After this function: call BlzSetItemBooleanFieldBJ( GetItemOfTypeFromUnitBJ(GetTriggerUnit(), ‘I00G’), ITEM_BF_CAN_BE_DROPPED, true )
any items is used when raised as a rune, which should not be the case.
After this function: call BlzSetItemBooleanFieldBJ( GetItemOfTypeFromUnitBJ(GetTriggerUnit(), ‘I00G’), ITEM_BF_CAN_BE_DROPPED, true )
any items is used when raised as a rune, which should not be the case.