WoW is Thriving

its good that atleast you enjoy it but others could be enjoying wow and hating bfa, i personally enjoy wow but bfa content is not really enjoyable to me. I have raided every raid since start of wotlk and onley bfa made me stop raiding.

Look, I thought we said all we had to say here, but you again come with something that you don’t even see discredits your position. It is too funny to pass up.

Please observe:

You are saying that Blizzard are fine because they are releasing WoW Classic and probably plan to release Diablo 4 sometime later.

But none of these things are good.

WoW Classic would be fine as one more little side project. Even then we’d need a lot of new projects not to say that by releasing WoW Classic Blizzard are trying to play it safe. Why WoW Classic having any importance at all in the game roster is bad? Because if it’s suddenly important for the company, then it shows that you ran out of ideas to the point where you have to turn to a very old thing that worked once upon a time hoping that it will help you somehow. If Blizzard put any bets at all into WoW Classic, if they plan to make it in order to save anything, then all is lost already.

And Diablo 4? Or, rather, an “unannounced, unnamed Diablo project” that is just rumored to be Diablo 4? We just had news like that bomb out on us at Blizzcon, didn’t we? They were hiding something and making big promising eyes and it ended up being a phone game. Why do you think the unannounced Diablo project is even on PC? Why do you think it’s even action RPG? It can be a mobile hero fighter, for all we know.

That’s your entire base for hopes - WoW Classic and something about Diablo sometime later not sure what. Amazingly enough, you don’t see how pathetic this base is.

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The sky has been falling for so long, according to doomsayers, that when it actually does nobody will care.

I was around at WoW’s peak and the main difference I see now is guild recruitment, decent guilds, not even talking about top ones, had lines to join their raiding ranks. Nowadays if you want to raid you’re going to get a spot pretty much instantaneously.

Hmm, seems to be plenty busy on my Realm. Moreso than ever in fact. I know people -want- it to fail, so they can point and go “I told you so!” and look clever for internet cred points, but essentially, its still doing fine. The current complaints about BfA and the “I Quit” threads are nothing we have not seen from -every- expansion. Yes, even when the numbers climbed in WotLK you still had people complaining and saying it was dying and that they were quitting. What they meant of course was “I’m quitting! Everyone look at me! I’m quitting! Here are some numbers reflecting standard business practices, but that’s not important…Look at me I’m quitting!” and expecting people to fall over themselves going "Oh no, this is terrible, the game must be dying if some person on the internet says so.

Yeah. Didn’t happen then, Isn’t happening now. If these people were genuine, they would just have quit. For some reason they -need- everyone to know they are quitting, because they are -so- important.

Game seems to be doing just fine, to be honest, last night in Moonglade zone was chocker,

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Maybe because classic is what was asked for? So it’s being given, the hype around it speaks for itself really.

The unnamed Diablo project is highly rumoured to be Diablo 4 from sources who actually know what they are talking about (basically not you or the forums) and I know how to read and research those sources. Diablo immortal is already announced so I really doubt that the unnamed and unannounced project is Diablo mobile is it?

Also more games to be announced this year, most likely at blizzcon so we will have to wait till November but it doesn’t sound to me like a company on the verge of collapse when they have plans in motion and are putting money into those plans.

But please carry on with your end of the world, we all gonna diiiiiie demeanour. We will rebuild your house of sticks and find your tail for you and still be your friends.

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I’ll ignore the thorn (and frankly the rest of the post). Let’s recover some time spent on this thread and try to make it useful. Any specific links related to what’s coming for Diablo? Because what I saw was pretty vague, and if there’s something more specific, that’d be good to know.

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But even when WoW had lots of subscribers you still had dead, low-populated realms. That’s always been a thing.

It’s for Blizzard to ensure that those effects aren’t felt, i.e. by merging or connecting servers as need be. Like I said, we don’t need to be hooked up with millions of people to enjoy WoW. A few thousand tends to do the trick. :slightly_smiling_face:

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But that’s fine. I mean, that’s all you really need. So long as that isolated eco-system can provide players with a nice game experience, then all is good.

It’s the same with WoW. When Classic WoW releases it’ll be the same. Isolated server communities. It won’t matter how many servers there are in total, or how many players that are playing. All that’ll matter is the one server you play on, and the other people that also play on that server.

And it’s the same in Retail WoW. I only really care about other European players, and mostly those who are English-speaking. It has no effect on my gameplay experience whether lots of people in China plays WoW or not. I don’t play with any of the Chinese players, and never have.

Is WoW dying? No.
Is WoW thriving? No.

WoW hit its peak (according to subs) at the start of Cataclysm. It has been on a constant decline ever since and that is a HUGE pr disaster for Activision Blizzard - hence why they don’t announce their subs anymore. Now, whether or not subs indicate the longevity of the game is a totally different matter. But it does show how much active interest there is in the game - and currently it’s not that much.

Few people already mentioned the obvious but the fact that the world still feels alive is because of the merging of realms (so to speak). My realm, for example, is the newbies realm (aka, the default realm when new players make accounts), so naturally it has a lot of low levels and lots of inexperienced max levels. Which is good if you’re looking for a relatively-live server. But there are next to no active end-game guilds with good progress. Almost no dungeon/raid groups for heroics (forget mythics), simply none. Even the few guilds that try to raid hardcore end up looking for pugs to fill their numbers. Which says A LOT about the dedicated playerbase - it’s dwindling.

Unfortunately, I’m one of those guys that sees the glass as half-empty and the recent cough race to world first highlights my fears - there is very little competition going on. Sure, there are a few guilds running mythic content, but it’s been pretty much Method and Method alone dominating the scene with absolutely nobody able to challenge them (Limit tried but good luck). The days where different guild would get world firsts are gone and you can expect Method to get every single world first (and second, and third) in the following 3-4 expansions to come.

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You can, you have a right of an opinion, even though it is wrong. WoW has under 2 million active characters, not accounts in the west (Europe and NA).

Hmm. Since TBC, hasn’t there only ever been like 4 guilds that have dominated the World First races? Nihilum. SK Gaming. Paragon. And Method.

There’s always been a “king” at the top of the World First race. It’s rarely a field with a lot of contenders.

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The end isn’t really near. There would be a F2P stage before a shut down became even a remote possibility. A F2P model wouldn’t spell out doom, either, as it could turn out to be a financially more lucrative approach even. It’s also always a possibility that the Blizzard section is sold/taken over.

I’m not worried about the game’s continued existence.

I’d like somebody from Blizzard to weigh in on the rumours, just to shut everyone up either way.

Go check atvi stocks and tell me that it’s thriving…

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Source, please… I checked the current WCR stats… We have 20 US factions at green out of 492… in the EU 17 out of 494… and despite that there are entries on well over 572 000 US characters and 484 000+ EU ones over the past 30 days. I can guarantee that 949 additional factions amount to a LOT more than 944 000 active characters.

WoW Realm population currently says:

EU characters in database: 4 102 282 of which 1 544 549 is currently considered being active within 2 week period.
US characters in database: 3 297 853 of which 1 301 977 is currently considered being active within 2 week period.

Quite frankly, I call BS on your under two million active characters for US+EU combined. Considering the technical differences between WCR and WoW Realm Population… I am going to hazard saying there have been somewhere around 5,6+ million active characters in the EU+US within the past 30 days (minimum).

Also, it is worth noting that WCR can not track below level 20 and WoW realm population can not track below 10… So even those values are BELOW the truth.

Heck, I only managed to census about eight factions last night… Consirering that amount netted me 5 388 character updates from a single upload and the typical ratio is somewhere between 1:6 and 1:11 for getting an update… I saw somewhere between 31 000 and 58 000+ characters in a few hours…

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You are doing something unusual though, you expect a vast number of players to be available for levelling dungeons. If you were max level you would have a huge number of players to play with. But because you choose to sit at 0-80 you are gimping yourself. You can’t blame the game for that.

I find that the vanilla nostalgia goggles youtubers did some serious damage to BfA. Admittedly it has its shortcomings, some more prominent than others, but every expansion does in the first patch and things are steadily improving. (although some other other problems like excessive pruning are unlikely to be fixed now…if ever)

If anything, I can’t wait for Classic to finally release so that people finally experience it and the large majority who buys into the hype realise it’s from people who can’t differentiate how the good time they had back in the day was thanks to the people and not thanks to the game being overall better.

On the other side, Method streaming the world first race has been one of the biggest services to the game since…ever. Which is funny because a guild reaching out to the public did a better job at popularising a competitive aspect of a Blizzard game than Blizzard has ever accomplished with any of their games.

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Out of curiosity, why use active characters as an indication? 100 000 active characters could just mean 2000 accounts playing 50 characters semi regularly. Obviously that’s mad, but rarely anyone plays just 1 character exclusively anymore so you could slice that number in at least half and get a more accurate number.

@Sossky: I was just commenting on Rezista’s figure (a bit further above), which is obviously false. If there really were less than 2 million active characters, the actual total player count for US+EU would be about 570 000 or even less. :smiley:

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