Its not only super casuals. Just because some of us work 60-70 hour weeks doesn’t mean we don’t want to be able to enjoy a game without getting completely smashed to pieces by those people that play for hours every day.
If you want games like that then there is COD and Battlefield and the like. Blizzard made an inclusive game, from the outset they had Hero Difficulties so from the day the game launched it was always going to be one where you still got reward for less difficult characters.
And yes there is SR and MMR so the highly skilled people should be put against other highly skilled people. Perhaps what you would rather is that Blizzard ban all 1 and 2 star difficult characters from your roster when your MMR is a certain level?
Also - unfortunately for some people, the casual market is significantly larger than the pros. Which is why it will always be this way - Blizzard want to make money, making it only appeal to the most hardcore will not sell more copies, and will not get the other 90% of gamers to spend their money on it.
I explained this a few times by now. When people have the chance to reach higher ranks only because a certain hero allows it, although they aren’t as good as the others in their teams, then there is a problem.
Just imagine I’m a brigitte main who can’t aim but somehow I end up in GM with her (this happened already). And then in the game I can’t play brigitte because someone else does or the hero isn’t viable in the current composition. What am I supposed to do now? Every hero is in use. I can only go dps now but I can’t aim and drag the whole team down.
That’s one of the various problems that comes along when you have a game with heroes like that.
No good game sense as the other players and clearly worse aim. Ergo, a worse player in the team than the rank should allow. A player who diminishes the chance of winning.
Everyone else will always be better than him because they have game sense too AND good aim, but he can be considered “good” just never just as good as them.
Of course not, that would mean aim isn’t the most important skill!
Like I said in some other thread (or was it this one?); even if you were a natural and born with the aim of Pine, if you make decisions and communicate like a bronze player you won’t get higher than gold. If you have the aim of a late-stage parkinsons patient, but have the rest of the skills at Sinatraas level, you will still be high GM, at least.
Compare iddqd and Sinatraa. Iddqd has better aim, straight up, and they have the same level at most other mechanical skills. Sinatraa is still playing every match, and iddqd himself says Sinatraa is better at communicating and both having and creating awareness, which makes him better for the team.
He has better aim?
You know how much difference there is? like nothing. barely anything. That’s not even close to what I’m saying. I talk about people with huge skillgaps. These pros have barely any skillgaps between them. They are pretty much all as good as the other.
Also sinatraa has better tacking than iddq. and iddq is better with mcree.
Even if this is true. I explained it already. There is barely any difference, since they are all godly with their aim AND they have all amazing game sense but that comes automatically.
i agree that all heroes take some degree of skill but there are heroes that literally require none, for instance bastion, torb and symmetra. however these heroes can all be played with skill (yes even bastion) but most just choose to sit there and let auto aim do their jobs for them. but mercy and moira take a lot of skill because you have to manage and prioritise all while staying alive and not wasting your escape mechanics.
I have aim that according to several t500s and a pro is better than many of the top non-pros. Why has it taken me almost two seasons to get from 3500 to 3900? And as I came into this game already having a really good aim, how come my first account peaked at high silver and then fell back to around 1300? And my second one peaked at 2750 (played MTs) and fell to low gold when I switched to hitscan? I should be t500 since way back right?
No. Since I did everything other than aiming quite poorly, since I was convinced aim was the important thing, I was much worse at Overwatch than I thought. I was convinced it was my worthless team mates holding me back, but it was me. I took too many 1v3s, ran in front of the shield, defended in sight of spawn, etc etc. When I plummeted as DPS after success as main tank, even though my aim got surreal, I finally realized that aim is not an important skill anywhere below GM, and that you don’t automatically learn the rest while improving your aim. Sh1t, i would say that anyone claiming you learn those automatically, or that it isn’t hard to learn them, probably don’t even know what those skills ARE, in anything but name.
I started analyzing my matches, watched high level players and figured out why they were doing what they were doing, and where, all the time. Then I finally started having eureka-moments as I understood the underlying concepts that these players applied all the time.
Then I practiced just a little before getting a new account to start fresh, placed in mid-diamond, and have been climbing steadily ever since. I’m climbing because I keep learning, not because of what I already know. And while I’m sure my aim increases my win rate ever so slightly, i had it before too.
So, I used to be you and think like you do. But I have also made the painful realization you will have to do if you are going to keep playing; that I wasn’t anywhere near as good and knowledgeable as I thought I was.
That’s not even possible. I was never below diamond. Ever. How can you who has interactions with top 500 players get to 1400? And you are telling me that top500 players said that, also makes no sense. Feels like you only say this to gain somewhat of an argument. I really don’t believe you here.
Everyone above a certain rank (at least diamond) will always tell you that aim is the most important skill.
You get game sense yourself. You don’t have to watch videos of it. You learn it all by yourself, of course you can learn a few things in addition to that but it’s more a quality of life thing like little tricks etc.
I don’t believe you that you play with top500 players and that they all come to you and say “WOW, YOUR AIM IS SOO GOOD” barely anyone does this. You most likely only say that to fit your narrative.
I don’t play with them, I have had them review my gameplay.
And no, trust me, noone will say that aim is the most important skill, as getting a kill is at the very end of a sequence of events. You need to create a situation where you actually have any use for good aim, while not dying. When you create a lot of opportunities while staying safe, and not exposing your team mates, it doesn’t matter if you have 60% or 40% accuracy with McCree, you will still climb much higher and faster than someone who dies 4-5 times more than you, or makes a mistake and get someone else killed once or twice, even if he shoots like iddqd.
Why would they do it? You run around show your gameplay to others? I want to see it too then. I might believe you then, when it turns out to be as good as they say.
As I said before I rather have dafrans aim and no game sense at all because the game sense comes slowly while playing. Aim needs way longer and sometimes for some people it doesn’t come at all.