I as many others have experienced loads of crashes, in fact since the early release the 2nd of June I’ve had a total of 53 crashes in anywhere between 10min and up to 1h50min gametime.
It happens anytime and anywhere, everywhere from just walking on the overworld, using a TP, engaging enemies etc.
Using my first and latest crash logs as examples:
#1
E 2023.06.01 23:19:10.605139 | [Game] pm_dxgi::Instance::Present: Present Failed - Error : DeviceLost, SystemCode : 0x887A0005 (DXGI_ERROR_DEVICE_REMOVED) |
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E 2023.06.01 23:19:10.605152 | [Game] [Prism] Present Failed - Error : DeviceLost, SystemCode : 0x887A0005 (DXGI_ERROR_DEVICE_REMOVED) |
E 2023.06.01 23:19:10.605156 | [Game] [Prism] pmCmdQueue::Present() - DeviceLost, Device removed reason : DXGI_ERROR_DEVICE_REMOVED |
E 2023.06.01 23:19:10.605159 | [Game] [Prism] Device removal detected. |
I 2023.06.01 23:19:10.605503 [Crash] Thread ‘RenderThread’ handling fatal error
I 2023.06.01 23:19:10.610184 [Crash] UnhandledExceptionFilter
I 2023.06.01 23:19:10.610267 [Crash] Crashed thread: ‘RenderThread’ (0x1528)
#53
E 2023.06.05 17:46:31.403443 | [Game] Staring Local Event (DE_WanderingSoul_Standard) that was not flagged as the nearby event |
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E 2023.06.05 17:49:17.015926 | [Game] pm_dx12::Device::CreateBuffer: CreateCommittedResource Failed - Error : DeviceLost, SystemCode : 0x887A0006 (DXGI_ERROR_DEVICE_HUNG) |
E 2023.06.05 17:49:17.015940 | [Game] [Prism] pmDevice::CreateBuffer() () - DeviceLost, Device removed reason : DXGI_ERROR_DEVICE_HUNG |
E 2023.06.05 17:49:17.015944 | [Game] [Prism] Device removal detected. |
I 2023.06.05 17:49:17.015949 | [Game] VideoPrefs: texture quality limited to Medium (High-Resolution Assets package is not installed) |
E 2023.06.05 17:49:17.016006 [Game] pm_dxgi::Instance::Present: Present Failed - Error : DeviceLost, SystemCode : 0x887A0005 (DXGI_ERROR_DEVICE_REMOVED)
I 2023.06.05 17:49:17.016291 [Crash] Thread ‘SNOFilesAsyncHelper’ handling fatal error
E 2023.06.05 17:49:17.016295 [Game] [Prism] Present Failed - Error : DeviceLost, SystemCode : 0x887A0005 (DXGI_ERROR_DEVICE_REMOVED)
E 2023.06.05 17:49:17.016301 [Game] [Prism] pmCmdQueue::Present() - DeviceLost, Device removed reason : DXGI_ERROR_DEVICE_REMOVED
Pastebin of my dxdiag DxDiag - Pastebin.com
I really dont know what to do with this… So many HC characters dead
I didn’t have a single crash during the beta tests and the only change between then and now with my rig is that i updated the drivers to the latest ones. Please help me out!