Best Patch notes for PVP I have seen for a long time. They all seem well-thought-out. Good job!
And where are the nerfs for SV Hunter?
The nerfs to the destruction warlock are stupid, it’s too much, and it also changes the playstyle and grace of the tier. It shows the hate they have for that spec, a spec that hasn’t been competitive for years and for a patch in which they are very good, they don’t stop to apply nerf after nerf (and they don’t even wait for the next patch). And no, that increase in damage does not compensate. And you don’t even have the decency to apply similar nerfs to hunters and monks, who hit the same or even more than warlocks in AoE. You’re still in time to revert that stupid change… Besides, who would think of making that change in the mid-final stretch of a patch… what a stupid decision…
However, the badly designed tier of the affliction you do not look to improve it, that’s for sure. You are very good at destroying working tiers, but fixing poorly designed tiers is not, just indecent 5% increases that are useless because the entire tier playstyle is crap.
Why are you removing something from a tier ability. didn´t you miss you chances on fixing tier before this patch. like is every class not safe with their tier. you remove stuff from warlocks but you dont buff feral druids.
Any chance we will see some tuning done to ferals? In the current state of the game they fall behind in all scenarios (talking from a m+ standing). Would love to see bleeds being a bit more impactful.
Sad to see how incompetent the wow balance team is once again…
JUNE 28, 2022
Classes
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Hunter
- Fixed an issue that caused Auto Shot to be cast when targeting a Sepulcher of the First Ones boss with left mouse button after being resurrected.
Items and Rewards
- The Tangled Dreamweaver mount now has an animation when taking flight.
Player versus Player
- Fixed an issue where, if a player was invited to a cross-faction party while in a PvP match, they would become hostile to their teammates.
can you please buff shadow in pve i dont feel like a guardian druid should do more aoe than me.
Whatever you did to fix cross faction players becoming hostile has completely bricked it in wargames. Players in wargames are able to hit people of the enemy faction even if they’re on the same team.
Hello everyone! Here are today’s hotfixes:
JULY 5, 2022
Dungeons and Raids
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Sepulcher of the First Ones
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Anduin Wrynn
- Anduin’s Hope and Anduin’s Doubt health reduced by 20% on Heroic and Normal difficulties.
- Reduced the movement speed of Anduin’s Hope by 15% on Heroic and Normal difficulties.
- Grim Fate reduced to 150% on Mythic difficulty (was 200%).
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Lords of Dread
- Boss Health reduced by 10% on all difficulties.
- Swarm of Decay and Swarm of Darkness damage reduced by 15% on Heroic difficulty.
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Rygelon
- Boss Health reduced by 10% on all difficulties.
- Damage of Dark Eruption reduced by 75% on Heroic difficulty.
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The Jailer
- Health reduced by 15% on Heroic and Normal difficulties.
- Health reduced by 10% on Mythic difficulty.
- Azerite Radiation increased to 7%/stack (was 3%/stack).
- Domination is now triggered on players with 3 stacks of Tyranny (was 2 stacks).
- Decimator no longer includes knockback on Heroic and Mythic difficulties.
- Surging Azerite damage reduced by 15% on Mythic difficulty.
- Surging Azerite heals Azeroth for 5% per tick (was 4%).
- Rune of Damnation damage reduced by 15% on all difficulties.
- Rune of Domination will be cast 3 times during Phase 2 on Mythic difficulty (was 4 casts).
- Rune of Compulsion absorb reduced by 35% on Heroic difficulty.
- Shattering Blast damage reduced by 20% on all difficulties.
- Chains of Anguish damage reduced by 30% on Mythic difficulty.
- Dominating Will absorb reduced by 15% on Heroic and Mythic difficulties.
- Chain Breaker damage reduced by 20% on Heroic difficulty.
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Anduin Wrynn
Player versus Player
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Rogue
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Outlaw
- Fixed an issue that prevented True Bearing from granting an additional 0.5 second cooldown reduction to Feint and Evasion when modified by Float like a Butterfly (PvP Talent) when spending combo points.
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Outlaw
Quests
- While on the quest “Nal’ragas”, other characters’ summons should no longer have an underglow visual effect as if they were objectives of the quest.
- Fixed an issue where Fleet Admiral Tethys and Valeera Sanguinar were missing in the Rogue Order Hall for the quests “The Dreadblades” and “Fangs of the Devourer.”
Here are today’s hotfixes:
JULY 6, 2022
Creatures and NPCs
- The Guardian of the Dawn NPC outside Dawn’s Blossom will no longer generate an error message when warning strangers not to cause troubles in town.
Items and Rewards
- The Earpieces of Tranquil Focus toy now correctly tunes out the death yell of a player transformed by the Transmorpher Beacon toy.
WoW Companion App
- Fixed an issue where some characters were not displaying mission icons and/or enemy portraits on receiving a new batch of missions.
Still no bm aoe fixes?
Here is today’s hotfix update:
JULY 8, 2022
Dungeons and Raids
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De Other Side
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Hakkar the Soulflayer
- Resolved an issue that could cause Hakkar to leave his encounter area.
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Hakkar the Soulflayer
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Mythic+
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Tazavesh: So’leah’s Gambit
- Wandering Pulsars summoned by Adorned Starseers can no longer be Bolstered.
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Tazavesh: So’leah’s Gambit
Items and Rewards
- Players who are Friendly with The Enlightened can now purchase a Pouch of Prodigious Wonders. This item is sold by Quartermaster Vilo in Zereth Mortis for 1500 Cosmic Flux, allowing you to transfer 1250 Cosmic Flux per pouch to any character on your account.
While at it: Give us the possibility please to trade gold across all servers across all factions, when you rework the auction house in 9.2.7 to be region-wide. No reason not to do it!
Was expecting the traditional weekly 4% bm buff at least.
No destro nerf, no bm buff lol.
How long until microsoft take over ?
Finally tradable flux!! This is great news!
Here are today’s hotfixes:
JULY 19, 2022
World Events
- Winds of Wisdom 50% experience buff is now available until Shadowlands Season 4 begins.
Covenants
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Venthyr
- Fixed an issue that prevented the Obliterate Ember Gnats event in Revendreth’s Ember Court from working as intended.
Dungeons and Raids
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Tazavesh: Streets of Wonder
- Fixed an issue causing items to sometimes become permanently uninteractible during the Market trading game.
Player versus Player
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Paladin
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Protection
- (4) Set Bonus: Judgment cast from Luminous Chevalier’s Gallantry will no longer interrupt Fleshcraft (Necrolord Ability).
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Retribution
- Fixed an issue that could cause the additional Templar’s Verdict triggered by Templar’s Vindication (Conduit) to fail to cast against moving targets.
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Protection
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Warlock
- Fixed an issue that could cause Grimoire of Sacrifice (Talent) to be removed from the Warlock during the Arena and Battleground preparation period.
It doesn’t seem like we’re getting the levelling buff.
Here are today’s hotfixes:
JULY 25, 2022
Items and Rewards
- Motion Sick Peon’s Magical Elixir should now properly go on cooldown when removing the aura.
Player versus Player
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Hunter
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Survival
- Fixed an issue that prevented Tracker’s Net (PvP Talent) from breaking to absorbed damage.
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Survival
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Rogue
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Assassination
- Fixed an issue that could prevent the 50% PvP reduction to the Assassination 4-Piece Set Bonus.
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Assassination
Burning Crusade Classic
- Creatures in most dungeons have been adjusted so that it is now significantly more difficult to snare and kite them to a large degree.
- In dungeons, group XP earned has been greatly reduced whenever there is large disparity between player levels in the same group.
Hello! Here are today’s hotfixes, including Sandworn Relics are now bound to account:
JULY 28, 2022
Dungeons and Raids
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Mists of Tirna Scithe
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Mistcaller
- Dodge Ball no longer pierces immunities.
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Mistcaller
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Tazavesh: Soleah’s Gambit
- Fixed issue where Murkbrine Fishmancer’s Volatile Pufferfish was not dealing damage.
Items and Rewards
- Sandworn Relics are now bound on account.
Burning Crusade Classic
- Fixed an issue where the Shattered Hand Scout could prevent completion of Shattered Halls.