Just FYI those are the balls during Umbreskul (last boss). These tooltips used to tell you what part of the dungeon it is… not anymore. Too hard writing an extra line. I had to look up online as initially I thought they were the little bubbles on the first boss.
So not only are you hard nerfing discipline in PvE for PvP reasons instead of doing separate changes like before, you do it during the weekend, changes are bugged, causing Expiation to apply ZERO atonement healing, during grievous week in M+, the arguably hardest affix for discipline priests to handle.
Trading post task notification stuck
I sent it as a bug report since a ticket seems too much hassle for no good outcome, but on one of my chars one of the tasks, long completeted, keeps popping up as completed when I log in.
Possible related to adding it to the notifications on the right at some point. I had issues with that, too, with tasks reappearing there even though I kept removing them.
[With weekly restarts] Fixed an issue causing Vault of the Incarnates achievement progress to sometimes reset when abandoning an LFR scenario.
Fixed a bug causing Expiation to no longer trigger Atonement.
Player versus Player
[With weekly restarts] Breath of Fire deals 35% additional damage in PvP.
[With weekly restarts] Sins of the Many’s effect is now reduced by 50% in PvP Combat.
[With weekly restarts] Atonement healing is increased by 40% in PvP Combat (was 20%).
Developers’ notes: We want Discipline Priests to contribute more offensively than other healers, but currently its damage is higher than we’re comfortable with. On top of a recent bug fix to Expiation damage, we feel it’s best to bring down Discipline’s overall damage while equalizing healing from Atonement which we feel is in a good spot.
[With weekly restarts] Deathmark duplicated effects now deal 50% (was 70%) of normal damage in PvP Combat.
[With weekly restarts] Numbing Poison effectiveness now reduced by 47% (was 33%) in PvP Combat.
[With weekly restarts] Numbing Poison (Shiv Effect) effectiveness now reduced by 52% (was 40%) in PvP Combat.
[With weekly restarts] Improved Garrote - Fixed a bug that prevented Improved Garrote’s PvP Multiplier from applying. Damage bonus will once again match the tooltip value of 30% (base 50%) in PvP Combat.
Fixed a bug that caused the Leatherworking Weekly Quest “Drums Here!” to misbehave.
Developers’ notes: Valdrakken Rep, Artisan’s Consortium rep, and Leatherworking Design rewards are doubled for this week to compensate for the bug. They’ll go back to their previous reward values next week.
[With weekly restarts] The Hall of Fame (Alliance) for Vault of the Incarnates has now been filled with the first 100 guilds to defeat Mythic Raszageth, and with that both factions’ halls have filled. Congratulations to all players who earned a spot in the annals of raiding history this season!