WoW Hotfixes - Updated 18 April

When are you fixing Ret paladin in PvP?

It needs a COMPLETE overhaul in PvP.

It has ruined the game for many people, look at the statistics for 3s.

For context, in the last 24 hours there was 6,192 Ret paladin games.

The total amount of games for DK, DH, feral, balance druid, devastation evoker, hunter, all 3 mage specs, ww, shadow priest, ele shaman, enhance shaman and all 3 rogue specs is 4,899.

You think these numbers are okay? It’s absurd.

It is simply impossible to play 3s currently if you aren’t a Ret or play with a Ret, Ret/war and Ret/demo (probably Ret hunter after the change to judgement of the pure) are literally 99% of games.

I watched a streamer yesterday at 2.5 play Ret war rsham and out of 42 games all 42 had a Ret paladin.

If you think this is okay then I don’t know what to say to you.

There has never been a spec more dominant than this, it goes past the meta, it isn’t the ‘favorable’ way to play as it’s the only way to play.

I was farming glad wins pre Ret buff, I’m now 2.2(dropped 300 rating) because I don’t play with a Ret, the game is completely unplayable, yes I’ve unsubbed but I enjoy(ed) the game and want to get glad again this season for the mount.

Blizzard, there has been a lot of mistakes this season, we had weeks of not being able to queue every Wednesday on EU, we’ve had bugs such as retribution aura 100% uptime, deathbolt hitting for 2 million+ due to legacy scaling for locks, we’ve had a class dominant meta(assa rogues) but nothing comes close to this.

Fix rets and give people a fair shot at glad again this season.

Absolutely important and necessary hotfix, I’m so glad Blizzard has its priorities in order.

It should be 1 poison disease OR magic effect and needs to have cd for at least 10s or something how many times i need to cast immolate vs ret in a single game this is absurd …and whats up with that non stop unrelenting dps do you even play ur own game ?

Who got offended

Hey all! Here are today’s hotfixes.

April 4, 2023

Classes

  • Hunter
    • Marksmanship
      • Fixed an issue where the Find The Mark buff effect could be consumed by Wind Arrows rather than Aimed Shot.
  • Paladin
    • Fixed an issue with Blessing of Dawn’s tracking.
  • Priest
    • Holy
      • Resolved an issue causing Holy Word: Salvation to not be castable during Divine Ascension nor have its ranged increased by Divine Ascension.

Dungeons and Raids

  • Temple of the Jade Serpent
    • Sha of Doubt
      • Fixed an issue that caused Nothingness to not properly scale.
  • Vault of the Incarnates
    • Raszageth
      • Raszageth’s health reduced by 5% on Mythic difficulty.
      • Reduced the push effect of Hurricane Wing by 5% on Mythic difficulty.
      • Intermission 1
        • Surging Ruiner health reduced by 15% on Mythic difficulty.
        • Oathsworn Vanguard health reduced by 15% on Mythic difficulty.
        • Stormseeker Acolyte health reduced by 15% on Mythic difficulty.
        • Flamesworn Herald health reduced by 15% on Mythic difficulty.
        • Frostforged Zealot health reduced by 15% on Mythic difficulty.
      • Intermission 2
        • Colossal Stormfiend health reduced by 15% on Mythic difficulty.
        • Electrified Colossal Stormfiend health reduced by 15% on Mythic difficulty.
        • Seeking Stormling health reduced by 15% on Mythic difficulty.
1 Like

Hey all! Here are today’s hotfixes.

April 5, 2023

Classes

  • Paladin
    • Retribution
      • All damage reduced by 3%.
      • Instrument of Retribution duration reduced to 9 seconds (was 12 seconds).
      • Fading Light - Blessing of Dusk causes your Holy Power generating abilities to also grant an absorb shield for 3% of damage or healing dealt (was 10%).
      • Aegis of Protection increases the value of Shield of Vengeance by 10% (was 20%).
      • Shield of Vengeance duration reduced to 10 seconds (was 15 seconds).
      • Lightforged Blessing now heals you and your party for 2% of maximum health (was 3%).
      • Developers’ notes: Retribution Paladins have been overperforming both offensively and defensively, so we’re making some adjustments here to bring them more in line with our intentions. Additionally, we have a hotfix coming at a later date related to Execution Sentence and its unintended interactions with various damage boosts.
1 Like

Hey all! Here are today’s hotfixes.

April 6, 2023

Classes

  • Warlock
    • Affliction
      • Resolved an issue causing Corruption with Absolute Corruption to not be properly reflected back to the Warlock when using Soul Swap Exhale into a spell reflection effect.

Enemies and NPCs

  • Rare enemies in the Forbidden Reach now drop Storm Sigils.

Items and Rewards

  • Clockwork Azshara will no longer engage in combat.
1 Like

Hey all! Here are today’s hotfixes.

April 7, 2023

Classes

  • Druid
    • Fixed a bug requiring players to shift out and back into Bear Form in order to cast Thrash after having entered certain instances.
  • Monk
    • Fixed an issue that allowed Touch of Death to be cast on targets at a higher health threshold than intended.
  • Paladin
    • Retribution
      • Execution Sentence’s functionality has changed due to it not working in certain situations as expected. The payoff portion of Execution Sentence will no longer receive damage modifiers. To compensate for this, 30% (up from 20%) of the damage you deal during Execution Sentence is now accumulated and dealt as damage when Execution Sentence triggers.
1 Like

I think you broke ES atm. It has no base damage and for me it deals 25% of the damage I deal during the debuff. From your wording removal of base damage does not seem intentional.

what is the class hall issue?

it’s been fixed

but what was the issue ? xD

going into a portal in paladin’s questline crashed the game , same thing happened to locks too

Hey all! Here are today’s hotfixes.

April 10, 2023

Classes

  • Death Knight
    • Unholy
      • Developers’ notes: At high haste levels it was possible for Summon Gargoyle to lose casts of Gargoyle Strike. To help remedy that we are reducing the cast speed of Gargoyle Strike to 2.5 seconds (up from 2 seconds) while increasing the damage done to compensate for the slower cast time. We are also making some targeted tuning adjustments to Unholy to increase their damage outside of their 3-minute cooldowns.
      • [With weekly restarts] Raise Dead damage increased by 10%.
      • [With weekly restarts] Army of the Dead damage increased by 10%.
      • [With weekly restarts] Scourge Strike damage increased by 20%.
      • [With weekly restarts] Clawing Shadows damage increased by 20%.
      • [With weekly restarts] Death Coil damage increased by 10%. This does not affect PvP combat.
      • [With weekly restarts] Soul Reaper damage increased by 15% Unholy specialization only.
      • [With weekly restarts] Gargoyle Strike cast speed increased to 2.5 sec, up from 2.0 sec and Gargoyle Strike damage increased by 25%.
  • Druid
    • Balance
      • [With weekly restarts] Starsurge damage increased by 10%. This does not affect PvP combat.
      • [With weekly restarts] Denizen of the Dream damage increased by 20%.
    • Guardian
      • [With weekly restarts] Health and healing received gain from Mastery: Nature’s Guardian increased to 70% (was 50%).
      • [With weekly restarts] Barkskin cooldown reduced to 45 seconds (was 1 minute).
  • Evoker
    • Preservation
      • Developers’ notes: Preservation’s overall throughput is lower than we’d like since the Lifebind and Temporal Anomaly reductions. We’re compensating for this adjustment in other areas, particularly Living Flame where its healing component can sometimes feel lackluster.
      • [With weekly restarts] All healing increased by 3%.
      • [With weekly restarts] Living Flame’s healing increased by 15%.
      • [With weekly restarts] Resonating Sphere now applies Echo to the first 5 allies it passes through (was 4 allies).
  • Hunter
    • Beast Mastery
      • [With weekly restarts] All damage dealt reduced by you and your pet’s abilities reduced by 3%.
    • Survival
      • Developer’s notes: This change was intended to have gone live in prior tuning changes, but a data error was made and we are now correcting that. The damage dealt by Mongoose Bite in PvP will be unchanged by this adjustment.
      • [With weekly restarts] Mongoose Bite damage reduced by 10%.
  • Paladin
    • [With weekly restarts] Hand of the Protector now increases Word of Glory’s healing by up to 100% when cast on allies (was 250%).
  • Priest
    • [With weekly restarts] Holy Nova damage increased by 30%.
    • Discipline
      • Developers’ notes: We are aiming to bring Discipline’s mana consumption in line with other healers, as we’ve observed the spec consistently running out of resources before other healers throughout Dragonflight. Separately, Power Word: Shield has been weaker than intended relative to other Atonement appliers, so we’re increasing its power.
      • [With weekly restarts] Power Word: Shield now costs 2.4% of base mana for Discipline (was 3.1%).
      • [With weekly restarts] Power Word: Shield now absorbs 25% more damage for Discipline.
      • [With weekly restarts] Renew now costs 2.4% of base mana for Discipline (was 2.7%).
      • [With weekly restarts] Fixed a bug causing Renew to not have its healing increased by 25% for Discipline as intended.
      • [With weekly restarts] Power Word: Radiance now costs 4.5% of base mana (was 5.5%).
    • Holy
      • Developers’ notes: Holy’s damage profile is behind other healers in dungeon and raid content, so we are targeting buffs to their overall damage kit.
      • [With weekly restarts] Holy Fire damage increased by 15%.
      • [With weekly restarts] Smite damage increased by 30%.
  • Shaman
    • Restoration
      • Developers’ notes: We are happy with the reception of Restoration in 10.0.7. The specialization’s healing power is above our target in all content, so we’re adjusting it in line with our expectations.
      • [With weekly restarts] All healing done reduced by 5.5%.

Player versus Player

  • Druid
    • Developers’ note: This is primarily targeted at improving Cyclone’s usability for Druids in PvP, particularly for Restoration Druid as Cyclone’s short range requires them to get close to their enemies.
    • [With weekly restarts] Cyclone’s mana cost has been decreased by 40%.
  • Monk
    • Mistweaver
      • Developers’ notes: We are specifically targeting Blackout Kick’s AoE damage potential as we feel Mistweaver’s healing becomes overwhelming when it can cleave its damage. We also feel Mistweaver’s mana regeneration has been too powerful, so we are adjusting Spirit of the Crane heavily.
      • [With weekly restarts] Rising Sun Kick no longer deals increased damage in PvP (was 12.5%).
      • [With weekly restarts] Blackout Kick copies from Teachings of the Monastery no longer deal increased damage in PvP (was 15%).
      • [With weekly restarts] Spirit of the Crane now restores 0.18% mana in PvP Combat (was 0.45%).
    • Windwalker
      • [With weekly restarts] Fixed an issue that caused the copied Blackout Kicks from Teachings of the Monastery to deal 15% increased damage in PvP combat instead of the intended 30%.
  • Paladin
    • Holy
      • Developers’ notes: We are targeting buffs to Holy Paladin’s Word of Glory and Holy Shock healing to increase their instant-cast healing.
      • [With weekly restarts] Word of Glory healing increased by 15% in PvP Combat.
      • [With weekly restarts] Holy Shock healing increased by 30% in PvP Combat (was 15%).
    • Retribution
      • Developers’ notes: Retribution Paladin has remained more powerful than we would like in PvP. With this pass we are targeting its burst damage, allied support, and personal survivability.
      • [With weekly restarts] Avenging Wrath now increases damage and healing by 10% in PvP Combat (was 15%).
      • [With weekly restarts] Avenging Wrath: Might now increases critical strike by 10% in PvP Combat (was 15%).
      • [With weekly restarts] Divine Protection now reduces damage taken by 10% in PvP Combat (was 20%).
      • [With weekly restarts] Light’s Celerity now increases the healing of Flash of Light by 20% in PvP Combat (was 50%).
      • [With weekly restarts] Sanctified Plates now grants 50% less Stamina and Avoidance in PvP Combat.
      • [With weekly restarts] Blessing of Sacrifice now transfers 20% of damage taken in PvP Combat (was 30%).
  • Warlock
    • Demonology
      • Developers’ notes: We’re toning down the value of Immutable Hatred as it’s providing a significant boost to single target damage in PvP while being difficult to avoid.
      • [With weekly restarts] Immutable Hatred now increases your primary Felguard’s Legion Strike damage by 60% when it damages 1 target in PvP Combat (down from 120%).
1 Like

Hello! Here are today’s hotfixes:

APRIL 11, 2023

System

  • Gamepad
    • Fixed an issue where some targeted spells were not starting in the correct location while using a gamepad.
    • Fixed an issue where a centered cursor could block mouse input while using a gamepad.
    • Fixed an issue where some targeted spells were unintentionally cancelled while moving or jumping while using a gamepad.
    • Fixed an issue where the targeting reticle could disappear with a centered cursor while using a gamepad.
1 Like

Hey all! Here are today’s hotfixes.

April 12, 2023
Classes

  • Warlock
    • Demonology
      • Fixed an issue where Annihilan Training, and Antoran Armaments would benefit Grimoire: Felguard.
1 Like

Hey all! Here are today’s hotfixes.

April 13, 2023

Classes

  • Warlock
    • Developers’ note: We discovered some unintended functionality with multiple Warlock talents and are fixing those now before the next season starts. We expect the impact of these fixes on player power to be minor, and we’ll monitor and make adjustments if necessary.
    • Fixed an issue where Summon Soulkeeper could be cast while moving.
    • Demonology
      • Fixed an issue where Immutable Hatred would benefit Grimoire: Felguard.

Quests

  • Players who were stuck on “A Difficult Legacy” will now be able to progress if they abandon the quest. It will now reset conversation progress.
2 Likes

Hey all! Here are today’s hotfixes.

April 14, 2023

Classes

  • Warlock
    • Demonology
      • Fixed an issue where Reign of Tyranny applications would not be removed if a demon despawns out of line of sight.
1 Like

Hey all! Here are today’s hotfixes.

April 18, 2023

Classes

  • Warlock
    • Demonology
      • Fixed an issue where Immutable Hatred would persist while untalented.
1 Like

:smiley: looks like someone was heard i guess