Error Lua de Marcos

Muy buenas, me sale este mensaje de Error Lua

Resumen

Message: Interface\FrameXML\AnimationSystem.lua:61: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: PlayerFrame:SetPoint.
Time: Sat Nov 6 14:25:57 2021
Count: 2
Stack: Interface\FrameXML\AnimationSystem.lua:61: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: PlayerFrame:SetPoint.
[string “=[C]”]: in function updateFunc' [string "@Interface\FrameXML\AnimationSystem.lua"]:61: in function SetUpAnimation’
[string “@Interface\FrameXML\PlayerFrame.lua”]:370: in function PlayerFrame_UpdateArt' [string "@Interface\FrameXML\PlayerFrame.lua"]:274: in function OnEvent’
[string “@Interface\FrameXML\UnitFrame.lua”]:928: in function <Interface\FrameXML\UnitFrame.lua:926>

Locals: (*temporary) = PlayerFrame {
0 =
classPowerBar = ComboPointPlayerFrame {
}
portrait = PlayerPortrait {
}
vehicleHidesPet = false
healAbsorbBarRightShadow = PlayerFrameHealAbsorbBarRightShadow {
}
healAbsorbBarLeftShadow = PlayerFrameHealAbsorbBarLeftShadow {
}
totalAbsorbBarOverlay = PlayerFrameTotalAbsorbBarOverlay {
}
animPostFunc = defined @Interface\FrameXML\PlayerFrame.lua:384
healthbar = PlayerFrameHealthBar {
}
overAbsorbGlow = PlayerFrameOverAbsorbGlow {
}
threatIndicator = PlayerFrameFlash {
}
state = “player”
myHealPredictionBar = PlayerFrameMyHealPredictionBar {
}
name = PlayerName {
}
overHealAbsorbGlow = PlayerFrameOverHealAbsorbGlow {
}
isAnimatedOut = false
healAbsorbBar = PlayerFrameHealAbsorbBar {
}
myManaCostPredictionBar = PlayerFrameManaCostPredictionBar {
}
PlayerFrameHealthBarAnimatedLoss = {
}
statusSign = 1
unit = “player”
feedbackText = PlayerHitIndicator {
}
totalAbsorbBar = PlayerFrameTotalAbsorbBar {
}
animating = true
feedbackStartTime = 224410.484000
statusCounter = 0.384000
manabar = PlayerFrameManaBar {
}
OnEvent = defined @Interface\FrameXML\PlayerFrame.lua:197
updatePetFrame = true
feedbackFontHeight = 30
menu = defined @Interface\FrameXML\PlayerFrame.lua:56
inSequence = false
animReverse = true
animStartTime = 0
otherHealPredictionBar = PlayerFrameOtherHealPredictionBar {
}
inSeat = true
}
(*temporary) = “TOPLEFT”
(*temporary) = UIParent {
0 =
firstTimeLoaded = 1
variablesLoaded = true
}
(*temporary) = “TOPLEFT”
(*temporary) = -19
(*temporary) = 136

Investigando un poco por los archivos del juego y dentro del propio juego, he desactivado todos los addons, utilizo la interfaz de blizzard, y he descubierto que al mover el marco del player principal y montarme en un npc de estos que te llevan volando o te suben a tal sitio me salta este error, pero si pongo el marco en su posicion predeterminada el error no sale.
Hay alguna solucion para esto?

Hola Jotirp

Normalmente los errores de LUA indican que hay archivos de interfaz corruptos. Antes de nada, reinicia la interfaz siguiendo estos pasos incluyendo el avanzado:

Puedes desactivar los errores de LUA escriendo este comando en el chat:
/console scriptErrors 0