Penalized for leaving quick play

NOTE: I use Quickplay mainly while i wait for friends to come online to play competitive, when they are online i leave to join a competitive.

okay, getting penalty for leaving competitive, i fully understand, but quick play?!
I DON’T understand it, when some one leaves a quick play their role is automatic fill in, so the team is not Losing anything, but yet we are punished…

the way this game is going is a complete joke! Example
when you win in comp, you gain 20 -25 sr, but when you lose, you lose like 30-35
WHY is this game punishing you MORE than rewarding you?
Im not being ‘Toxic’ I am just Extremely annoyed!

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copypaste it and take it to the US forums,
No Blue’s here and i am afraid they cant help u with this on the EU forum.

You will only get opinions about this subject in the EU forums. :disappointed_relieved:

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You are the one punishing your team for leaving the game. Don’t start a game, be it QP or comp if you plan on leaving early. We aren’t bots, you know.

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Here we go with the opinions( which you have the right to tell)

He is talking about this game is atm more punishment then rewarding,

This game lacks game mode where you can just leave if its not to your liking.

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exactly, the main point of this post the punishing aspects of it

like i said previously, only thing that you can do here is discuss stuff since 99% no blue would read it so in the end no one will give you a reason as of why based on facts.

Then let me help you:

Scott Mercer has explained how matchmaking and SR distribution works.
Since you are ranked in gold, there are the main factors for your sr distribution:

  • What was the quality of the enemy team and your predicted win chance? You gain more on a win if your predicted win chance was <50%. You gain less on a win if your predicted win chance was >50%.
  • Are you a Platinum-tier player or below? If you performed particularly well or worse than what is considered a typical performance during a match, then there’s a small SR modification to reflect that.
  • Are you playing consistently? New accounts or accounts that have been inactive will see larger magnitude changes both upwards and downwards. This settles back to normal as you play additional games.

Basically, if your winchance (the difference between team sr in %) and you performed worse than the average gold player, you will gain less SR and lose more SR.

Basically, you got the SR gain/loss you deserved. (Though comparing your performance with the average seems not useful to me)


This is because you still break the Code of Conduct:

Behavior
Behavior that intentionally detracts from others’ enjoyment (such as griefing, throwing, feeding, etc.) is unacceptable. We expect our players to treat each other with respect and promote an enjoyable environment. Acceptable behavior is determined by player reports and Blizzard’s decision, and violating these guidelines will result in account and gameplay restrictions.

Backfilling is just a “rescue” action by blizzard to “fix” the situation. Nonetheless, a new player now has to join a game that already has been started and thus the player’s enjoyment has been reduced.

Also, you must leave games a lot because the XP penalty only occurs when you leave more matches than you finished (based on last 20 matches):

  • If you leave too many games and your “games played” vs “games completed” percentage falls below our required threshold, you will receive a warning message (this percentage is calculated based on your 20 most recent games).
  • If you continue to leave games after receiving a warning (which will display in the lower left-hand corner of your screen), you will incur a 75% EXP penalty on all future games.
  • The penalty isn’t time-based, but instead will be removed once you complete enough games to raise your “games played” vs “games completed” percentage above our required threshold (again, this percentage is calculated based on your 20 most recent games).
  • If you disconnect or are removed due to inactivity from a game, it will count the same as if you leave the game intentionally.

Source


All your questions has been answered by blizzard before. You just had to look it up.

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Nice, learning new stuff.

But hes right(in morality) and wrong (CoC) at same time.

I also leave QP games containing a brigg, its not right but there should be a game mode where this is possible.

when there is a brig in QP ( no one deals with her properly) my fun actually goes to 0, atleast at high rank comp she is a rare sight.

It is false that someone is instantly replaced in quick play, it can take minutes so your team is 5 vs 6 and at a disadvantage for that time.

Isn’t there skirmish mode?

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This is true but before we all started to play the game, we had to accept the EULA and CoC, thus we are forced (indirectly) to finish every game we’ve started.

And this part of the CoC is actually pretty clear and fair.

Also, you can always open custom games and set rules like banned heroes, changed cooldown, etc.

Though it would be neat to have an arcade where newly released heroes are locked. It might be called “Alphawatch” :joy:

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Thats his point as well, the punishment for playing custom games is a xp reduction.

It’s no waiting room its quickplay.

I don’t wanna play competitive (+2 games) because people lack to play overwatch in quickplay(1 or 2 games).
Mostly the reason I play qp is that I can take a break after a intense game.

It would be great if they add this to Competitive too, just add an other player. See if you understand it then.

It’s not the game, just the perspective of some people.

Im not being ‘Toxic’ I just will be Extremely by people that leave/trow in my games.

Why do you come in here, just to bash him?

Why cant u take a breath read what he says and form a opinion like a normal human being?

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Tbh i like qp and i hate the way peope use that game mod so im low key tilted by defalth at the OP.

I wont go into detail but qp has the exact same rules as comp you just dont get judge by the SR system +/- some automatic punishments for leaving comp.

Its really hard to respect the OP when his 1st words are “i use qp and my qp teammates as my b”.

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Actually, they never mentioned custom games :sweat_smile:

Though the XP decreace on custom matches and arcades games like Deathmatch or elimination are justified. You are playing not a real match so you don’t learn much from it than playing a real match.

This is also why you gain more XP in comp games than in QP. Or it is done to make comp games more appealing.

http://overwatch.wikia.com/wiki/Progression

But in all fairness you have to leave a ton of matches before the penalty kicks in.

Actually thinking about it the system is decent enough to be acceptable imo.

This is true,

When you left over half of your matches in a 20 match timespan, you will get a warning. If you continute to leave games, the penalty kicks in and vanishes until your games left / games completed ratio is below 50% again.

Leaving a game a few times is usually ok (you’ll just get 25% of the match xp though) but leaving every 2 rounds seem to be too much.

Also, you can leave games without penalty when you are still in the “team assemble” phase (where you are stuck in the hero selection until you spawn).

The person who has to backfill loses something. That’s assuming your slot is filled immediately, which it isn’t always.

Yeah, I know, people think it’s OK to ruin other people’s experience and not get punished. Completely laughable.

As if the US servers are any different.

more blues but they already answered all he said.

The source of a lot of problems in QP is that it’s a mixture of people who treat it seriously as “Unranked Competitive” and people who don’t treat it seariously “it’s just QP”. Many casual players play on QP and use it basically as “Unranked Competitive”, they play it to win.

I’ve read somewhere that originally there was an Unranked Competitive somewhere in the menus (before I started playing) but it has been removed because it wasn’t very popular. Maybe people didn’t know how to utilise having both QP and Unranked. Perhaps putting it back and making the difference and purpose more clear could help. But I have no numbers to back this up.