— Eye of the Hunter (replaces “Boomstick”) —
Describtion: Focus your Hunter’s Eye to mark every weak point of all prey in front of you, then share that vision with your pet to unleash a devastating killing spree.
Channel this ability for 2 seconds (possible while moving), targeting in a cone before you. During the channel, the weaknesses of all targets within the cone are collected. Once finished, your pet uses the old “Killing Spree” outlaw animation to leap onto the target(s) in the cone and assault them for roughly 3 seconds.
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— Bombs and Claws —
Describtion: Your bombs are enhanced with pheromones and poisons that your pet’s claws can absorb.
When you use a green Poison Bomb, your pet’s claws absorb the airborne poison, causing its attacks to apply a Serpent Sting damage‑over‑time effect. (Triggered by „Strike as One“ and „Two against Many“)
A blue Shrapnel Bomb damages enemy armor, and your pet’s claws tear into flesh — pet attacks then inflict a bleeding effect. (Triggered by „Strike as One“ and „Two against Many“)
A red Pheromone Bomb lets your pet absorb pheromones from the air, boosting its power; your pet gains increased attack speed and damage. (1-5%)
These effects are passive, keeping gameplay smooth while deepening the theme: more Hunter + Pet synergy, rather than just explosives or a shotgun gimmick.