Why do our characters get squished from 100 to 50 on eternal, and not 60

if we allready reached max level why cant we just have them go to 60… the only reason i never deleted them is cuz of the neat row of 11 lvl 100 chars on my select screen, having them be 50 ruins that if its not even max level, wierd choice

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Because you MUST have to grind again, for both levels and gear

Are you not entertained?

Go buy some plat and some fancy cosmetics and stop asking questions that must not be asked

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ay ay blizzard employee i will do that asap!

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Why on earth would you be 60? Level 60 is the cap for the new expansion, why would you get instant cap? Dont you wanna play the game? You didnt get instant level 100 in the base game either did you?
They are squishing the 1-100 bracket down to 1-50. The additional 10 levels would be there in the expansion regardless of the squish, only it would be 110 instead of 60.

You will get 10 skill points.
It will take you way less time to do it than you think.

Do you log in, watch your screen with 11 lvl 100 characters and call it a day or do you actually play? If you play this is good. If it is only to contemplate the screen with those characters it is what it is.

Good question.

I just logged in. I had some characters 100 and some 59 and 1 76 or so.

I wonder why are they all 50 now? They were not even close to same power and now all of their items are Item level 540.

So basically the characters I spent the least amount of time are on par with the ones I spent the most.

Level cap 100 was good. There was no need for this stupid “hey lets make expansion… first thing: go get 10 more levels” D2 didn’t have that… heck most of the people never even made it over 90 in original D2 and it wasn’t even needed for anything… 85 and you were end game and rest was just bonus skills and stats.

They could have kept level cap at 100 and then give us like Bonus skills and paragons for gathering separate XP for those in the new content.

Also I was playing maximum difficulty before Xpansion on my characters… now I can only increase to Expert… ok along with destroying the old characters I guess higher would not work that well anyways. All in all weird decision to ruin your old characters that you spent a lot of time on.

That whole difficulty system seems like a fail from the start. I assume Normal is way too easy and then those Torment levels suck because the easiest already gives you the best loot so incentitve to increase it is not that high same as in D3… I never pushed it too high because monster HP increased and so did the efficiency. So you were always looking for the sweetspot for killing speed.
Basically you also always found a difficulty where it was nearly impossible to die… not that nice for HC since you don’t anymore feel the imminent threat. Of course there are less torment levels than in D3 (4vs 17) but I bet they will increase those in time because Blizz cannot manage their games without massive power creeps all the time.

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I saw that and immediately logged out. This is BS. Fine. Reduce max level to 60. I own the expansion so there goes that argument. I want to know why if the level cap is now 60, those who were 100 now become 50, not 60.

When inflation takes the value of 1 dollar down by 10%, the dollar I’m holding becomes worth 90 cents. Not 75 cents.

1:1 radio. Someone made the decision that 1 does not equal 1. Whether you own the expansion or not. No matter how much you’ve spent on cosmetics. 1.00 will never equal 0.75. It’s simple mathematics.

Why are my level 100 characters that reached level 100 over a year ago now 50 rather than 60? 100 was max level. Now 60 is max level. But my previously max level characters are now less than max level. Their once very hard earned 925 multiple GA gear earned over the curse of almost 2 years us now downgraded to 540. Why?

It’s all junk now. Everything I’ve worked for is useless trash now. My uniques are trash. My Mythics are trash. I have 1 or more of every Mythic on multiple characters. It’s now trash I have to re-grind AFTER I REAQUIRE MAX LEVEL, which I already did a long time ago. How I choose to play the game, eternal or seasonal, is my business. I personally play both, others may not. That isn’t a point in the argument posed by the OP. Max=100 was “squished” to max=60. Why did max=60 become max=50 for already existing characters?

They had a reason. This wasn’t arbitrary. I just want to know why . What is the reasoning behind it? I’m deleting all previous characters now. They’re not max level anymore and my entire stash in eternal was knocked back to the stone age. Nearly 2 years wasted. I just don’t understand why they did this.

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@Savator:

Your math is incorrect. If level 100 cap goes from 100 to 60, max cap does not become 50. It is whatever the new max cap is. Always. Mathematically speaking, maxLevel=maxLevel is a constant, but a variable.

Same goes for item power. 925=540? In what universe? 100=50? No. 100now equals 60. 925 now equals 925, unless max item power has also been lowered?. If it has, max still equals max. If max item power is hypothetically now 800, then all gear v that was 925cis now 800. Not 540.

The reason why, is that MMOs and other live service games have been adding 10 levels to the cap for almost a quarter century, starting with The Ruins of Kunark if not earlier. Without the stat squish, you would still have previously max-level characters at 100, who you must level up in order to reach the new max level 110.

What’s distressing here is the stat squish, mainly because after a decade of doing it in WoW they could not possibly have resorted to it out of unforeseen necessity, so it must have been planned long ago, and likely for the purpose of causing exactly the dismay and frustration you are experiencing as impetus to engage more with a game that otherwise bores you. (If it didn’t bore you, I think you wouldn’t care about this.)

And yes, that is how Blizzard operates, or elements within Blizzard. Remember, this is the company with a 78 page patent on deliberately unfair matchmaking targeted on high spending players in order to spur whale behavior and advantage purchases.

The other distressing thing is having my entire paragon board taken from me and its skills removed for however many hours it takes to reach 60. Has it been wiped, or will it be restored when I reach 60?

Conjecture. Opinion. I don’t see any math.

Because this game is a cash shop game. They develop it only for the Seasons so they can sell battle pass and other useless cosmetic BS.
I think they didn’t think too much about eternal characters…

I did play Seasons as long as I had not a single character of a class. But the last Season I just played in Eternal… like I didn’t even have all the classes at level 100 since I got bored before end of Season so I just leveled the Eternal characters.

It is a weird thing how they are not able to keep game “interesting” without power creeping it to a mess. Which is why they “need” to do this squishes… though they could just divide stats of the more powerful items by x to get into the same result…

And this is the reason I don’t often like the expansions anymore in WoW for example. Why do we have to do leveling up again and again. I remember there was talks in Legion or was it WoD that level 100 will be the final cap and then we just introduce other means of leveling… no they couldn’t just do that. We went to 120 then squished back to 60 and then leveled again and I don’t even know what the level is now… 70 I guess?

In Diablo2 everything worked fine … original game 99, expansion 99. Keep it simple. Though the original game kinda had a soft cap of 90-94 after which the leveling became really slow but don’t worry your character didn’t gain too much power anymore and you could do anything you wanted already at 75-80.

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@akse

Yes! That’s it! Eternal is officially dead. Now that I’ve watched my 925 Mythics magically turn into trash, I’ll only play seasons in D4. I’ll pay one of the MANY other ARPGs that I used to play until D4 came out when a season gets boring, after about 3 weeks. Thank you.

How do you quote in this forum? I don’t see that control. I could go really old school and hard code [quote…] etc. But there must be a function in this forum I don’t see? This isn’t 1998.

Lol ruins of Kunark! Wasn’t that Everquest?? You must be as old as I am

Paint the text you want to quote and it should pop out a quote menu… probably difficult with a phone.

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It works on a phone. Than you.

Sort of. I didn’t want to paint all of that. Just your text. But it works.

That wasn’t meant as a reply to your post. More an afterthought of my prior post. Sorry.

I just got a refund of the Expansion… lets see when it’s on sale… might come back. Meanwhile I play D2.

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I bought D2R a few weeks ago along with some other modernized “reborn, remastere, re- whatever” titles. They were 60% off. Maybe I’ll do the same. I’m not going to go as far as getting an expansion refund, I’ll play it. This just made real what I already suspected would happen…

They effectively killed Eternal. Now they are free to completely remove that realm. Free up valuable resources. Put that team on money generators. What they’ve always wanted I think from the start. Nobody is going to play eternal after this destruction. All gear from prior to a few hours ago is now useless mid-level garbage.

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The new cap for the base game is 50, the additional 10 levels come from the expansion.
The expansion was always gonna increase the level cap, regardless of the number squish. Anyone who played a blizzard game within the last 20 years know this.
There is nothing wrong with my math, just your perception of it.

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I tend to dislike endgame content, so I usually enjoy the process of leveling up. It tends to involve exploration of new areas, learning new skills, and open world emergent stuff with randos. This is, after all, why Blizzard keeps putting that stuff in WoW expansions instead of just selling raid packs, or expansions that are entirely made up of dungeons.

The stat squish though is awful and I can do without - but in the past it has been the arguably necessary result of power creep, and a design process similar to the old party game “telephone” where I whisper in your ear and you whisper in Tim’s ear, and by the time Todd hears about it level 83 players are one-shotting level 79 players with a fishing rod. I rather think what they did in WoW was not actually necessary, but designed to soften the blow of nerfing the progress of an entire expansion, when what they would rather have done is go in and tweak the curve by hand so that it didn’t so much resemble a ride at Cedar Point.

Personally, the worst part of this is Blizzard’s love for tinkering with talent trees, which I fear has now done a number on my paragon boards. I could probably just watch a video and find out for myself, but I am afraid to.