Really, what makes it so hard for you to enable reconnecting to a game after connection loss?
It’s not as if server connections are so robust.
This feature would take less than a day to implement and validate, you have no excuses.
Really, what makes it so hard for you to enable reconnecting to a game after connection loss?
It’s not as if server connections are so robust.
This feature would take less than a day to implement and validate, you have no excuses.