hope these changes will encourage more interaction with the encounter’s existing mechanics, while maintaining its prior level of difficulty. These changes will be live 5/26.
      • The Vigilant Steward, Zskarn health reduced by 15% on Mythic difficulty.
      • Dragonfire Golem health reduced by 15% on Mythic difficulty.
      • Zskarn will now Berserk on all difficulties.
      • Adjusted the position of Dragonfire Traps.
      • Shrapnel Bomb reduced to 3 on Mythic difficulty (was 4).
      • Fixed an issue that could cause an inappropriate amount of Shrapnel Bombs to spawn.
      • Zskarn no longer activates Tactical Destruction based on his location.
  • The Underrot
    • Fixed an issue where Sporecaller Zancha’s Festering Harvest would not destroy spore pods.

Enemies and NPCs

  • Fixed an issue where the Treasure Goblin is spawning multiple times consecutively in Valdrakken.

Items and Rewards

  • Reduced the mana granted by Serpent’s Grand Charm to 2,400 (was 12,000) to correctly account for how healer mana pools are calculated.
  • The Diablo Promotion Charms effects will no longer be applied while in Raids, Rated PVP and M+ Dungeons.
    • Developers’ notes: The effects won’t immediately reapply when you leave these instances. You will need to relog to get them to apply again. We are looking into a possible fix for this.


  • The Savage Green Turtle will no longer be summoned from the favorite mount list on land when it is favored and will now be prioritized when in water.

Player versus Player

  • Fixed an issue with capturing the Risen Spirits during the Classic Ashran Brawl.


  • Fixed an issue where “Seismic Ceremony” would not complete for players who only killed Runestone Fragments and did not click any Primalist Runestones.

Trading Post

  • “Complete Weekly Crafting Quests” and “Fulfill Personal Crafting Orders” activities should once again appear in the Travelers Log.
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