My Diablo 4 feedback

Positive:

  • Graphics
  • Cinematics
  • Voices & music
  • Lore
  • Dark ambient
  • Combat
  • Monster and bosses
  • Open world
  • World progresses with you
  • Player power is balanced across levels
  • Skeletons reappear before bosses
  • Mounts (even though not tested yet)
  • Potion system
  • Minimap
  • Events in the map

Suggestions:

  • Add some particular items or passives that boost a lot the willpower, so that some builds can focus on only consumers instead of generators, at the price of these items and skill points.
  • Allow to see range of attributes and their explanation via a a key (“alt”).
  • Show item summary when hovering it on floor, so we can know what it is before pickup.
  • Separate stash for gems.
  • Auto-pickup of gems.
  • Make non-linear progression of skills. A fixed 10% increment on power is not powerful enough in lower levels, but may be too powerful in upper levels.
  • Make an option for social players to find mates to do a particular quest or dungeon.
  • Allow to send multiple clan requests or an UI for people looking for clan.
  • Change the world balancing to the mean of levels of the players in the party. If there is a lvl 10 and a lvl 20, the world level would be 15, so that the player lvl 20 still can feel powerful and the lvl 10 still can do something.
  • Once a dungeon is almost finished or you spent a long time on it, allow to teleport across the dungeon through the map, so that you can kill that monster that you forgot far back
  • Allow free key binding and more than 6 skills at once.
  • An use for white and blue items, let it be better runewords, crafting, more gold value, or build-viable edge-cases that make them worth pick up.
  • Allow stacked/repeated attributes in items. Instead of 4 lines, allow the attribute to appear 2 or 3 times on it.
  • Allow parties bigger than 4.
  • Allow a marketplace without commissions, which both prevents third-party platforms from trading and it does not become the income method of the company.
  • Allow skipping (all) conversations.
  • Make the skeletons darker.
  • Add charms to the game and a tab for it (maybe in an expansion though, as you have a lot of features already)
  • Use only Diablo fonts.
  • Difficulty is ok for barbarian and druid, but feels too easy for sorceress and rogue. Maybe nerf them a bit?
  • Balance level reqs. for items. I found a bow with my sorc that I could use in my rogue lvl 10, I was literally one-shooting everything.

I would also like to zoom out camera vision further… i find it too close to my character… i like to zoom in but sometimes id like to zoom out… thx

Yep, I guess the feeling also depends on the screen you play

The possible ranges are displayed via enhanced tooltip information in the gameplay settings (which is default off).

  • Allow skipping (all) conversations.
    I can skip all conversations and cutscenes with the esc-key

Thanks for the tip on the tooltip setting !

Regarding the conversations, yeah, many of them you can skip, but other sometimes you will find NPCs speaking between them and there’s no esc button, as it is not a cutscene. If you join that with big walking distances, it becomes a bit exhausting. Especially for speedruners.