Doomfist is so broken

it’s been 2 years and they haven’t done anything with doomfist, every comp game there’s a doomfist and just kills all of your team with his right click. i think he should get a rework, or have his punch nerfed to the ground. thanks for coming to my talk :lips: :lips:

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Hell yes. The fact he can kill the majority of the hero list by holding a button for a second, and can escape easily is broken.

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Alot of ppl defend him saying his cooldowns are his weakness but they are so low its barely even noticable.

But meh id just be happy if bis punch didnt go tbrough shields.

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He has multiple counters what are you talking about??

Mei is the hero that is major need of a nerf hold left click jump up and down freeze everyone in 20 meter range then 1 tap them oops you over extended dont worry you can be invincible and get all your health back uh oh they are still waiting to kill you no worry put up a wall instantly and run away…
same as Moira hold right click jump up and down send a ball that does 200 damage whilst holding right click get 30 health per second back then if you get in trouble go invisable and relocate behind them and keep holding right click

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For both of them he can just do the simple uppercut and seismic slam or even his ult if he has it. I don’t think he has any hard counters tbh.

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Why is someone so uninformed getting upvotes? (I know, a rhetorical question)
This is from the December patch, the only one I was bothered to read about, plenty more changes to him during other patches

Rising Uppercut

  • Loss of air control duration decreased to 0.6s (from 3s)

Seismic Slam

  • Maximum range drecreased to 15m (from 20m)
  • Victims no longer lose air control while being pulled in

Meteor Strike

  • Inner ring damage radius increased to 2.0m (from 1.5m – this is the ring where Meteor Strike deals its full 300 damage)
  • Max damage outside of inner ring decreased to 200 (from 300 – this is the ring where damage falloff happens, which still reduces the damage down to 15 at max range)
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To be honest those nerfs didnt bother him in the slightest.

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Its sad we cant see the overbuff stats for the beta season. There is like no information whatsoever to go on other than personal feelings. Seems like OW does nothing but restricts us more and more >.>

Macro fist is what I see.

They should never port him from Mortal Kombat.

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So barriers are op, and we’re supposed to nerf the one character that counters them. Nuh-uh.

  1. Barriers aren’t OP

  2. There are other counters, like Bastion.

Barriers are only op because you just get teams posting up behind them and just shoot each others barrier.

Just get you tanks to push through the enemies barrier and force them back.

The fact is that the “Fact” you posted is anything but a FACT, it is a FARCE.

Sit in corner.

No it’s not a farce, he can almost any hero by holding down the RMB for a few seconds, and can get out easily, that is a fact.

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My honest opinion:

1.: Doom needs to be in your range to kill you, which in theory makes him vulnerable and easier to hit (although i know only theoretically).

2.: You can do something against him comboing you as long as you dont get instasmashed into a wall. (flash,sleep,hook, you know what i mean)

Now, looking at other heroes.

/1. Hanzo and Widow can oneclick you without you even seeing them or while being way out of your range.

/2. If Mei freezes you, you´re dead. No way around it. Even if youre a tank, after the first freeze ends you cant get away because you instantly get frozen again.
and while we´re at the topic of heroes instakilling you with their RMB, isnt there some cowboy that can put out even more damage than Doom does with his? :wink:

Seriously, Doom isnt the problem in the current Meta. On the one side he is drowning in bugs himself, on the other we have different heroes causing much bigger problems.

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my god, forum doomfist reporting for duty. Feels like you got rocket punched by a doomfist and you didn’t like that. Lemme tell you, you play supports, expect to be focused by any DPS like doomfist. And anyway your most played is mercy, she is probably one of the supports that can avoid a doomfist quite often.

And thank god someone remembers these nerfs.

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“BuT hE hAs A oNe ShOt On A cOoLdOwN.”
So does Reinhardt, Hog (essentially), if we use the fact that doomfist’s “oneshot” requires to things to become a oneshot, then I can also say McCree, Bastion, etc. all have oneshots and they should nerf those heroes into the ground!

People be like: HE COMES OUT OF NO WHERE!!!
Last night I went against an Ana that saved sleep for me, knowing I would be her first target. She was like 3.1k or 2.9k, I dont remember, but she knew when to sleep doomfist. Ana can counter doomfist, just don’t be an idiot and try to sleep him while he’s diving. Unless you’re confident enough to sleep him while he is using his Arch slam, save it for when he uses uppercut…

Ah I love these forum posts, they only expose how bias this community is. Sym who got essentially buffed with the last patch by making her way more consistent at dealing 195 dps, whilst they added another barrier tank which she benefits from, and they nerfed her by FIFTEEN DPS!!! OMG THATS SO UNFAIR WHY NERF THIS HERO SHES ONLY BEEN VIABLE FOR A WEEK!!! Ah yes a good week before doom was nerfed, he became slightly viable because of a shift in the meta just like sym (but this doesn’t apply here???), but lets forget that cuz doomfist has a 4second 1shot omegalul

Apologies I just cant help myself when I see a hypocritical community. :")

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Just because they were played the most, doesn’t mean it’s their “main” per say. Mercy WAS number 2 for me with I think 17 hours. All 17 were from BEFORE her rework, after I stopped playing her and now I don’t think I’m good as her. Genji is my most played hero and I haven’t touched him seriously in years. The only reason he’s so high is because I was trying to get his achievements. That doesn’t mean he’s my best hero. Really there should be an option to look at “most played in the last [amount of time]”. That would be more accurate.

Which is easy enough for him to get close to you

Good luck trying to hit him. The thing has such spiratic movement it’s hard to track him.

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Literally most of his movements are straight lines. The only difference is that he can come from above. Ana can counter doomfist if she knows what shes doing. If she is good enough to hit him while he is diving in, good for you, you’re good at your hero and I respect that. If she saves sleep for when he dives you, or dives another person, good for you I respect that as well. Complaining that its the doomfist’s fault because you couldn’t hit him is essentially saying “earthshatter shouldn’t be blocked by shields because I keep shattering in front of an enemy shield.”

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I made a post that addresses my issue with DF, please have a look Can we "separate the forums"