Mes nouvelles suggestions pour un rework de la classe, nous sommes atm à moins d’un mois du prépatch et toutes les classes ont subit un rework sauf le Rogue et Dh (?)… à savoir ces le même dev’s. Commençons :
ASSASSINAT
- Fatal Concoction (rework and has been moved to row 3-1) : Increases the damage of your weapon poisons by 10%. Increases the application chance of your weapon poisons by 5%.
- Improved Shiv (rework and has been moved to row 4-2) : Shiv now also increases your Nature and Bleed damage done against the target by 30% for 8 sec.
- Lethal Dose (is now a 1-point talent. and has been moved to row 3-2) : Your weapon poisons, Nature damage over time, and Bleed abilities deal 2% increased damage to targets for each weapon poison, Nature damage over time, and Bleed effect on them.
- Systemic Failure (rework) : Garrote increases the damage of Ambush, Mutilate and Fan of Knives on the target by 20%.
- Twist the Knife (rework) : Envenom duration increased by 1 sec.
Envenom deals 10% increased damage while your Envenom buff is active. - Doomblade (rework and has been moved to row 8-4) : Mutilate and Ambush deals an additional 20% Bleed damage over 8 sec.
- Poison Bomb (rework, has been moved to row 7-2 and is now a 1-point talent) : Envenom smash a vial of poison at the target’s location, creating a pool of acidic death that deals [(X% of Attack power) * X] Nature damage over 2 sec to all enemies within it.
- Arterial Precision (rework and has been moved to row 6-1) : Shiv strikes 4 additional nearby enemies. and increases your Bleed damage done to affected targets by 30% for 8 sec. (Blurred text is removed.)
- Arterial Precision is now a choice node with Tiny Toxic Blade and has been moved to row 6-1.
- Seal Fate has been moved to row 2-1.
- Crimson Tempest has been moved to row 8-2.
- Flying Daggers has been moved to row 5-1.
- Shrouded Suffocation has been moved to row 7-4.
- Sudden Demise has been moved to row 10-4.
- Indiscriminate Carnage has been moved to row 10-5.
- New talent (row 6-3) : NoName - Deathmark allows you 1 additional use of camouflage techniques for 10 sec.
Cooldown reduced by 30 sec if Deathmark does not last its full duration. - New talent (row 6-4 and is a 2-point talent) : Venom Rush - Ambush and Mutilate energy costs reduction by 4/7.
- New talent (row 9-2 and is a 1-point talent) : Powerful poisons - Your poisons become more powerful:
- Deadly poison accumulates and Envenom consumes stacks to increase its damage by X% per stack consumed. Max X stacks.
- Instant poison damage increase by X%.
- Wound poison damage increase by X% and can now stack X additional times.
- Crippling Poison, Numbing Poison and Atrophic Poison increases their effects by X%.
- New talent (row 10-1) : NoName - Venomous Wounds now works with Crimson Tempest.
- The following talents have been removed :
Rapid Injection
Sanguine Stratagem
Amplifying Poison