With the launch of Storm League season 1 we have seen a dramatic improvement in rank distribution. One of the primary changes in this release was in how rank is determined. In the past, rank and rating were two entirely different concepts, both of which were updated differently after each game. It was very common for a player’s rank and rating to diverge throughout each season which could cause the matchmaking system to struggle to find games.
Hier wird darüber gesprochen, wie sehr die letzten Änderungen doch die Aufteilung der Ränge dramatisch verbessert hat.
Im alten System gab es durch die strikte trennung zwischen MMR und Rang teils solch gewaltige Diskrepanzen, dass das Matchmaking teils sehr darunter gelitten hatte und das System die Leute teils nicht den Spielen zuweisen konnte, die es wollte.
With the changes introduced this season, rank is always updated by taking the change in rating and determining the equivalent number of rank points to reward. This leaves very few ways rating and rank can diverge and results in most players being shown a number equivalent to their rating.
Mit dem neuen System wirds nun besser, da die errungenen Punkte wesentlich näher an dem sind, was das MMR darstellt.
Overall, we are very happy with how the changes are looking; however, we are aware of the inconsistencies players are currently experiencing in Bronze 5. With the new design, players in Bronze 5 will gain/lose far fewer points per game than players in all of the other leagues and divisions. The reason for this is a bit technical but we wanted to take the opportunity to elaborate on what’s going on.
Hier bestetigen sie noch einmal, das gerade in Bronze 5 die Leute wesentlich weniger Punkte bekommen als auf anderen Rängen und wollen dies ein wenig versuchen zu erklären, da es recht tenisch ist.
Under the hood, matchmaking rating is simply a number on a bell curve. Every league and division encompasses a range of values on the same curve. For example, if the overall bell curve ranges from -10.0 to 10.0 and the range 1.0 to 1.5 maps to Gold 1, then a player with a rating of 1.25 will have the equivalent rank of Gold 1 & 500/1000 points. These numbers are intentionally made up as the real ones are always subject to change but the idea is the same.
The reason for the decrease in points awarded in Bronze 5 is that the range of ratings that maps to Bronze 5 is much larger than other divisions. The difference is that this much larger range of ratings still maps to the same number of rank points. As a result, despite being rewarded the same change in matchmaking rating, the rank points awarded may be lower. This is visualized by the graph below:
Hier wird noch mal klar gestellt, dass die Spannweite der Bewertungen in Bronze wesentlich größer ist, als in den anderen Bereichen, was dazu führt, dass auch die Zahlen für Gewinn/Verlust entsprechend angepasst werden müssen.
We understand that this inconsistency is a negative experience for players so we will be exploring some ways to improve it.
Thanks for participating in Storm League and providing your feedback!