I picked Hammer in QM and got all possible hard counters, why is that?
Jaina (hard counter)
Chromie (hard counter)
Orphea (hard counter)
Stitches (hard counter)
Auriel (that would be the only “medium” counter)
Meanwhile last game when our team played vs Hammer we got absolutely no counter vs her. We lost the game while she was mvp with top pve, pvp damage and exp.
So in the end two lost games for me because of her.
And this happens quite often - our team gets full of squishies (ranged dps and mages) while enemy team get something like Butcher, Illidan, Zeratul, Greymane.
Another day there was a game where only melee we got was… Murky, yes Murky! While enemy team got Butcher. I think you already know which team got steamrolled.
There was another game where we didn’t get melee at all, our team was full of ranged characters. Of course enemy had Butcher. Well, if you count Uther as melee, then this matchmaking system is just broken.
Another ranged vs melee game I had just few days ago
Stukov, Naz, Junk, Kel, Ray
Aba, Butch, Tyra, Li-ming, Samuro
You already guessed, first team was completely smashed.
Could somebody please explain how did matchmaking system allowed this at all?
I wish there was a button before queue to QM that I explicitly want balanced team, I’m also ok to wait these 5-7 minutes.