Message: Interface\FrameXML\AnimationSystem.lua:61: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: PlayerFrame:SetPoint.
Time: Fri Nov 26 21:07:09 2021
Count: 1
Stack: Interface\FrameXML\AnimationSystem.lua:61: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: PlayerFrame:SetPoint.
[string “=[C]”]: in functionupdateFunc' [string "@Interface\FrameXML\AnimationSystem.lua"]:61: in function
SetUpAnimation’
[string “@Interface\FrameXML\PlayerFrame.lua”]:370: in functionPlayerFrame_UpdateArt' [string "@Interface\FrameXML\PlayerFrame.lua"]:288: in function
OnEvent’
[string “@Interface\FrameXML\UnitFrame.lua”]:928: in function <Interface\FrameXML\UnitFrame.lua:926>Locals: (*temporary) = PlayerFrame {
0 =
updatePetFrame = true
portrait = PlayerPortrait {
}
vehicleHidesPet = false
healAbsorbBarRightShadow = PlayerFrameHealAbsorbBarRightShadow {
}
healAbsorbBarLeftShadow = PlayerFrameHealAbsorbBarLeftShadow {
}
totalAbsorbBarOverlay = PlayerFrameTotalAbsorbBarOverlay {
}
animPostFunc = defined @Interface\FrameXML\PlayerFrame.lua:384
healthbar = PlayerFrameHealthBar {
}
overAbsorbGlow = PlayerFrameOverAbsorbGlow {
}
threatIndicator = PlayerFrameFlash {
}
state = “player”
myHealPredictionBar = PlayerFrameMyHealPredictionBar {
}
name = PlayerName {
}
overHealAbsorbGlow = PlayerFrameOverHealAbsorbGlow {
}
isAnimatedOut = false
healAbsorbBar = PlayerFrameHealAbsorbBar {
}
myManaCostPredictionBar = PlayerFrameManaCostPredictionBar {
}
PlayerFrameHealthBarAnimatedLoss = {
}
statusSign = -1
unit = “player”
feedbackText = PlayerHitIndicator {
}
totalAbsorbBar = PlayerFrameTotalAbsorbBar {
}
animating = true
statusCounter = 0
manabar = PlayerFrameManaBar {
}
OnEvent = defined @Interface\FrameXML\PlayerFrame.lua:197
feedbackFontHeight = 30
menu = defined @Interface\FrameXML\PlayerFrame.lua:56
inSequence = false
animReverse = true
animStartTime = 0
otherHealPredictionBar = PlayerFrameOtherHealPredictionBar {
}
inSeat = true
}
(*temporary) = “TOPLEFT”
(*temporary) = UIParent {
0 =
firstTimeLoaded = 1
variablesLoaded = true
}
(*temporary) = “TOPLEFT”
(*temporary) = -19
(*temporary) = 136
Что это? Как вылечить? Каждый раз выходит если сажусь на транспорт типа кирий в шпилях