Battlegrounds minions dont attack randomly as stated

During combat, Minions on the left will attack first, but which enemy is attacked will be completely random unless your opponent has a Taunt Minion in place (which will always be attacked first). This is what you claim but it,s a lie and you know it.I dont mind that you wanna make profit but dont claim that minions attack randomly if that isnt so for free accounts.Once you reach 6000 mmr on free account it,s very obvious that there is a ton of codes controlling attacks and it,s impossible to get past 6000 mmr on freee account. Shame on you!

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Oh? Is it indeed not randomly determined what gets attacked next?

Prove it.

There’s no way to distinguish a non-random attack from a random one. Even if your attacks happened in a specific order, it’s still a permutation with a non-zero probability.

Also, eventually (after a lots of trials) you’ll get something that looks ‘rigged’.

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Your right. Oh not about the attack order being rigged, your hat is very shiny on that one. However as a f2p player, you now only have a choice of 2 heroes instead of 4, so you will reach an mmr plateau level below what you should actually achieve. This isn’t even being hid, so if you can’t except the paid advantage then I’m afraid your out of luck. Obviously I want you to buy the perks and and still not have your minions attack where you want, like so many others have.

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you are playing dumb or just are dumb!? like i said i dont mind u making profit with your season pass.The topic is u adding codes to minons on free accounts so whoever buys skins etc gets advantage in game and once u hit 6000k mmr an d there are few pai9d accounts jn a match it,s not likely to advance.Stop playing dumb

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Nah I just see the stats from millions of games, you see what’s in your head.

That sounds incredibly complicated to code, especially in a way where it would be almost impossible to detect. Otherwise the algorithm would have already been deciphered and made public by the techy types who get off to Excel spreadsheets with big numbers.

The amount of effort would never be outweighed by the returns in profits. And that’s what these companies are all about. So no, what you’ve described is basically ludicrous. If they indeed did make such adjustments to the way Battlegrounds works, it would in fact have the opposite effect. People would realize that the game favors those who pay and that pushes them away from the game. After all, there are certain people who pay tons of money on Hearthstone so they’d clearly be winning every single game, right?
And what about streamers? They would have to be winning all the time, otherwise the viewers wouldn’t consider playing the game. So clearly they must be coding the game so streamers get some advantage too!

That last part was sarcastic by the way, in case it wasn’t obvious.

the coding part is very simple. All u do is add some likeliness to be hit to some key minions like baron etc. and minions on the right side have higher chance to be hit so it,s still rng just altered meaning u get screwed more likely than not. The higher mmr the less likely there will be free players and streamers all play on high mmr. Not that u dont already know all this

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Any system, code or rigged mechanism would have long been exposed as such by people who love to express outrage, and Blizzard would have lost a lot more due to the bad publicity.

Blizzard has nothing to gain from rigging the game.Quite the opposite, they would lose everything if they did.

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People who deny obvious fact that it is rigged, probably have bought battle pass or are just playing dumb. Have you not noticed how many hero kills now end with the exact hit as the health? before last battlepass introduction it was rarely the case. I am not saying its defo P2W, but its defo not random. And there have been other clues in the past too. Like when there still was Murloc Tidehunter in the game… if one player had it and other not on first turn, the hero who had it was 100% attacking first. as a person who has been playing Battlegrounds since its inception, and this is the first season I am playing without battlepass (since the new moneygrab introduction) I am noticing hughe disadvantages in battles compared to previous seasons, and I dont even mind that 2 hero choice, battles itself are not RND

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For me the exact kills have been less frequent if anything, but maybe because I’ve been winning more I haven’t been noticing?

Are you saying that the player with 2 minions always attacked before the one with 1 or am I forgetting some broken 2 health minion that also spawned a token?

Never had the pass though, so maybe they are actively targeting players who previously had the pass to make them buy it now plays x-files music

Not necessary if you had 2 minions, but if you had Murloc Tidehunter, then it was 100% first attack

How did you have 2 minions that weren’t 1 health? It was either the cubs or the mirror, so it literally made no difference? I never remember it always attack first but it’s such a niche nothing situation that I wouldn’t remember if it did.

Its just a bad luck man, they probably put some more bias on avenges since they are more powerful but still they are on random attacks. Anyway, anything bad for blizzard employees is very welcome on my side.

If you have Murloc Tidecaller, you had chance to draw, but since Tidehunter was attacking 100% first you had no way of drawing against it

You don’t understand one of the fundamental rules of BG’s. The player with the most minions always attacks first (unless hero ability overwrites it). If you have the same amount of minions it’s 50/50. So yes in that scenario the tide Hunter will always attack first because it’s meant to (assuming the player put it on the left).

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Ok, you are right, my bad then

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As a F2P BG player i experience same problem as soon as you reach 6k after new season game try hard for you to lose, 6,4 is max I’ve manage to reach before its 8 place every game (always playing vs strongest in loby while you can’t get any builds at all, while combat luck is also very low) . Dropping down to 6k I’ve tried to “lose rank” but insta conceding just +0.
People say its luck and etc, but the problem is that this type of luck only begins after you reach 6k, before that its actually fun to play, you win you lose, but once you hit 6k as f2p its you suffer.

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You’re right. I took data on several attacks, specifically whenever my opponent has whatever card does “your deathrattles trigger twice.” I know there are anomalies in statistics, but here’s what I got.

when there are 7 minions, it’s supposed to have a 14% chance of hitting it.
Out of the 15 attacks I had facing 7 minions with this card. I did not get a single hit. There is a 9% chance this happens.

When I faced 6 minions in 4 attacks it didn’t hit once. 17% chance to hit. 50% chance this happens.

When facing 5 minions in 23 attacks, it hit one time. 0.6% chance of this happening.

When facing 4 enemies in 9 attacks, I hit it twice. 8% chance of this.

I am sitting right above 5k points rank hand have not spent any money on the game. It is 100% not random. The likelihood that I got 1 hit in 36 matches is statistically impossible.

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Where do you see the stats of every game?