Mystery heroes is broken mode

I want to draw attention to the brokenness of the Mysterious Heroes mode. For clarity, I will attach the code of a recent game. On the replay, it is clearly seen that the enemy (blue) team is simply flooded with heroes of the Tank role, while my team gets only DD or 1 Tank for 10 deaths.

The mod needs to be improved. So that in cases, like in a match replay, the mode would allow the second team to somehow get out of the huge pressure of enemy tanks.

I understand that this is a “random” mode, but this “random” should not create such unbalanced situations when the game is obviously doomed to defeat.

CODE: 106RCR

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