Regarding all these topics on how Briggite is a broken character, I was thinking that you could easily prove those people wrong by actually playing against the character and sharing the footage with us on youtube.
I dare you to play a few 1v1 vs Briggite as, for example, D.Va or Orissa.
There is only 1 rule, you can’t run away. You can use all your abilities on D.Va and Orissa, while Briggite is only allowed to press W and hold LeftClick.
If you will win at least 1 of 10 games on each character, I will buy this game to my friend as a gift.
If not, well… at least you will know why barely anyone watches OWL anymore or takes this game seriously.
her shield is small (shoot her feet)
range is limited (take range hero with escape)
so… no damage = no healing.
also, great counters include:
genji, phara, sombra, herself, moira, any shieldbuster, etc.
she’s not as broken or OP like most of you people make her out to be.
and your post only takes into account her selfhealing… you just need to outdamage it or dodge it. it’s simple (she needs to be on the frontline and that’s a dangerous spot for a support)
I have no idea why people like you are not banned on the forums Most of what you just said is blatantly wrong.
Briggite has insane attack speed and range for a melee support. From the range she does full damage, Tracer for instance does close to zero.
The only right thing you said is that you need 3-4 people on your team focusing her down to actually deal with 1 enemy support character. Which imo is a completely broken design.
But you look like a troll, so you probably would argue anyway.
Take payload attack, you are D.Va in need to push. Come to payload, Briggite just walks up to you and smashes you down in 3 sec. Only thing you can do is fly away, which means she won the game.
Take payload in defense, you are Orisa, shield up. Briggite walks up with shield to AA range, walks past your shield, and smashes you down in 3 sec. Nothing you can do, not even run. She wins game.
Since the Issue here is about Brigitte in general, I’m just leaving this here:
Long story short, Brigitte is a dangerous opponent in close combat but can be overthrown with high mobility and on ranged combat. You just have to know how.
You get to the payload, see Brig, so you boost up the stairs and rocket her. She’s forced to turn to you, allowing your Widowmaker to dink her in the back of the head.
I mean, if we’re talking about how you play the game, we should talk about how to play THE GAME, and not just some bullsh*t scenario that makes no sense.
Bro, you just gave the exact nonsense example you complain about. Mine were from the actual games I played multiple times just today.
Yes, terrible players make Brigitte look ok. Ones who don’t know how to abuse her kit.
But once you meet good players playing her, she is utterly broken. I’ll give you a real example - 6 man defence, good comp, last point. Fight 6v6. Brigitte ults up, walks up and smashes 3 people into the ground: full hp Orisa, half hp Roadhog with no cooldowns, and Soldier on healing ground, all shooting her. While other 5 engage and clean up the rest 3.
If you think this is how supports are supposed to work in the game, then I rest my case. Her clean up potential in close quarters, which in a lot of situation are unavoidable, is on par with Genji / Junkrat. And she is a f#ing support…
May i correct you? You can pick Brigitte and make 75% of avaiable heroes useless, if they fight at close range
Brigitte is only one of the few heros that have a great disadvantage against mid or long range combat.
I’ve never defeated my own argument because I explained how dangerous she is at close combat and what strategies counter her, which are distance between you and brigitte, being on high ground, using high mobility heros and keeping track on her cooldowns.
Befor you accuse me for being contradictory, at least point out where the contradicions are.
Besides, I’m talking with experience, since I 1v1 her many times in FFA as tracer (good way to exercise combat, by the way). And If I’m able to beat Brigitte who knows how to 1-hit-stun me, then the bigger problem is the players’ lack of knowlege on how to counter her.
I understand all the theories on how to counter Brigitte. I’m talking mostly from the real life experience of playing competitive 6v6. There are A LOT of situations where none of those theories are actually applicable.
I just had a game on Volskaya, last point defense. 6v6. Brigitte ults up, walks up, gets separated by Mei wall, doesn’t care, smashes 2 people into the ground, while passively healing teammates, while using another stupid ability to heal up almost dead Mercy to full hp plus armor. The only thing that saved us was ult advantage. If both teams had equal ults, the team with Brigitte would win 100%. Just because of the sheer amount of utility, tankiness, and damage that she brings on the table.
Yes, she has a limited set of scenarios where she shines, but that is exactly the point people are trying to bring, which is that those cases do happen quite often, and when they do she feels a little bit broken by design.
So you have a Soldier, and Orisa and a Roadhog all shooting an isolated Brigitte, and she doesn’t die? I’m sorry, but they can’t play for sh*t then. Did they have their eyes closed? Or were they lacking arms?