D3 Gears of Dreadlands players... ohhh boy

For me it’s often 2-3 acts depending on how long it takes for them to join and how many. Though if Mal is bounty I usually do that before opening game to public.

So, what exactly is the problem?

There is no problem, you’re creating a problem where one did not exist, or at least attempting to. I’ve never had your issue of people taking several minutes to join, in the 5 years I’ve been playing this game I’ve never had to wait more than 10 seconds for the group to be full at any time of day or night, so I don’t know what you’re experiencing those wait times.

Maybe because you use chat and invite players. On console it works through “quick match”, also no chat.

I’m on PC and I join public groups via menu screen matchmaking and also open my session to the public with the bounties prefix selected. never had to use chat or communities.

The player-base may be less active on console at given times, that makes sense.

It might be an idea to go for momentum build associated with dreadlands, with such runes as “hot pursuit”, and so on, if you want to go fast. Also, I don’t suppose it’s on the generic charts as such, but gogok of swiftness is a good choice instead of bane of the powerful, as you receive a near permanent 15% cooldown reduction

Believe it, or not, a few months ago i was kicked out of a game after doing 3 bounties in an act, as i was the fastest, and was assisting a slow coach in the penultimate one (they kept dying at the hands of Malthael). After i gave Malthael a good whacking, suddenly i disappeared from the game.

Wonder why that was…

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… you were too godly good. They felt humiliated by your divine play skillz and decided they were no longer worthy of being in the same game as you. The right decision would have been for them to leave the game.
… or maybe they were just scumbags…

Hahaaa… The revenge of the dreadlands haters!

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Yes, that’s why I quoted the parts of your posts where you admit to using slow builds whilst also complaining that people told you that your hero was slow and that you were kicked for being slow.

In public groups, yes, it is. The quicker everyone is, the more bounty materials or GR keys they get and that’s literally the only reason most people are in public groups.

Pointing out that you admitted to the problem you’re saying others pointed out to you in-game isn’t throwing rocks, it’s pointing at you throwing rocks at your own argument.

I love the generalizing and blanket statements you throw around. You keep blaming GoD players for your inability to keep up, but with 1200+ paragon, I suspect you can only blame yourself for not playing fast enough. I have played GoD DH a lot this season, I speed run GR100+, and I have encountered Wizards and Crusaders I could barely keep up with. Any class can be very fast if played properly.

If you think every GoD player is out to get you, find 3 other non-GoD friends that are not blasting through content and play with them.

That probably explains why you 3k players leave as soon as you see my paragon level.
“1300+ only, in T16? They’re too slow!”

All of you bad and toxic God Dreadlands player just need to have a look at other classes and see what they had done. Nearly all of the other classes (including a few DH builds) cannot keep up with your speed! Get it? You just zoom through objectives and think most of us are **** and a pile of dirt! I’ve seen and played with good dreadland players which respect your choice and builds!

Most of you guys out there just want to nit-pick at the things I said just to mock me and etc. I’ve seen so many of these comments in-game and… here… it’s unbelievable!

I am sorry to those who plays dreadland builds and respect other’s builds and the way they play! I am sorry. But there needs to be a ‘class rebalance’, such as being able to keep up with DH Dreadlands. I am not asking for a nerf. I am asking for a class rebalance!!

The amount of bad dreadland players I encountered ingame is toxic as ****! Telling me that my build is slow and mocking me by teleporting to me and flex… also being kicked… IT’S A GAME!!! Most of you guys take it too seriously and think too highly of yourself! Never and ever look at other players who are trying to have fun with their class or try to keep up!!!

Earlier in the thread you said…

And your complaint is…

Are you upset that they’re agreeing with you?

In public groups, speed absolutely matters because it determines how many bounty materials or GR keys you get for time spent and people want to maximise this by having speedy builds. Not only have you admitted that you know your build is actually slow, you’re trying to garner sympathy by complaining that others told you the exact same thing.

You are one of many that looks down on slow builds. You hate players playing slow builds and have no regards for what they play!

I can clearly see that you want to nit-pick at things. I am just going to ignore you. You provide nothing in here. Also, FastTrakz and Shaolin are the only one here that provides decent feedback. Yours is just downright rude!

Here’s the thing, if you want to play slow builds in speed content, do it solo or with friends. You don’t do it in public games.

In public games you are expected to follow public game etiquette. That means for speed content like bounties you use speed builds. If you become a burden to other players, they have the right to remove you from the group.

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Meanwhile, I’m not playing a speed build…
https://eu.diablo3.blizzard.com/en-gb/profile/Meteorblade-2266/hero/162447360

I’m playing one.

I’m telling you why players with fast builds don’t want slow players in their games, despite me not using a fast build. With the exception of a few public bounty groups, I’ve run the entire season solo. If you want to play a slow build, having a follower with the sets that give you extra DBs and GR keys can get you more GR keys than in a group.

I’m providing you with the reasons why fast players don’t want slow players in their groups because it’s detrimental to their goals, i.e. getting as many rewards as possible for time spent playing. When a group has three fast players and one slow player in it, the slow player is making the other three players earn less than they could. Why should the three players want that?

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I get it. Since season theme already gives a lot of speed I’ve had to reduce speed a bit because it’s way too much (yes, I’m getting old). Now I can’t keep up with monks and wizards.

Though I only do bounties in group (not always). I do T16 rifts always alone so that I can get more keystones per run.

You know what? For example, Wizards builds are slow too but they can CC the area… so does Dreadnaught. HOWEVER, as said, by you: they have the right to remove you. That is wrong! The Dreadland builds are just too fast and give excuse after excuse to remove you from play… ‘ohhhh, get fast and play god build!’… frickin bad dreadland players calling other players slow.

Seriously, no. I have the right to play the class and builds I like in public! Devs shouldn’t have brought this dreadland build out. It’s cancer and it drives all the other classes to the ground! No balance either!!!

“public game etiquette”… I am laughing so hard here… it’s a game and forcing players to try and keep up. This is stupid.

You are joking right? Wizard and Monks has been nerfed to the ground because of DH!

I sometimes like to play slower and inefficient builds. They can be fun. But do you know what I don’t do with them? Play public. I don’t want to be a burden to other players.

You may dismiss the etiquette but regardless of your meaningless opinion the public games have their own unofficial rules. One is expected to be efficient in different ways regarding the content in question. For bounties you only need enough damage to oneshot most enemies and lots of speed. What you don’t need is massive AoE and CC capabilities. For GR pushing you expected to follow group meta. And so forth.

If you want play fun builds, do it solo or with friends. Public games is not the place for them. You moaning about public game etiquette doesn’t change the fact that you are in the wrong here. If you don’t have friends and really want to play your fun builds a group, use communities to find others who approve that playstyle.

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Someone’s individual measurement of fun should not negate the group’s shared goal of efficiency. When those two playstyles collide the majority should be catered to, Blizzard understand this, that is why every class has a speed content build that is relatively easy to gear and forgiving with stats. People who want to play purely for a “fun experience” regardless of efficiency or mats/rewards gained per hour should be forming their own groups/communities and this way they are all on the same page and not disrupting the gameplay of 3 others for their own experience.

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