Fixable by:
- Boosting survavility in melee champs.
- Making non-linear active skills, so that in first levels it’s not 10% increase but 300% (damage 10 to 30) increase, and from level 4-5 it’s instead 20% increase. (damage 150 to 180)
However, I like how it is right now. I mean, hard. The issue is rather that sorc and rogue kills too easy.
https://eu.forums.blizzard.com/en/d4/t/my-diablo-4-feedback/1596