The War Within (11.0) : Le Rogue

Mes nouvelles suggestions pour un rework de la classe, nous sommes atm à moins d’un mois du prépatch et toutes les classes ont subit un rework sauf le Rogue et Dh (?)… à savoir ces le même dev’s. Commençons :

ASSASSINAT

  • Fatal Concoction (rework and has been moved to row 3-1) : Increases the damage of your weapon poisons by 10%. Increases the application chance of your weapon poisons by 5%.
  • Improved Shiv (rework and has been moved to row 4-2) : Shiv now also increases your Nature and Bleed damage done against the target by 30% for 8 sec.
  • Lethal Dose (is now a 1-point talent. and has been moved to row 3-2) : Your weapon poisons, Nature damage over time, and Bleed abilities deal 2% increased damage to targets for each weapon poison, Nature damage over time, and Bleed effect on them.
  • Systemic Failure (rework) : Garrote increases the damage of Ambush, Mutilate and Fan of Knives on the target by 20%.
  • Twist the Knife (rework) : Envenom duration increased by 1 sec.
    Envenom deals 10% increased damage while your Envenom buff is active.
  • Doomblade (rework and has been moved to row 8-4) : Mutilate and Ambush deals an additional 20% Bleed damage over 8 sec.
  • Poison Bomb (rework, has been moved to row 7-2 and is now a 1-point talent) : Envenom smash a vial of poison at the target’s location, creating a pool of acidic death that deals [(X% of Attack power) * X] Nature damage over 2 sec to all enemies within it.
  • Arterial Precision (rework and has been moved to row 6-1) : Shiv strikes 4 additional nearby enemies. and increases your Bleed damage done to affected targets by 30% for 8 sec. (Blurred text is removed.)
  • Arterial Precision is now a choice node with Tiny Toxic Blade and has been moved to row 6-1.
  • Seal Fate has been moved to row 2-1.
  • Crimson Tempest has been moved to row 8-2.
  • Flying Daggers has been moved to row 5-1.
  • Shrouded Suffocation has been moved to row 7-4.
  • Sudden Demise has been moved to row 10-4.
  • Indiscriminate Carnage has been moved to row 10-5.
  • New talent (row 6-3) : NoName - Deathmark allows you 1 additional use of camouflage techniques for 10 sec.
    Cooldown reduced by 30 sec if Deathmark does not last its full duration.
  • New talent (row 6-4 and is a 2-point talent) : Venom Rush - Ambush and Mutilate energy costs reduction by 4/7.
  • New talent (row 9-2 and is a 1-point talent) : Powerful poisons - Your poisons become more powerful:
  1. Deadly poison accumulates and Envenom consumes stacks to increase its damage by X% per stack consumed. Max X stacks.
  2. Instant poison damage increase by X%.
  3. Wound poison damage increase by X% and can now stack X additional times.
  4. Crippling Poison, Numbing Poison and Atrophic Poison increases their effects by X%.
  • New talent (row 10-1) : NoName - Venomous Wounds now works with Crimson Tempest.
  • The following talents have been removed :
    Rapid Injection
    Sanguine Stratagem
    Amplifying Poison

Franchement au niveau où on en est, est-ce que ça serait pas mieux de retirer la classe de la création de personnage et donner un boost xp de 10% à ceux qui en ont un lvl max ?

Ah bah non parce que moi du coup j’devrai stop le jeu. :joy:
Mais atm sur la Beta la classe est dans un état lamentable avec 0 communication, et cela tout simplement car il ont a plus de dév’ pour notre classe, y semblerai qu 'il ai eu une promotion ou truc du genre… voilà.

Marrant de voir que chez Blizzard, on donne des promotions aux types incapables de faire leur taf correctement… Ceci dit, ça expliquerait pas mal de choses…

Mais point positif, on est débarrassés de l’autre peintre maintenant…

Pour ceux qui ont joué à la bêta… Est-ce quelque chose a été fait autour du vol à la tire ou est-ce qu’elle a encore été un peu… Oubliée ? (Items gris et rien d’autre basiquement)

Non j’attend toujours ce qu’ils avaient promis de faire pour SL avec, càd la possibilité de renforcé la Fiole via le Vol à la tire…