я не вникал, попробуй сам )
-
Holy
- Blessing of Freedom is now granted by default for Holy Paladins.
- Echoing Blessings is now located on the class tree for Holy Paladins.
- The specialization tree has seen layout adjustments:
- New talent nodes.
- Glimmer of Light has moved to row 2 (was row 10).
- Power of the Silver Hand has moved to row 6 (was row 8).
- Tower of Radiance has moved to row 7 (was row 6).
- Commanding Light is now a 1 point node.
- Divine Glimpse is now a 1 point node.
- Sanctified Wrath, Divine Protection, Holy Light, Divine Insight, and Bestow Faith removed.
- Holy Light is now learned baseline at level 11.
- Divine Protection is now learned baseline at level 26.
- Glimmer of Light healing increased by 500% and damage increased by 1000%.
- Glimmer of Light’s healing and damage is now reduced per active Glimmer of Light. Now capped at 3 targets.
- Glimmer of Light’s aura no longer appears on the personal resource display.
- Holy Shock healing reduced by 15% and cooldown increased to 8.5 seconds (was 7.5 seconds).
- Holy Shock no longer has an increased chance to critically strike.
- Judgment now generates 1 Holy Power and costs 12% base mana (was 3%).
- Barrier of Faith costs 12% base mana (was 16%) and initial absorb increased by 66%.
- Hammer of Wrath cooldown increased by 100% and damage increased by 80%.
- Tyr’s Deliverance healing increased by 40% and now has a 40 yard range (was 20 yards).
- New Talent: Beacon of the Lightbringer – Mastery: Lightbringer now increases your healing based on the target’s proximity to either you or your Beacon of Light, whichever is closer.
- New Talent: Light’s Conviction – Holy Shock now has 2 charges.
- New Talent: Holy Infusion – Crusader Strike generates 1 additional Holy Power and deals 25% more damage.
- New Talent: Glistening Radiance – Spending Holy Power has a 15% chance to trigger Glimmer of Light’s healing and damage.
- New Talent: Overflowing Light – 50% of Glimmer of Light’s overhealing is converted into an absorb shield. The shield amount cannot exceed 15% of your max health.
- New Talent: Light’s Protection – Your Holy Power spenders have a 20% chance to reduce the damage your allies with Glimmer of Light take by 8% for 4 seconds.
- New Talent: Righteous Judgment – Judgment has a 50% chance to cast Consecration at the target’s location. The limit on Consecration does not apply to this effect.
- New Talent: Hand of Divinity – Call upon the Light, causing your next 2 Holy Lights to heal 80% more and be instant cast.
- New Talent: Shining Righteousness – Shield of the Righteous deals damage to its first target struck. Every 5 Shields of the Righteous make your next Word of Glory or Light of Dawn free.
- New Talent: Daybreak – Absorb the power from within your active Glimmer of Lights, activating their healing and damage at 100% value and then granting mana per Glimmer of Light consumed.
- New Talent: Rising Sunlight – After casting Daybreak, your next 3 Holy Shocks cast 2 additional times.
- New Talent: Glorious Dawn – Holy Shock has a 10% chance to refund a charge on cast, increasing based on how many Glimmer of Lights you have active.
- Illumination has been redesigned – Glimmer of Light can affect 5 additional targets.
- Awakening has been redesigned – When you spend Holy Power, gain Awakening. At 8/16 stacks of Awakening, your next Judgment deals 30% increased damage, will critically strike, and activates Avenging Wrath for 10 seconds.
- Divine Glimpse has been redesigned – Holy Shock, Judgment, and Crusader Strike have a 5% increased critical strike chance.
- Veneration has been redesigned – Hammer of Wrath heals up to 5 injured allies for 500% of the damage done, split evenly among them. Flash of Light, Holy Light, and Judgment critical strikes reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health.
- Greater Judgment has been redesigned – Judgment deems the targets unworthy, preventing damage dealt by the target.
- Rule of Law and Sanctified Wrath have been removed.
- Light of Dawn healing decreased by 10%.
- Crusader Strike’s cooldown increased by 50%.
- Divine Favor’s cooldown reduced to 30 seconds.
- Unending Light has moved to row 4.
- Tirion’s Devotion now reduces the cooldown of Lay on Hands by 1.5 seconds per Holy Power spent (was 1 second).
- Divine Revelations now refunds 2% base mana (was 1%) and increases the healing of Flash of Light by 20%.
- Power of the Silver Hand may now additionally trigger from Judgment.
- Relentless Inquisitor rank 2 now causes the Haste effect to stack up to 6 times (was 5).
- Boundless Salvation causes Flash of Light to extend the duration of Tyr’s Deliverance by 5 seconds (was 2.5 seconds). Holy Light now extends Tyr’s Deliverance by 10 seconds (was 5 seconds).
- Tirion’s Devotion’s icon has changed.
- Infusion of Light no longer highlights the spells it effects on the action bar.