Your game is plain stupid

I’ve been playing this game since early 2014, and I got to say, that It has become worse and worse. In freaking 5 years you have been UNNABLE to balance the power between control and aggro decks. You have been unnable to control the dumb amount of randomnes of the game. Let me give you a tip poor “Devs”, as more RNG a game has, less strategy and vice versa.

I can’t understand how you can be so bad in the balancing area, did you not see the ammount of aggro decks being used? You don’t study the expansions based on It? Do you think It is fun when the 90% of the decks are aggro ones and they just kill you in 5 turns and if not they just surrender? Do you think this plus the horrible RNG levels make this game “fun” to play?

Believe me, this game just keeps going because It’s a Blizzard game, but the truth is It’s a big pile of stinking s***. Do not recommend no one to start playing this game, is a money hungry crap that delivers not fun at all, sad, so sad.

PS: btw there’s tons of other things in the game that are horribly wrong, but those two are the main cancer…

If you’ve been around since 2014 you should know that each expansion’s arrival brings with it an influx of aggro decks. As time goes on, those decks lose the impact they had at the start when people start learning how to counter these decks. Then people start countering that deck and so on. It’s an ever-evolving meta.

As for the RNG, there are ways you can manipulate it to your advantage. This in and of itself has a degree of strategy to it. One example of this is the Conjurer’s Calling spell. The infamous combo it has with Khadgar and Mountain Giant is an example of manipulating the RNG in your favor, as there are only a couple 12-drops in the Standard format right now. Whereas if you were to use it on an 8-drop like Deranged Doctor, you run the risk of getting a 1/1 minion up to 4 times.

So no, I do not think that the more RNG a game has the less strategy it requires, not completely. Nor do I think aggro decks are better than control decks.

Well, If you think aggro decks are not the immense majority of the decks around even when the expansions are some time out, then I don’t know which game are you playing, but is not HS for sure.

And YES, It’s basically numbers, as more RNG less the strategy. THAT’S WHY chess is one of the games with more strategy that you can play, because the only rng it has is who starts the game. You can tumble around thousands of different games and you gonna see that this is a FACT, not an opinion. Oh and nice choosing a subjective example of RNG, maybe you have forget cards like Brawl or all the “Discover” series… Saying this game has a “controllable” RNG is being a plain Blizzard’s white knight, no one with half a brain will state such a non-sense.

Brawl can be manipulated by filling your board with minions to increase the chances of one of yours surviving, especially if you use deathrattle minions with positive effects.
Discover also has strategy in it as it allows you to choose the best card from 3 possible options for the situation, or even allowing you to have all the 3 choices if you meet the requirements (Omega Assembly props to mind, as does Crystalsong Portal). Thus you could wait until you can keep all 3 or you can use it to get an answer you might need to get ahead of your opponent or to stabilize.

As for the white knight statement… I prefer the bishop honestly. Much more flexible in my opinion.

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I don’t believe white knight has anything to do with chess.

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Please tell us more about those juicy deathrattle warrior creatures…

Yeah, 3 choices you say? like Power of creation maybe? or Magic Trick? And I’m just saying mage discover, I’m not even mentioning also from mage, cards like Tome of intellect, Astral Rift or Blast wave. I just needed to use ONE class to blow away your theory of the “controlled RNG”.
AGAIN, the number of cards which the RNG may be kinda controlled is MINIMAL, while the number of cards with a HUGE pool of rng is like four times bigger.
Really, you can try hard and harder trying to defend your feelings towards Blizzard work on this game, but data doesn’t give a s*** about feelings.

Always baffles me when people complain about RNG. When will people realise that RNG doesn’t actually have as much impact on the game as they think it does. For example…if the game was purely RNG based, as people suggest…then how come the same pool of players make it to the finals of tournaments every year??? If the game really was pure RNG then then people getting to tournament finals would be completely random as well.

Yes, there is an element of RNG to any card game…but the good players know how to minimise the RNG effect and how best to play to their outs.

when I said that?

Sorry but this assumption is almost braindead.

Fvck yeah!! Because all the card games have the same ammount of RNG, GEEZ, how many card games have you really played, just by mere curiosity?

Sure. Here’s a few deathrattle minions you could use:

Boom Bots from Blastmaster Boom
Splitting Festerroot
Eccentric Scribe
Mechanical Whelp
Rotten Applebaum
Weaponized Pinata
Scarab Egg
Goblin Bomb

Meanwhile Tome of Intellect, Astral Rift and Blast Wave do not use the Discover mechanic, therefore they indeed do not have as controllable RNG. But you do have control over what you do with those cards and how you get the most use out of them. Tome of Intellect allows you to gain even more spells when combined with Mana Cyclone. You can set up the enemy board so that Blast Wave gives you tons of spells which increases your chances of getting something really good. Astral Rift? You might get yourself something like Krag’wa to give back a Flamestrike you might have used. Or you might get a Safeguard to protect your face. You never know what you get, only that you can do the most with it if you play your cards right.

Finally, that last part?

Blastmaster Boom(totally situational and 7 mana means you played it the turn before), Blastmaster Boom (same about the mana[8]), Eccentric Scribe (same about the mana[6]),Mechanical Whelp (same about the mana[6]), Scarab Egg & Goblin Bomb (how many warrior decks have you seen using those?), Rotten Applebaum & Weaponized Pinata (the only 2 viable out of the list you have given). Wow your reasoning is beyond imaginable…

I didn’t said in any moment they did, did I ? By the way, nice tiptoe around the subject of cards I mentioned like Power of Creation or Magic Trick which actually ARE discover cards with a huge pool, very convenient lapse…

I don’t know how your exposition of how those cards work proves nothing about your “controllable RNG” theory…

The same chances of getting a Millhouse or a Wisp or an Angry Chiken, etc etc etc. Cherrypicking don’t gonna help you in this topic…

Errr……here……

How is it an assumption??? Some of these players have been at the top ranks of Hearthstone for years.

I have a first degree masters in maths…believe it or not I understand how probability and statistics work………just because you have a blinkered view on such things doesn’t mean there aren’t others who understand things better you arrogant pr*ck

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Your reading comprehension is quite poor then…

Because you’re assuming my words about the RNG problem automatically makes the game unnable to be controlled by a good player, (mainly EVADING all this huge RNG cards). So yeah, your association of ideas It’s really messy here…

And I’ve been playing card games since 1994 (probably before you even existed in your father’s balls), the ammount of games easily can reach more than 50. And I just counting estrictly similar card games. Now tell me more about your not arrogant-at-all first degree master in maths Mr.Loudmouth…

@ docstrain , wow you really are trying to pick a fight with every post on here.

grab a tea or something stronger if that still helps you in this case

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I really don’t, but I’m still waiting for just and educated answer instead of arrogant and condescending ones… Thank you for caring by the way.

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here you go …

people gave their oppinion here to you in a proper way, but somehow you feel challenged by them.

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Yeah man, you don’t look biased at all when you just mention my answers and not what I’m answering…

you only said that you dislike the game in general, and the points you made have been around since the start of hearthstone, so my conclusion is that you are annnoyed now by the game… take a break or quit.

My reading comprehension is poor? You literally accused blizzard of uncontrollable levels of randomness and gave your “pro tip” that more RNG reduces strategy………exactly how else should I comprehend that other than you whining about RNG?

If a good player CAN control the RNG problem, then surely RNG isn’t as big a problem as your suggesting…….meaning you can’t be that good a player if you can’t control as well as others…just using your words here. Oh, and for the record, you just stated you have a problem with the RNG

Congratulations…because time played is clearly a good measurement of skill obtained :joy::joy::joy: Nicholas Cage has been acting since the early 80’s…he’s still sh*t at it

I’m not even going to go into how little sense this part actually makes…but continue to waffle on, please…it’s amazingly hilarious

There’s a difference between saying I dislike the game and pointing out why this game is so badly built. That someone pointed out already this problems doesn’t make my point less valid, probably even more.
You can save your conclusion, I didn’t make this post as a poll asking people what to do next if leave or take a break, just to point out to possible new players were they’re stepping in…

then why did it take 5 years for you to figure out that the game is garbage.

this game has a big factor of rng … comparing this to chess is just silly.
by your standards there must be a game mode in here that only plays a 1/1 minion on turn 1 , turn 2 a 2/2 minions and so on and in that draw order until someone missclick/trades so you have the upper hand.