WoW Hotfixes - Updated 23 January

I want to encounter little flocks of pigeons in Stormwind that I can run at and disturb so they fly away
Feeding them would also be cool

Hey all! Here are today’s hotfixes.

December 20, 2022

Achievements

  • I’m Playing All Sides was erroneously awarding credit for turning keys into Bazentus at the Obsidian Forge. The has been corrected and may require turning in another key to gain that credit.
  • For Honor Our Ancestors, Dihar the Unyielding asks for 5 tier 2 Writhebark. The text will be updated to specify this next patch.

Classes

  • Evoker
    • Devastation
      • Fixed an issue where Pyre could occasionally not be cast despite having enough essence.

Dungeons and Raids

  • The Azure Vaults
    • Adjusted the Shrieking Whelps so that while they are out of combat, they are not considered targets for area of effect or chain abilities, unless they are directly targeted by them.
    • Umbrelskul
      • Oppressive Miasma no longer breaks stealth on Mythic difficulty.
  • The Nokhud Offensive
    • Primal Thunderbeast’s Chain Lightning damage reduced by 30% on Mythic+ difficulty.
  • Vault of the Incarnates
    • Dathea, Ascended
      • Reduced the melee damage of Volatile Infusers by 50% on Normal difficulty.
      • Reduced the number of Unstable Gusts on Normal difficulty.
      • Conductive Mark now targets 4 players regardless of raid group size.
      • Conductive Mark periodic damage now scales with raid group size.
    • Kurog Grimtotem
      • Abilities like Death Strike should now properly account for the damage of Kurog’s Sundering Strike.
    • Raszageth
      • The health of the following enemies has been reduced by 50%:
        • Surging Ruiner
        • Oathsworn Vanguard
        • Stormseeker Acolyte
        • Frostforged Zealot
        • Flamesworn Herald

Professions

  • Fixed and issue where players could wear more than 2 Embellished pieces of gear under certain conditions.
  • We have increased the amount of Primal Chaos gained in much of M+, particularly in the mid levels (5-15) to reduce the total runs needed to earn enough Primal Chaos to craft equivalent levels of profession gear.

Quests

  • Ohn’ahran Plains
    • Fixed an issue where “Academic Acquaintances” was not able to be completed for some players.
  • Thaldraszus
    • Increased the spawn rate of water elementals for the world quest “Depth Charge.”
  • Valdrakken
    • The weekly “Relic Recovery” and “Preserving the Past” dungeon quests will now appear on the map for Valdrakken.

Reputation

  • Fixed an issue where Tuskarr fishing nets occasionally yielded no fish.
1 Like

Thanks for the update Sanq!

Please remove sharding on RP realms :blush: we’ve been asking for over a month now

*and a quest for hunters to shoot them.

Way more important though: ACCOUNT WIDE REPUTATION. And I mean actual account wide reputation. Not whatever you were trying to sell as account wide in 10.0, thanks.

No mentioning of gnomes being removed. Nothing to see here folks.

1 Like

Hey all! Here are today’s hotfixes.

December 21, 2022

Classes

  • Evoker
    • Preservation
      • Fixed an issue that could cause Rewind and Golden Hour to heal for unintended values when multiple Preservation Evokers are in a group or raid.
  • Rogue
    • Assassination
      • Fixed an issue that prevented Kingsbane from being modified by certain effect types. This notably included: The Rogue’s recent all ability damage reduction, Elaborate Planning’s damage modifier, and Master Assassin’s critical strike chance modifier.

Dungeons and Raids

  • Vault of the Incarnates
    • Fixed an issue where Vantus Runes were not logging in advanced combat logs.
    • Kalecgos now summons a portal allowing players to travel from The Primal Bulwark to The Outer Seal after Eranog has been defeated.
    • Unstable Earth’s Earth Detonation damage reduced by 40% on all difficulties.
    • Unstable Frost’s Frost Detonation damage reduced by 40% on all difficulties.
    • Unstable Flame’s Flame Detonation damage reduced by 36% on all difficulties.
    • Unstable Storm’s Storm Detonation damage reduced by 36% on all difficulties.
    • Removed Living Flame and Primal Stormsentry from the first group of enemies on the way to Kurog Grimtotem after defeating Sennarth on all difficulties.
    • Fixed an issue with the Primalist Flamecaller on the way to Kurog Grimtotem where it did not regenerate health after leaving combat on all difficulties.
    • Awakened Juggernaut’s Colossal Smash damage reduced by 20% on all difficulties.
    • Awakened Juggernaut health reduced by 17% on all difficulties.
    • Primal Stormsentry’s Electric Surge damage reduced by 20% and the time between casts increased on all difficulties.
    • Fixed an issue where lava from the Djaradin did not project on stairs properly on all difficulties.
    • Reduced the start/end size and growth rate of the lava from the Djaradin on all difficulties.
    • Raszageth
      • Thunderous Blast can no longer damage pets.
      • Raszageth’s health has been reduced by 5% on Mythic difficulty.
      • Stormsurge’s Shield has been reduced by 50% on Mythic difficulty.

Player versus Player

  • Mage
    • Ring of Fire will now more consistently apply to enemies who are standing still.
  • Solo Shuffle
    • 100 wins above 2400 rating in Solo Shuffle now awards the title of “Legend” and the Legend: Dragonflight Season 1 achievement.
  • War Mode
    • The following changes have been made to Qalashi Wingshredder:
      • Cooldown reduced to 1 minute (was 2 minutes).
      • Cast time reduced to 1 second (was 2 seconds).
      • Range increased to 300 yards (was 200 yards).
      • Time for the ability to reach the target changed to 1 second (was based on distance travel time).

Professions

  • Fixed an issue where items in the player’s bank were not considered valid targets for salvaging.

Quests

  • Valdrakken
    • The weekly “Relic Recovery” and “Preserving the Past” dungeon quests will now appear on the map for Valdrakken.

Reputation

  • Iskaara Tuskarr
    • Community Feast bosses should now reliably reward the correct amount of reputation when killed.

Meiz lost that manuscript. I dont have that and Meiz dont have it on inventory. Players cant buy it now.

Yes that’s true, I went to buy it when I got the rep but it was not there. What a bunch of dopes.

Maybe u better fix it, so it will really affect one person, as ur journal says, instead of two persons at once?!

Hey all, and Happy New Year! Here are today’s hotfixes.

January 3, 2023

Classes

  • Paladin
    • Holy
      • Fixed an issue where Divine Resonance would not heal if no target was selected.
    • Protection
      • Fixed an issue preventing Inner Light’s damage effect from triggering.
    • Retribution
      • Fixed an issue where Crusade incorrectly increased damage dealt without having the corresponding Avenging Wrath talent.

Dungeons and Raids

  • Algeth’ar Academy
    • Overgrown Ancient
      • Increased the amount of time between abilities, particularly in relation to Burst Forth.
        • Developers’ Note: The combination of Germination and Burst Forth is the most dangerous part of the encounter. We hope by giving this moment more space, players will be better able to prepare for and recover from it.
  • Azure Vaults
    • Azureblade
      • Increased the time it takes for Azureblade to drain their mana.
  • The Nokhud Offensive
    • Nokhud Lancemasters are less talkative when firing their ballistae.
    • The Raging Tempest
      • Lightning Strike damage reduced by 10%.
      • Energy Surge damage reduced by 50%.
      • Surge of Power duration increased to 18 seconds (was 15 sec).
    • Teera and Maruuk
      • Slightly increased Maruuk’s movement speed.
      • Added a slight delay on Quick Shot after Teera uses Gale Arrow.
  • Ruby Life Pools
    • Melidrussa Chillworn
      • Reduced the absorb value of Ice Bulwark by 25%.
      • Reduced party-wide periodic damage of Chillstorm by 33%.
    • Erkhart Stormvein
      • Interrupting Cloudburst now has a 2 sec. school lockout when it interrupts a spell (was 4 seconds).
      • Stormslam is now cast less frequently.
  • Temple of the Jade Serpent
    • Lesser Sha and Malformed Sha’s ability ‘Sha Eruption’ no longer ignores line of sight.
    • Sha of Doubt
      • Increased the recast cooldown of Touch of Nothingness.
      • Wither Will now prefers targets that are not under the effects of Touch of Nothingness.
  • Vault of the Incarnates
    • Fixed an issue with the intermission enemies’ Presence abilities being able to pierce magic immunities on the Kurog Grimtotem encounter.

Player versus Player

  • Classes
    • Paladin
      • Protection
        • Fixed an issue preventing Guardian of the Forgotten Queen from benefiting from cooldown reduction from Gift of the Golden Val’kyr.
        • Fixed an issue preventing Aura of Reckoning from correctly extending Sentinel.

Professions

  • Many professions’ weekly quests have had their quest item drop rates increased.
  • Alchemy
    • Aerated Phial of Quick Hands is now a valid target for Reclaim Concoctions.
  • Enchanting
    • Reduced the vendor price of Chromatic Focus to be more in line with other uncommon profession equipment vendor prices.
1 Like

Worst change, F for the LET FLYYYYYYYYYYYY gang.

2 Likes

No Buffs for Fire Mage?

no buffs to destro?
LETS FLLLLYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

eat pieeeeeeees

1 Like

Beast Mastery need AoE buffs

Where affliction?

fix LFD you goons

I like this thread. Thanks.

Hey all! Here are today’s hotfixes.

January 4, 2023

Classes

  • Paladin
    • Fixed an issue causing Divine Toll to sometimes cast the incorrect spell.
  • Rogue
    • Fixed an issue that caused Grappling Hook to break Stealth when talented into Subterfuge.

Creatures and NPCs

  • Seltherex in Valdrakken now sells Orboreal Distinguishment (5 Marks of Honor) for 2000 Honor.
  • Fixed an issue where Notfar the Unbearable did not reward players for defeating him.

Dragonriding

  • Fixed an error that could sometimes occur when taking off.

Dungeons and Raids

  • Azure Vaults
    • Telash Greywing
      • Fixed an issue where using an immunity on Icy Devastator would cause the next Frost Bomb to happen sooner.
  • Brakenhide Hollow
    • Fixed an issue where Gashtooth would cast Marked for Butchery on pets. This should now correctly only target players.
  • Court of Stars
    • Advisor Melandrus
      • Fixed an issue that caused the images of Melandrus to inflict more damage than intended with Slicing Maelstrom. The damage of Slicing Maelstrom is now normalized across all enemies in the encounter and has been adjusted to compensate.
        • Increased the unavoidable damage effect of Slicing Maelstrom by 20%.
        • Reduced the additional damage of Slicing Maelstrom to players within 7 yards by 30%.
  • The Nokhud Offensive
    • Balakar Khan
      • Fixed an issue causing Iron Stampede to hit players beside or behind Balakar Khan.
  • Ruby Life Pools
    • Melidrussa Chillworn
      • Hunters’ Wailing Arrow should no longer interrupt Melidrussa Chillworn’s Frost Overload through her absorb shield.
  • Vault of the Incarnates
    • The Primal Council
      • Conductive Mark has some harsh overlaps with other spells. These casts are getting pushed back by 2-3 seconds depending on difficulty to keep an exciting challenge, but one that feels fair and expected for the position of this fight in the raid.
  • Mythic+
    • Affixes
      • Thundering
        • Updated the visual indicators used for the Thundering affix.
        • Thundering should no longer interrupt eating and drinking.
    • Halls of Valor
      • Players teleporting to the Fields of the Eternal Hunt are no longer affected by Quaking.
      • Odyn
        • Players pulled by Radiant Tempest are no longer affected by Quaking.

Items and Rewards

  • Fixed an issue where Blazebinder’s Hoof would not trigger off certain melee attacks.
  • Raid Trinkets
    • Developers’ note: Overall, we’re happy with how trinkets & itemization is working out in Vault of the Incarnates. As we’re getting back to the office though, we wanted to take the time to address some outliers, some bugs, and some vocal feedback (with regards to Whispering Incarnate Icon). We are making a few adjustments as soon as possible so as not to heavily impact choice around trading, assigning loot, or picking things out of your Great Vault more than the holidays have already done.
    • Desperate Invoker’s Codex
      • Lowered the amount of self-damage the player takes on-use by 20%.
      • Fixed an issue where players could gain stacks of Hatred outside of combat.
    • Iceblood Deathsnare
      • On-Use damage increased by 30%, damage increased for the on-hit effect by 50%
    • Rumbling Ruby
      • Fixed an issue where the damaging shockwaves weren’t hitting exceptionally large targets.
    • Spiteful Storm
      • Damage increased by 15%.
      • Fixed an issue where certain Raid Bosses could have their Spiteful Storm progress reset during their encounters.
      • Fixed an issue where Spiteful Storm could stack out of combat.
    • Whispering Incarnate Icon
      • Allied buffs no longer require you to be in a Party.

Professions

  • The option to skip some of the profession quests if you have already done them on another character by talking to Haephesta has been re-enabled.
  • Alchemy
    • Potion Cauldron of Power (Quality 3) now correctly has 120 charges instead of 80.
    • Fleeting Elemental Potions of Power (all qualities) are now Limit 40 (up from 20) and no longer Bind on Pickup. Fleeting Elemental Potions of Ultimate Power remain unchanged.
  • Enchanting
    • The Enchanting formulas Illusion: Primal Frost, Air, Fire, and Earth were inadvertently bind on pickup. They have been changed to unbound so they may freely be traded and sold on the auction house.
  • Herbalism
    • Mastering the Elements (40) should now correctly increase the amount of Rousing Essence gained from elemental herbs.
  • Jewelcrafting
    • Glassware (10) should now correctly reduce the cooldown of Gem Hoard crafts.
  • Mining
    • Mastering the Elements (50) should now correctly grant random Rousing Essences upon Overloading. In addition, the amount has been increased from 1 to 2-3 to be closer in value to Herbalism’s equivalent capstone. The tooltip will be corrected in a future patch.

Quests

  • Fixed an issue where “Aiding the Accord: The Hunt is On" was not always granting quest credit when completing a Grand Hunt.

Pretty sure this isn’t the first time I have seen this in a Hotfix patch notes.

Might also be worth increasing their drop rate. After 3 weeks of farming them, I still haven’t seen one drop.

Also, please buff Fire mage.