Season 4: Loot reborn oder Season 4: Hardcore must die?

Dear Blizzard my second Topic to this problem!

Please read this and think logically. At the moment, after Pit61, we no longer have a fair game, but rather a platformer.

In Seasons 1-3, we had the Avoid Death Elixir, the Portal Scroll, and only a single boss with a one-shot mechanic (the Sorceress still had Flameshield).
In Season 4, we no longer have the Avoid Death Elixir (Sorceress Flameshield was reworked) and now we have 5-6 bosses with one-shot mechanics, plus according to my own tests, this affects everything related to Pit61+ bosses.
Unfortunately, the game has become totally unfair. If you even read our posts here, you must realize that absolutely everyone is against the one-shot mechanic. And many are against the Avoid Death Elixir (or the corresponding mechanic).
But if you have no more creative ideas than the one-shot mechanic, you must also bring back the Avoid Death mechanic. Either both in, or both out.
We are not playing Mario or a platformer. One invests 100 hours into all defensive skills+mechanics, only to be broken through out of nowhere, against all Damage Reduction, Barrier, Health, and Fortify.

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