exactly for this i created a character there and its always fun when even in our panda capital action happens.
Speak for yourself, if you don’t have it, it doesn’t mean you don’t have WPVP.
Exaccctly. imagine rolling on a pvp server and crying cus its pvp LMAO
I can’t speak for Flamegor’s setup
But Firemaw’s setup was like this:
Demographics were roughly 90/10 for the last 6 months, the 99/1 on Ironforge.pro Demographics were skewed by the fact that the horde player base didn’t show up in raid-logs.
3 layers total. Horde only had access to 1 layer, which means they made up 1/3 of a layer, by being 10 % of the total server population.
And Wpvp worked just fine on Firemaw, being 1:3.
When you leave the Shine of Two Moons or Shrine of Seven Stars, it’s either kill or be killed, that’s the game. The game’s lore and identity is built upon two opposing factions - why have two opposing factions in the game if there is no open world threat?
PVE servers should never have been a possibility, but that is the reality of bad game directive choices.
I’m a sweaty parsing degenerate at heart and plays for PVE mainly, but I also know how to look at things objectively, include multiple PoV’s and see things in the right perspective - PVE servers should never have been a thing and none of these threads would ever exist.
I’m fairly sure Blizzard knows how to monetize this situation, so they most likely open up a PVP server on EU and make some cash off of a couple of thousands of players that will move there when the server is launched.
Flamegor note
Switching from a PVP server to a PVE one is the worst decision. I’ve been playing Flamegor since the classic reboot, and it’s always been PVP! Why should I play on PVE server without a choice? I’m paying for it. It’s a scam.
Who asked for Flamegor to be a PVE server? I play for the Alliance, and I don’t have a problem with the larger Horde. You’ve killed a favorite part of the game for a lot of people: unexpected open-world fights for resources, elite mobs, and gangs between rival guilds.
Yes, it can) Many people deliberately choose a minority faction to have more enemies) Also, you’re confusing gank and WPvP)
And what’s the problem with making/leaving a single PvP server on EU? Is it too expensive for Blizzard? Whoever wanted to could transfer their character there.
I was among those players who started in August 2019. There was a choice of PVP Plamegor and PVE Chromie. All servers were built from scratch. Why, then, did you have to wait in huge queues at Plamegor, while Chrome was more or less free?) Since this game is mostly PVE players? Shouldn’t it have been the other way around?)
You know that PvE servers are the default state of WoW, right? They weren’t even called PvE for most of WoW’s life. They were renamed recently by the modern staff working at Blizzard. Do you know what they were called originally? They were called NORMAL. Tells you a lot about the original intention of the creators of the game. PvE servers are the norm, PvP realms are a deviation.
Dividing the playerbase into 2 opposing factions was a terrible decision from the very beginning. You need to effectively develop a huge part of the game twice: once for one side and then again for the other. Separating the players into factions means that it is twice harder to find a group than it would be without the separation. All of this ambitious work for WPvP, which is a stupid idea because MMO RPGs are not conducive to PvP at all due to their nature.
The devs quickly realised it wasn’t working and was causing many problems, so they took action. That is why every single expansion after Vanilla is about Horde and Alliance acting together to defeat a bigger threat, with the rare exceptions of “war patches” like the one we have now. The developers were smart to change the course but the damage caused by the poor 2-faction system could not be undone. It took them 20 years to finally gather enough bravery to get rid of it in Retail. Should have happened ages ago.
Why are you devaluing the desire of many players to play WPvP by explaining that WoW is a PvE game? If that’s the case for you, it doesn’t mean that others have the same opinion. Why does Blizzard have PvP servers in the US? Why don’t you think about other players, and impose on everyone who has been playing PvP for 20 years that WoW is a PvE game? What’s the problem with pleasing everyone and creating PvP server, PvE server, and RP server? Giving people a choice would eliminate all disputes on this matter.
" It took them 20 years to finally gather enough bravery to get rid of it in Retail and get it on the same story level like woke crap like Rings of Power or Wheels of Time."
Fixed it for you. The “modern” story is just fubar, beginning with “Sylvanas bad” to the jailor and going to a black disabled woman who can keep herself up in a fight. Great storytelling, did they hire some folks from amazon who got fired?
this. even when it’s the pvp servers that always fill up first, and have since 2019
genuinely don’t get how people justify such intellectual dishonesty like tell me your secrets lol
Realy understand you we starting play mop ± only for wpvp and they deleted every pvp realm idk why dont have one like in US and players can be choice where they wanna play
this is so true
U argued against the original intentions. As in them not being important.
Now u wanna use that argument of origin for u.
Do u realize that u are always picking the parts that u see as helpful for your argumentation even tho u already denied its meaning at a different point in time where it didnt fit your argument?
Someone else brought this up. “The original intention” is obviously not a valid argument in favor of anything. Oftentimes things you planned for turn out to be bad and you need to change the design. I only mentioned this at all because someone brought it up trying to use it as an argument against me. Just showed that even within the limits of their own logical fallacy they were wrong
Don´t expect them to understand that there are more then the englisch EU realms. They´re completely arrowminded.
That being said, the Anniversary PVP realm with enforced faction balance is bigger then the PVE one
There’s a lot of hype surrounding the PvP topic, and zero reaction from Blizzard.
Even PvP in BGs is bad, i dont get how we get these bad mechanics of passive resilience, passive heal reduction and still have to deal with premades as a non premade.
This is not pvp this is just dumb bandaid fixing. And once again these changes BENEFIT RANGED PLAYERS MORE THAN MELEE.
It is a bit boring doing PVP only in Battlegrounds & Arenas, while there are vast maps in World of Warcraft with lots of cool ambience sounds and sound tracks. Vast abundant cozy maps without any competition, war, more fun going on.