Broodlord patch suggestion

The broodlord is a very niche unit that can only appear in the lategame because they’re expensive in resources and supply and require the zerg to bank minerals and gas before transitioning. That’s because they’re easy to lose and the zerg player needs to lower their drone count due to needing anti-air units to support the broods.

Broodlords should have cost less supply, lower broodling damage, raise air attack damage, and increase hp. This will make the broodlord more air strike focused and less broodling focused. That means the zerg playercan make more than 16 broodlords and it will actually make a difference, since previously 16 is the optimal number of broods for broodlings to surround units or keep units away. The extra hp will help them stay alive longer for lower level zerg players who don’t have the mechanics to keep them alive