Ww dmg lollllllllllll

Shuffle is not real yeah.

Wie gehts dir slnst so thomas

nerf ww,they r doing double damage than anyone… And the worst every duelist arrogant picks now a monk to do his duelist-glad ego thing.

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these Fotm Rerollers are always doing it :joy:

same with Dh in Dragonflight

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Not really. Warriors and Hunters are way worse.

Hunters maybe, warriors no…

I got demolished by 2 seconds by a warrior, Bloodthirst did 3m DMG, rampage did 2m. Zug zug

Fury absolutely yes, way to strong atm. Same with WW Monk, MM hunter and Assa/Sub Rogues.

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ww is broken on low mmr where people are unable to press keys on their keyboard and gets progressively worse the higher you go.

it is borderline useless against: 3 hunter specs, 3 mage specs, devastation evoker, affli / destro, ele
it is soft countered by: ret, hpal

doesnt sound like a broken spec to me, i d say its at best A- to B
but everyone just sees the dmg meters and their 2 brain cells go " o My GaD iTs So BrOkEn nerf!!1

there is probably 10 specs that are infinitely better than ww, but go on, cope harder

we are about to see another caster meta (surprise) where affli and frost mages are completely broken - enjoy playing ww into that

Im genuinely curious to know what is considered as high rating for the moment. I witness people with challenger for every season since shadowlands currently having something like 2.8k rating and r1 in blitz on some dead spec for rbg like bm.

Im genuinely interested to know what is the meaning of rating or what is considered as high now if I witness people in the game with 1.6 peak for 10 years per season currently being 3k in blitz.

I would like that people atleast learned something and improved in the game instead that they are just handed 3k rating in blitz but continue having challenger type awareness and game knowledge otherwise if you are unlucky enough to get them in a shuffle for example.

I think the WW craze has already began to calm. I lowkey miss being an underdog from season 1, games felt much more rewarding.

Crackle Jade Lightning is being taken less and less now that they fixed stacking before gates open.

People have deffo picked up Slicing Winds and are actively playing around it by saving some form of cc.

I suspect both will get further nerfed and that is ok. Infact, I cant wait for SW to get nerfed so I can just opt out of it and keep FSK.

But to all of you, tell me again what is WW supposed to do without big dam? It has 1 min stun and a 3 sec incap (lol). Almost no utility. It is not even the most mobile melee (ironic for a spec called Windwalker). Playing vs mage/deva/hunter will make you wanna altf4.

I am all up for giving WW some form of unique utility, and removing annoyances like WDP knock up. But chances of that are slim rn, so what is WW supposed to bring but raw damage?

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if your streamer says it it must be true ofc, not like that guy cries 8h a day in his stream about every single spec he doesnt currently play

I don’t like talking about other classes asking for a nerf, also because often the classes that overperform go into rotation including mine.

On the ww monk the real problem is not the damage itself (very high) but the fact that it has an almost total uptime on a target. All this combined with exaggerated abilities such as the dk-like pull and the launch in the air (very toxic ability).

Generally speaking in my opinion the general problem of some classes is that they appear really unstoppable and complete, they have too much damage, too many cc, too much mobility, too much survivability. I play demonology, and the fact of having good tankiness and excellent cc lead to lower damage and therefore it is quite balanced. A current ww or a frost mage, much less balanced and too much complete and with no apparent weak points.

Destruction for example is very strong, chaos bolts are scary, but it is a class that is not absolutely impossible to stop, on the contrary

Ye you will not get much done as demonology vs ww, dh, dk going at you. You will join there only to wiggle for 6 rounds and trying to live, thats pretty much all you will get to do in this game as demonology warlock or warlock in general if the lobby is ww, dh, dk, fury type which it often is in shuffle.

I wouldnt put much hope on the some disc rerollers shoulders either who is not able to predict who is going to be trained and be ready with pain suppress or dome on open under you etc, they just rather wait that you are 30% health and then they start trying to heal like if they played some healer type spec instead of disc which whole purpose is to mitigate the dmg before its applied.

I hope I understood since I am not a native English speaker, I only wrote that there are classes that apparently, even hearing friends more experienced and good than me, have no weak points. The example of demonology was to say that in the face of good tankyness and excellent cc it compensates with a not excessive damage and it seems balanced to me

Yes, if you end up in a dk, dh, ww, fury type lobby as pretty much any spec from lock (demonology especially) you are at the mercy of your team and the healer and there is not much else you can do there but try live for 6 rounds. Thats problem with shuffle in general and why it also should been made 2 melee 2 range for example.

And for the record demo or any lock spec does not have good “tankyness” or are any more tankier in the game than any retribution or ww for example, even hunter can tank as warlock. The only difference being that those classes can still play their specs and dish out dmg even when they are focused when you as demonology will not be able to do much unless people help you getting that dmg out.

It isnt any more “tankier” than any other classes out there in the current meta, everything which used to make it tankier have been nerfed long ago and since df and tww multiple defensives added to plenty of classes which are currently meta

No more cc than any other specs in the game which all have about 4-5 cc in current game since df and tww

Demo is worst and below average in current meta, its not good nor is it balanced, its just bad. Long ramp up, its pet design in general and that it has to cast everything makes it bad in the current meta and wow that we play today.

I’m having trouble explaining myself, in the sense that you’re right in saying that the spec is “bad”. But mainly because some classes are really exaggerated in everything. I mean that it is “balanced” in the sense that it has strengths but also weaknesses. I didn’t want to seem too biased, but in fact the tankiness has decreased compared to the past and everything must be cast.

A frost mage for example is exaggerated in everything, and in the latest expansions they also gave it absurd damage when historically the frost mage has always been the most resistant mage spec but less powerful in damage. In the case of ww it is objectively too powerful in damage, but I think the biggest problem is due to the grip and the leap in the air. Plus it is definitely more resistant than in the past

no, you’re right, the problem isnt demo itself (to some extend) but some classes got over Dragonflight/Tww too much utility, low cd on defensive cd´s/Gap closers/ kicks to prevent you from playing the game

some classes have currently too much, hopefully they take a step back in the next xpac

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“That guy” also played literally every specc last season and seasons before that so i would go ahead and say that he has a fairly unbiased opinion about what is broken and what isn’t.

Sorry bro, saying ww is B or A- tier is a copium level that shouldn’t even be possible.

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