Бдк разумный ап или бред?

The most fatal damage is received by the BDK during the collection of a pack of mobs… The only sensible solution that will not harm the balance of the class, in my opinion, is to give the BDK a shield equal to its full health, but it can be activated outside of combat, this will give the BDK time to collect and receive the coveted stacks of bones. It is natural to give a cooldown of the ability in the region of 2 minutes. The second factor, the talent of capturing runes, can be made single-shot, but the duration of action can be increased to 6 seconds with a 30 second cooldown. The third factor is armor, and with the Aug it is now a little easier, but the one-shots did not run away, 90% would have greatly smoothed out the situation as a whole. The talent for increasing physical damage by 25% could have been made passive, and instead of it transferring the AoE grip would have solved the problem with the talent. If you give a buff, then it would be significant for the group, something like 3% to criticism in the form of an aura or mass buff of the forge. These changes will not make the tank unbalanced, but significantly competitive in relation to other tanks … Если кто играет на еу ,то скопируйте в тему бдк(eu/us),может что-то из это проканает в будущих улучшений класса

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