Wie die smarten Leute aus dem Archerus Discord herausgefunden haben,
funktioniert das Talent „Shattering Blade“ nicht richtig und ist für uns Frost DK’s sogar ein DPS Verlust.
Wäre schön, wenn das an die Devs weiter getragen wird und man sich drum kümmert.
Original Post:
I bring dire news, tipped off by a poster who goes by “Ben”, who shared an odd Riders build in Acherus today.
It is a DPS loss to talent Shattering Blade in any situation. You should drop Shattering Blade and Avalanche if you are a dual-wield Frost build. If you don’t want to play Breath of Sindragosa, redirect your points to Inexorable Assault, Horn of Winter, Chill Streak, or Enduring Chill. Even Runic Command. Just take the point out of Shattering Blade.
Riders? Yep https://www.raidbots.com/simbot/report/ebSeMRknADaD6rmsSRyVJt
AoE Riders? Yep https://www.raidbots.com/simbot/report/bXDM4U6CRC9Gv5ryvQyfpZ
Deathbringer? Also yep https://www.raidbots.com/simbot/report/u3LWGQXrPB8fqfiLaq9EDM
How did this happen?
Fundamentally, this happens because too much damage is lost from other abilities hitting without full Razorice stacks, and empowered Frost Strikes are not compensating enough.
Razorice, with Unholy Bond, gives 3.6% Frost damage per stack for a total bonus of 18% at max stacks. Stoneskin Gargoyle, with Unholy Bond, gives 6% Strength.
When I compare the builds in the results, the bonus damage to Frost Strike cannot overcome this large bonus in free damage. Although Razorice stacks rapidly, most of the time in single-target is spent below five stacks (5 stacks has an uptime of about 40%). If SSG were unavailable, we would still want to talent into the Shattering line as expected.
A key reason why empowered Frost Strikes cannot bridge the gap comes from a long-standing bug that plagues this talent. Currently, Razorice is consumed before the empowered Frost Strike hits. This means that Shattering Blade is cannibalizing its own damage and isn’t reaching its full potential.
Example from a log https://i.imgur.com/FKrTURR.png
Is there a quick fix?
I think there is at least one simple solution. Buff Shattering Blade back up to 125%, and fix how the talent consumes Razorice.
I tweaked the Frost Strike implementation in SimulationCraft to explore what would happen if Razorice expired after the main hand Frost Strike hit instead of before. I also overrode the spell data to return Shattering Blade to 125% bonus damage.
Bingo https://i.imgur.com/ighUeJM.png
Shattering Blade is now slightly better than dropping the talent to play an easier, more passive option. I’m unsure if this is the best solution, as I do not know what it would take to affect the order of consuming Razorice. However, it does illustrate that this can be fixed with targeted tuning for the talent without buffing or nerfing every build in the spec.