More chests to store items please!

I think many players like me have the same problem, the 5 chests to store items are too few.
I ask the Blizzard team to increase the available chests to at least 7.
After 4-5 days of playing, I have to eliminate most of the legendary items found, due to lack of space. :disappointed:
I ask players reading this post to join the call.
Thank you all.

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We all asked for that from the initial launch of the game. All we got was 1 additional stash (it used to be 4 only) and gems to become mats. Still not enough and anyone having more than 5 chars agree to that (at the exception of people literally not keeping anything at all to play other builds).

But, apparently the aspects will soon come to the Codex of Power instead of taking inventory place, so I think this will hugely help inventory space. Still a bit tight for all those uniques, but hey, at least no legendaries to keep just for their aspects anymore.

Not only do we have a tiny stash for a 2023 game, even though it’s bigger than previous games, but worst of all is that we must share it with our other characters, making it almost impossible to play more than a few simultaneously. My conclusion is that it’s either incredibly poor gamedesign or there is future plans to sell “QoL” in the store at a later stage.

I’m not surprised at anything anymore.

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I think this problem can be solved by having a global stash 2 tabs (really just for boss mats, elixirs, a few gems etc) accessible across all characters and each character should have 2 tabs linked directly to them for affixes and gear.

That essentially solves the problem and eliminates them creating a larger and larger number of static stash tabs. Most people will only have 1 - 3 characters so it saves storage as well.

I’ve managed a 100 Sorc, Barb & Druid with pretty much 1 stash tab each fine once you learn what’s good and don’t hoard everything.

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I like the “hoarding” though, to that extent that i want the characters following the first to have an awesome start. Now i hardly had enough space to maintain gear to try out the other specs, not that i managed to keep interest in the game anyway.

I remember D2 with joy…when you found those awesome stuff…uniques from the starting levels, awesome set-items…all that cool stuff that Blizzard for some unfathomable reason decided to remove from the game.

My head starts to ache by just thinking about it…i-i just don’t understand it.

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100% bring back set pieces :smiley:

It is poor game coding, and a dev has admitted it, and they have no solution for the time beeing.

Yeah this one just baffled me. Why the hell would you want to load the entire inventory of every player you see in game… makes no sense.
D2 was able to do without that, I just don’t understand why they would want to shoot themselves in the foot with such a poor coding design.

Makes no sense to me either, but then again, i am not a programmer/coder.

The only reason I could think is in relation to the cosmetics and aspects/effects of certain weapons needed to be loaded so that your client can see the same visual effects as the original player.
But there are so many other ways to code that better than “load the whole stash”. Sounds like a shortcut/short term solution that is biting them in the rear-end. A classic rushed dev situation I’ve seen in my work.