WoW is Thriving

I remember reading a forum thread from back in 2005 about how wow is going to be dead within a year, cracked me up, ever since then you just never take that sentence seriously.

And 2006, 2007, 2008, 2009, 200… etc.

I’ll tell you a secret. I couldn’t care less.

Yeah but this is thread about WoW is Thriving … WoW is dying thread is that way :arrow_down: . Alltough i have a theory that every thread will turn into WoW is dying thread if kept alive long enough. :rofl:

Why did you reply then? Oh noes! LYING! :joy:

Also, who said I was replying to you with that, Center of the Known Universe?

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Just to let you know :slight_smile: Since you wanted to let me know something.

See above.

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I’ve noticed a massive decline and disband of guilds I’ve been in because they couldn’t pull off the people anymore to put together the groups… I’ve seen less people in guilds and cities on even RP servers…

But ofcourse that might be just be my perception.

That’s always been an issue, particularly if you’re a raiding guild. It takes a long time to find people who dont just leave after a few weeks.

Do these counts account for characters on the same account? I have 10 120 chars and I log them weekly. Soon to be more. If these numbers includ alts, then the population is WAY lower than we think.

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CRZ is not turned off in (I presume you mean) RP realms they just dont automatically join people from other realm types. Someone on your realm invited them.

Because it is?

I mean sure it’s a slow decline but it is in decline.

That’s nothing unusual or bad.

How you perceive that decline is what the problem is, you are ignoring it and thinking everything is fine and the world is great, when in actual fact the world is slowly but surely in decline.

I look at it this way.
Yes the game is in decline, (expected after 14 years) but the people I play with are still playing and there is still fun to be had so it doesn’t really matter for now.

When it does matter, is when the population can’t support the in game economy, that’s when the problems start. We aren’t there yet but there are enough markers to suggest it’s on it’s way sometime over the next few years.

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afaik they track individual characters, so alts are included.

I have many and I log them all quite frequently.

It’s pretty much the most useless statistic going because of those characters at least half are alts, and if that wasn’t enough there are people with 5+ characters active which puts the sum at a considerably lower value than people think.

It’s not a problem but interpretation of those numbers is being thrown around as though it means anything outside of there are a lot of characters…and many are alts.

@Chornoboh: The numbers in that post were characters, because Rezista was referencing that area. I will clarify my position, because this thing keeps spreading into multiple threads.

In my opinion, based on calculations I made with the limited data available on Warcraftrealms, WoW realm population and other sites, there are currently a minimum total of 2,3+ million active accounts on EU+US servers that have in excess of 5,6 million active characters over the past 30 days. I hope this was clear enough answer. :slight_smile:

People who say WoW is dying have been saying that for 12 years, thats an awful long time dying so, no, WoW isn’t dying, then it would be dead already considering when people started claiming it.

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I don’t know why you think that is so far fetched. The game is absolute garbage, no wonder Activision are rushing out Classic in a desperate attemt to save the franchise, even though Classic is not ready, seing the clown show that was the demo.

Eh? :face_with_raised_eyebrow:

A few points.

  1. Of course Classic WoW wasn’t ready for release during last year’s Blizzcon back in November. It’s announced for Summer 2019, so they still have another 5-7 months to work on it.

  2. The demo was seemingly a bigger success than anticipated, hence why they extended the duration of it.

  3. The demo was a limited gameplay experience of an unfinished product, subject to change, and still under development.

  4. How are Activision (Blizzard) rushing anything? They took quite a while to even get on board with the idea of Classic WoW in the first place! It’s not like they haven’t been taking their sweet time with this project.

I mean, clown show? C’mon… :expressionless:

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Dude, it has sharding xD

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The demo had sharding because the experience had to accomondate Blizzcon attendees who might just sit down at the demo area for 20 minutes. Without sharding they’d spend those 20 minutes in a login queue following by logging into a game world filled with tens of thousands of players. Not an ideal way to present the Classic WoW gameplay, which was the whole point of the demo in the first place.

Classic WoW itself will have sharding only for the initial release period, and only if the server stress is high enough. Ion Hazzikostas explained that at Blizzcon, and it’s simply to ensure that servers won’t crash and that people can login and actually play the game.
Either way, the sharding isn’t meant to be a permanent addition to Classic WoW, it’s only meant to be a technical safeguard during the initial period following the release.

Again, c’mon… :expressionless:

Exactly - that is why it is not ready. If servers can not handle the players, then it is not ready. You don’t put something as retarded as Sharding in Classic. Nobody wants it.

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