Hardcore Main Problem

Third post to compleate this topic:

Possible solutions to the problem:

  1. The best option is to remove (and understand!) that one-shot mechanics have no place in Diablo.
  2. Keep the one-shot mechanics, but bring back mechanisms to avoid death: Flameshield - cooldown of 30 minutes, Elixir of Avoid Death - cooldown of 30 minutes or an hour, and make resource collection more difficult.
  3. Introduce true damage or chaos damage into the game and implement mechanics to defend against them. For example, maximum 35% resistance against chaos damage; only armor and damage reduction can protect against true damage, and all other damage reductions are not considered.

Additional ideas that could be introduced, but do not solve the one-shot problem:

  • Resurrection scroll: costs 3-5 times more resources than an uber unique item and has a similar drop rate.
  • If the one-shot mechanics are not removed and Blizzard is adamant about not implementing anything from the first two points, then at least allow a hardcore character to be moved to softcore. Personally, I don’t need this and I won’t play this way, as I’ve been playing hardcore since Diablo II. But at least there would be some semblance of fairness.
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yeah, agreed but they should also fix death to DC, the scroll of escape does not always work when you DC.