Great so were are the Karazhan upper and lower nerfs/fixes ?
Also please fix explosives on first boss lower its undoable this week.
Also my meathook trinket is not 155 intellect its 118 intellect but same ilvl as my other trinket please fix this now blizzard thanks just add 37 intellect.
I’ve reported the bugg on the trinket hope it gets fixed by you.
Not sure what went wrong in the run, but from my experience it was probably INSANE DAMAGE OUTPUT on Medivh and Mana Devourer that ate most of the run.
Medivh being nerfed slightly doesn’t really fix the issue that he deals way too much unavoidable damage anyway. Same with Mana Devourer, unless everyone has an invulnerability.
Why are we removing mechanics ? And if we are , why only those lame ones ? How about you nerf or remove some of tank ones, that has most of them. Or at least make so they dont overlap like crazy…
Lets remove healer dispell mechanics because people blind and cant see the ghost above players but leave the tank soak/cleave mechanic which killing players even if everyone soaks it) Blizzard being Blizzard as usual nvm.
Here’s today’s hotfixes to Lower and Upper Karazhan:
AUGUST 23, 2022
Dungeons and Raids
Mythic+
Return to Karazhan: Lower
Developers’ note: We wanted to give players time to re-learn mechanics in returning dungeons before making large nerfs, however, Lower Karazhan continues to stand out as an outlier in difficulty so we are making larger changes to bring it in line with the difficulty of the other dungeons in Season 4.
Several Skeletal Ushers are taking a break from protecting the Opera Hall.
Several Skeletal Ushers have relocated to account for their partners taking a break.
Arcane Warden and Skeletal Usher now contribute more credit to Enemy Forces.
Spectral Valet’s Demoralizing Shout cast time increased to 3 seconds (was 2 seconds).
Coldmist Widow’s Caustic Venom damage over time damage reduced by 50%.
Phantom Guardsman will no longer cast Shield Smash.
Ghostly Chef will no longer cast Cleave.
Ghostly Baker will no longer cast Rolling Pin.
The following abilities will no longer be cast on a nearby target if their current target is out of range:
Forlorn Spirit’s Shadow Rend
Ghostly Chef’s Roast
The Opera Hall: Westfall Story
Gang Ruffian’s Poisonous Shank initial damage reduced by 20%.
Gang Ruffians and Shoreline Tidespeakers will no longer trigger Storming or Explosives after being defeated.
Toe Knee’s Dashing Flame Gale initial damage and damage over time reduced by 30%.
Mrrgria’s Thunder Ritual damage reduced by 30%.
Moroes
Garrote damage reduced by 15%.
Garrote will now correctly display its duration.
Attumen the Huntsman
Mounted Strike will no longer be cast on a nearby target if his current target is out of range.
Resolved an issue where Attumen the Huntsman would resume casting Intangible Presence.
Maiden of Virtue
Sacred Ground damage reduced by 20%.
Holy Bulwark absorb reduced by 15%.
Return to Karazhan: Upper
The following abilities will no longer be cast on a nearby target if their current target is out of range:
Forlorn Spirit’s Shadow Rend
Rat’s Poison Fang
Resolved an issue that would cause Chess pieces to regenerate health while in combat.
The Curator
Power Discharge’s visual effect now more correctly reflects where it will impact.
Moroes is still completely busted. Fire on the ground that basically one shots if you don’t get out of it, and you have literally like 1.5 seconds. Smite oneshots people. Etc. Really dumb fight.
Reduced the minimum Item Level to queue for all Fated Raid Finder wings to 230 (was 240).
Developers’ note: This restriction was too punishing given Fated LFR’s importance in providing new and returning players with an intermediary step to engage in Season 4’s endgame activities. We believe the power increases afforded from the Fated Powers themselves more than make up for this item level gap, so groups shouldn’t have a vastly more difficult time completing encounters.
Items and Rewards
Reduced the damage increase on Jeweled Signet of Malendrus by 74%.
Developers’ note: The spell effect changes made to Jeweled Signet of Malendrus for the release of Legion Timewalking inadvertently also caused it to increase the damage of abilities that scale with weapon damage. In some cases, the overall power gains were far beyond what was intended. This hotfix retains the current functionality but adjusts the tuning accordingly.
Fixed an issue where a Cosmic or Sacred Creation Impetus could be used directly on Fated tier modules from Sepulcher of the First Ones; the Fated tier armor created by the modules can still be upgraded.