Dear Hearthstone Development Team,
I hope this message finds you well. I’d like to share some feedback regarding the current state of the game, specifically concerning Demon Hunter.
At the moment, the deathrattle synergies in the class feel extremely problematic. Playing against these decks is often frustrating, and in many cases, it’s an instant concede as soon as Ball Hog drops on turn 4. The power spike is simply too strong and too early.
The only reliable answer seems to be Paladin — especially if you manage to play a strong Lynessa early in the game. But that, in turn, highlights another balance concern, as Paladin feels overtuned largely because of this interaction.
All in all, I kindly urge you to consider nerfing these mechanics as soon as possible. The current meta makes the game feel unpleasant, and it doesn’t bode well for the upcoming expansion.
Thank you for your continued work and for listening to the community.
Best regards,
BlueSKY